Player Matchup

Ah Puch
Ah Puch
Silver I
Chris_Jcc
Ah Puch
Silver I
Level 132
God Stats
3W - 2L
1,499 SR
Queue Stats
253W - 268L
1,121 MMR
Party 3
Arachne
Arachne
Bronze I
DeStRoYeR_MaNs
Arachne
Bronze I
Level 143
God Stats
3W - 3L
1,446 SR
Queue Stats
12W - 24L
1,010 MMR
Solo
Xing Tian
Xing Tian
Silver II
Zazzaelitaliano
Xing Tian
Silver II
Level 108
God Stats
2W - 1L
1,564 SR
Queue Stats
204W - 226L
997 MMR
Party 3
Horus
Horus
Silver III
gankedbyMUC
Horus
Silver III
Level 116
God Stats
1W - 1L
1,291 SR
Queue Stats
520W - 549L
911 MMR
Party 2
Izanami
Izanami
Silver II
nickick10
Izanami
Silver II
Level 138
God Stats
10W - 5L
1,726 SR
Queue Stats
54W - 73L
1,109 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,505 SR
1,030 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,414 SR
1,029 MMR
Thanatos
Thanatos
Silver III
DimitriiJke
Thanatos
Silver III
Level 128
God Stats
1W - 5L
1,258 SR
Queue Stats
199W - 220L
942 MMR
Party 1
Terra
Terra
Silver II
Jan Goony
Terra
Silver II
Level 127
God Stats
26W - 23L
1,559 SR
Queue Stats
85W - 104L
1,086 MMR
Solo
Janus
Janus
Silver I
Jzillaaaaa
Janus
Silver I
Level 120
God Stats
25W - 35L
1,452 SR
Queue Stats
444W - 466L
1,106 MMR
Party 1
Cthulhu
Cthulhu
Silver III
MA_KS--99
Cthulhu
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,032 MMR
Solo
Neith
Neith
Silver V
kontygol
Neith
Silver V
Level 125
God Stats
2W - 7L
1,303 SR
Queue Stats
14W - 30L
982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chris_Jcc
Ah Puch
17
1 / 4 / 5
10,644
532
11,500
12,204
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 1 / 3
11,751
588
14,436
16,251
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Zazzaelitaliano
Xing Tian
18
4 / 1 / 6
11,987
599
10,494
17,941
12,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 2 / 4
11,009
550
5,404
14,969
17,320
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
nickick10
Izanami
19
2 / 2 / 6
11,879
594
7,219
10,705
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
AresAnubisMulanBastetAgni

VS

Bans
DanzaburouAwilixAo KuangNemesisLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DimitriiJke
Thanatos
14
3 / 10 / 6
8,839
442
9,542
23,782
11,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Terra
Jan Goony
Terra
6
0 / 0 / 1
6,546
327
821
4,595
1,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
18
7 / 5 / 1
11,176
559
14,559
12,468
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
MA_KS--99
Cthulhu
14
0 / 4 / 3
8,580
429
8,598
16,421
14,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
kontygol
Neith
15
0 / 3 / 1
8,870
444
4,451
13,298
5,155
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
22
Kills
10
10
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Chris_Jcc
Ah Puch
1
4
5
0.88
W
11
1
3
12.5
L
Thanatos
DimitriiJke
Thanatos
3
10
6
0.6
L
Terra
Jan Goony
Terra
0
0
1
0.5
L
Janus
7
5
1
1.5
L
Cthulhu
MA_KS--99
Cthulhu
0
4
3
0.38
W
Xing Tian
Zazzaelitaliano
Xing Tian
4
1
6
7
W
4
2
4
3
L
Neith
kontygol
Neith
0
3
1
0.17
W
Izanami
nickick10
Izanami
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,053
Damage
37,971
72,070
Taken
70,564
42,192
Mitigated
37,899
21,806
Healing
22,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Chris_Jcc
Ah Puch
11,500
569
95
4,185
12,204
3,426
1,376
5,868
5,877
70,552
1,624
W
14,436
11,543
0
4,787
16,251
5,979
1,781
4,298
11,657
0
81,485
L
Thanatos
DimitriiJke
Thanatos
9,542
1,925
0
9,543
23,782
11,564
24
5,729
17,873
0
56,046
L
Terra
Jan Goony
Terra
821
254
1,044
1,658
4,595
1,884
0
291
4,304
8,680
0
L
Janus
14,559
432
0
1,708
12,468
4,703
0
4,295
8,041
81,124
0
L
Cthulhu
MA_KS--99
Cthulhu
8,598
320
221
3,908
16,421
14,593
48
7,229
8,697
52,173
0
W
Xing Tian
Zazzaelitaliano
Xing Tian
10,494
649
0
2,915
17,941
12,101
714
7,252
9,831
71,619
2,683
W
5,404
1,731
2,654
4,943
14,969
17,320
219
2,339
12,545
2,575
28,359
L
Neith
kontygol
Neith
4,451
1,606
0
4,149
13,298
5,155
156
3,069
10,125
0
73,278
W
Izanami
nickick10
Izanami
7,219
4,929
0
2,227
10,705
3,366
4,854
2,961
7,572
0
120,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,270
Gold Earned
44,011
598
Minions Killed
458
0
Camps Cleared
0
2,039,216
Distance Traveled
1,664,724
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,644
532
117
6
0
375,310
1
W
Arachne
11,751
588
105
5
0
444,079
0
L
Thanatos
8,839
442
81
4
0
404,047
0
L
Terra
6,546
327
7
0
0
197,517
5
L
Janus
11,176
559
151
8
0
408,804
0
L
Cthulhu
8,580
429
102
5
0
313,292
1
W
Xing Tian
11,987
599
131
7
0
404,455
2
W
Horus
11,009
550
57
3
0
422,002
1
L
Neith
8,870
444
117
6
0
341,064
4
W
Izanami
11,879
594
188
9
0
393,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role