Player Matchup

Mulan
Mulan
 
Mulan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Kai_Perinja
Poseidon
Level 67
God Stats
6W - 4L
1,578 SR
Queue Stats
54W - 50L
1,442 Elo+
Solo
Ra
Ra
YmirTroll
Ra
Level 69
God Stats
0W - 4L
1,118 SR
Queue Stats
77W - 72L
1,441 Elo+
Solo
Izanami
Izanami
anastasiakvr
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,383 Elo+
Solo
Cabrakan
Cabrakan
tamir884
Cabrakan
Level 157
God Stats
1W - 7L
1,283 SR
Queue Stats
183W - 182L
1,460 Elo+
Solo
Team Averages
Level 112
1,396 SR
1,445 Elo+

VS

Team Averages
Level 87
1,589 SR
1,441 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Càelum
Cthulhu
Level 82
God Stats
6W - 4L
1,632 SR
Queue Stats
173W - 160L
1,470 Elo+
Party 1
Arachne
Arachne
RODZII__
Arachne
Level 61
God Stats
28W - 17L
1,687 SR
Queue Stats
217W - 224L
1,384 Elo+
Party 2
Mulan
Mulan
SaiyaanFr
Mulan
Level 86
God Stats
14W - 9L
1,573 SR
Queue Stats
308W - 312L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
joyous_zombie
Nu Wa
Level 47
God Stats
42W - 34L
1,555 SR
Queue Stats
188W - 196L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
2
0 / 1 / 0
5,231
308
245
2,060
737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Kai_Perinja
Poseidon
14
0 / 6 / 2
7,836
461
4,033
10,257
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 9 / 1
7,853
462
9,955
16,550
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
anastasiakvr
Izanami
15
1 / 3 / 3
8,673
510
5,047
11,993
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
tamir884
Cabrakan
16
7 / 4 / 0
9,394
553
14,986
18,538
14,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 3 / 1
10,318
607
9,191
10,237
3,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Càelum
Cthulhu
17
7 / 1 / 5
11,560
680
12,707
17,270
14,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Arachne
RODZII__
Arachne
17
10 / 2 / 3
10,862
639
12,707
14,082
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
SaiyaanFr
Mulan
14
1 / 0 / 8
9,253
544
3,574
13,355
11,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
1 / 2 / 9
10,410
612
8,607
5,937
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
23
23
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
W
Artemis
 
Artemis
4
3
1
1.5
W
Cthulhu
Càelum
Cthulhu
7
1
5
9.5
L
Poseidon
Kai_Perinja
Poseidon
0
6
2
0.17
W
Arachne
RODZII__
Arachne
10
2
3
5.75
W
Mulan
SaiyaanFr
Mulan
1
0
8
5
L
0
9
1
0.06
L
Izanami
anastasiakvr
Izanami
1
3
3
0.83
W
1
2
9
2.75
L
Cabrakan
tamir884
Cabrakan
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,266
Damage
46,786
59,398
Taken
60,881
28,180
Mitigated
36,716
17,430
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
245
98
41
221
2,060
737
0
975
1,085
0
1,567
W
Artemis
 
Artemis
9,191
5,034
0
4,280
10,237
3,460
2,236
2,058
8,151
0
71,486
W
Cthulhu
Càelum
Cthulhu
12,707
1,133
491
7,302
17,270
14,538
0
9,156
7,790
84,079
2,492
L
Poseidon
Kai_Perinja
Poseidon
4,033
433
0
1,357
10,257
2,821
0
4,539
5,718
56,580
1,979
W
Arachne
RODZII__
Arachne
12,707
9,882
0
4,026
14,082
5,017
144
6,891
7,110
0
81,534
W
Mulan
SaiyaanFr
Mulan
3,574
672
0
4,059
13,355
11,909
0
5,730
7,625
0
34,352
L
9,955
880
775
3,759
16,550
6,656
0
10,511
6,039
61,235
0
L
Izanami
anastasiakvr
Izanami
5,047
2,476
0
2,714
11,993
3,882
0
1,403
10,590
0
66,310
W
8,607
1,689
0
567
5,937
1,792
149
4,505
1,432
64,708
0
L
Cabrakan
tamir884
Cabrakan
14,986
2,312
0
8,563
18,538
14,084
0
3,505
15,033
86,671
1,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,987
Gold Earned
52,403
494
Minions Killed
493
0
Camps Cleared
0
1,270,565
Distance Traveled
1,786,817
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,231
308
5
0
0
26,654
0
W
Artemis
10,318
607
107
6
0
321,765
0
W
Cthulhu
11,560
680
141
8
0
360,260
0
L
Poseidon
7,836
461
109
6
0
324,879
3
W
Arachne
10,862
639
89
5
0
392,333
0
W
Mulan
9,253
544
33
2
0
362,408
3
L
Ra
7,853
462
112
7
0
277,298
2
L
Izanami
8,673
510
129
8
0
315,423
6
W
Nu Wa
10,410
612
123
7
0
350,051
2
L
Cabrakan
9,394
553
139
8
0
326,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role