Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
PepijnHetKonijn_
Awilix
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,540 Elo+
Solo
Merlin
Merlin
RoxasCJGB
Merlin
Level 97
God Stats
16W - 22L
1,391 SR
Queue Stats
154W - 155L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Taraloe
Cthulhu
Level 148
God Stats
2W - 5L
1,267 SR
Queue Stats
255W - 226L
1,515 Elo+
Solo
Skadi
Skadi
ortiflo-G
Skadi
Level 128
God Stats
5W - 3L
1,607 SR
Queue Stats
201W - 215L
1,426 Elo+
Solo
Team Averages
Level 114
1,453 SR
1,479 Elo+

VS

Team Averages
Level 108
1,478 SR
1,437 Elo+
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HulluHoitaja
Nu Wa
Level 8
God Stats
0W - 2L
1,305 SR
Queue Stats
17W - 20L
1,339 Elo+
Party 1
Persephone
Persephone
Naidre
Persephone
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 118L
1,327 Elo+
Party 1
Cupid
Cupid
TrizzyThaSavage
Cupid
Level 125
God Stats
27W - 24L
1,584 SR
Queue Stats
767W - 733L
1,558 Elo+
Solo
Sobek
Sobek
ttv_fl0__
Sobek
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 70L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 2
5,815
529
5,164
7,710
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 2 / 1
5,985
544
2,176
7,816
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
RoxasCJGB
Merlin
10
0 / 1 / 3
6,036
549
3,794
4,972
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Taraloe
Cthulhu
12
3 / 0 / 0
7,764
706
2,629
5,645
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
ortiflo-G
Skadi
10
1 / 2 / 2
5,865
533
3,698
4,281
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 1 / 2
5,664
515
2,770
6,600
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 0
5,091
463
2,899
5,016
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Naidre
Persephone
10
2 / 1 / 0
5,823
529
3,344
4,450
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
5,776
525
4,569
5,341
1,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
ttv_fl0__
Sobek
10
1 / 1 / 2
5,818
529
3,211
8,380
5,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
6
6
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
2
2
L
Nemesis
 
Nemesis
2
1
2
3
L
0
3
0
0
L
Persephone
Naidre
Persephone
2
1
0
2
W
2
2
1
1.25
W
Merlin
RoxasCJGB
Merlin
0
1
3
1.5
W
Cthulhu
Taraloe
Cthulhu
3
0
0
3
L
1
1
3
2.5
W
Skadi
ortiflo-G
Skadi
1
2
2
1
L
Sobek
ttv_fl0__
Sobek
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,461
Damage
16,793
30,424
Taken
29,787
13,709
Mitigated
12,349
7,471
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,164
520
0
1,987
7,710
4,436
282
1,839
5,871
0
33,196
L
Nemesis
 
Nemesis
2,770
978
0
759
6,600
2,710
0
886
5,714
0
40,632
L
2,899
962
0
1,275
5,016
1,281
0
2,300
2,406
24,537
0
L
Persephone
Naidre
Persephone
3,344
130
0
1,536
4,450
1,154
0
1,819
2,623
33,248
288
W
2,176
848
0
516
7,816
2,780
0
1,387
6,429
0
37,136
W
Merlin
RoxasCJGB
Merlin
3,794
248
0
2,218
4,972
1,457
0
2,933
2,039
34,574
0
W
Cthulhu
Taraloe
Cthulhu
2,629
76
0
2,730
5,645
3,752
0
1,816
3,829
47,800
1,304
L
4,569
1,941
167
2,517
5,341
1,454
0
0
5,341
0
36,884
W
Skadi
ortiflo-G
Skadi
3,698
1,130
0
20
4,281
1,284
867
1,246
3,035
0
34,435
L
Sobek
ttv_fl0__
Sobek
3,211
179
0
3,216
8,380
5,750
0
1,089
7,291
16,692
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
28,172
343
Minions Killed
291
0
Camps Cleared
0
1,140,938
Distance Traveled
1,055,397
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,815
529
64
6
0
250,771
0
L
Nemesis
5,664
515
64
6
0
242,018
0
L
Nu Wa
5,091
463
52
5
0
158,959
3
L
Persephone
5,823
529
68
6
0
204,887
7
W
Awilix
5,985
544
61
6
0
267,927
0
W
Merlin
6,036
549
74
7
0
214,821
4
W
Cthulhu
7,764
706
96
9
0
212,970
1
L
Cupid
5,776
525
82
7
0
215,177
0
W
Skadi
5,865
533
48
4
0
194,449
0
L
Sobek
5,818
529
25
2
0
234,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role