Player Matchup

Cthulhu
Cthulhu
Altimator
Cthulhu
Level 127
God Stats
9W - 3L
1,542 SR
Queue Stats
61W - 49L
1,516 Elo+
Party 1
Agni
Agni
Qbosz
Agni
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
cwel69
Ne Zha
Level 29
God Stats
6W - 0L
1,841 SR
Queue Stats
55W - 44L
1,542 Elo+
Party 1
Team Averages
Level 101
1,628 SR
1,528 Elo+

VS

Team Averages
Level 85
1,324 SR
1,206 Elo+
Bakasura
Bakasura
 
Bakasura
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Sokolodio
Chaac
Level 106
God Stats
0W - 5L
971 SR
Queue Stats
33W - 73L
1,046 Elo+
Solo
Aphrodite
Aphrodite
aamiirzk
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Altimator
Cthulhu
15
3 / 1 / 15
9,252
925
10,300
8,061
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Qbosz
Agni
15
9 / 4 / 11
9,799
980
13,883
7,044
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
cwel69
Ne Zha
15
8 / 1 / 11
9,479
948
8,703
9,202
5,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 6 / 1
7,648
765
5,631
11,878
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Sokolodio
Chaac
14
3 / 5 / 2
8,800
880
4,576
14,885
13,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Aphrodite
aamiirzk
Aphrodite
11
0 / 9 / 2
6,623
662
1,507
11,223
4,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
20
Kills
5
6
Deaths
20
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
6
1
0.42
W
Cthulhu
Altimator
Cthulhu
3
1
15
10.5
W
Agni
Qbosz
Agni
9
4
11
3.63
L
Chaac
Sokolodio
Chaac
3
5
2
0.8
L
Aphrodite
aamiirzk
Aphrodite
0
9
2
0.11
W
Ne Zha
cwel69
Ne Zha
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,886
Damage
11,714
24,307
Taken
37,986
15,328
Mitigated
23,299
5,288
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,631
3,954
0
1,335
11,878
5,158
0
6,939
4,547
0
13,882
W
Cthulhu
Altimator
Cthulhu
10,300
814
340
1,811
8,061
7,218
0
485
7,087
32,410
3,375
W
Agni
Qbosz
Agni
13,883
1,456
0
620
7,044
2,126
479
327
6,144
30,152
0
L
Chaac
Sokolodio
Chaac
4,576
571
11
1,997
14,885
13,259
264
9,719
4,747
0
19,780
L
Aphrodite
aamiirzk
Aphrodite
1,507
277
1,518
2,240
11,223
4,882
135
6,034
4,967
7,766
0
W
Ne Zha
cwel69
Ne Zha
8,703
2,490
0
2,517
9,202
5,984
96
761
7,783
0
33,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,530
Gold Earned
23,071
137
Minions Killed
70
0
Camps Cleared
0
551,598
Distance Traveled
491,882
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,648
765
30
3
0
163,485
4
W
Cthulhu
9,252
925
53
5
0
194,914
0
W
Agni
9,799
980
50
5
0
151,580
0
L
Chaac
8,800
880
28
3
0
175,383
0
L
Aphrodite
6,623
662
12
1
0
153,014
0
W
Ne Zha
9,479
948
34
3
0
205,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role