Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bewfster
Jormungandr
Level 129
God Stats
20W - 10L
1,701 SR
Queue Stats
94W - 66L
1,625 Elo+
Solo
Mulan
Mulan
FlapjackLegend
Mulan
Level 214
God Stats
1W - 0L
1,774 SR
Queue Stats
97W - 100L
1,501 Elo+
Party 1
Raijin
Raijin
MARCxWINGS
Raijin
Level 174
God Stats
3W - 0L
1,988 SR
Queue Stats
71W - 58L
1,620 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Roadhaug
Ah Muzen Cab
Level 203
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,529 Elo+
Party 1
Team Averages
Level 186
1,692 SR
1,555 Elo+

VS

Team Averages
Level 129
1,575 SR
1,543 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KanenAbel
Jormungandr
Level 115
God Stats
24W - 20L
1,650 SR
Queue Stats
206W - 199L
1,579 Elo+
Solo
Neith
Neith
Kreemo6325
Neith
Level 127
God Stats
10W - 15L
1,516 SR
Queue Stats
444W - 404L
1,529 Elo+
Solo
Tiamat
Tiamat
Ruin Wingz
Tiamat
Level 200
God Stats
36W - 37L
1,642 SR
Queue Stats
144W - 225L
1,514 Elo+
Solo
Awilix
Awilix
Spikejolteon
Awilix
Level 171
God Stats
2W - 6L
1,567 SR
Queue Stats
416W - 368L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 1 / 0
3,558
593
383
4,766
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
Bewfster
Jormungandr
8
1 / 0 / 0
4,787
798
1,391
2,576
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 3 / 2
3,928
655
2,412
6,162
2,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Raijin
MARCxWINGS
Raijin
8
1 / 1 / 0
4,247
708
2,204
2,492
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Roadhaug
Ah Muzen Cab
6
3 / 3 / 1
3,920
653
3,175
4,126
910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 2 / 3
3,788
631
1,716
3,881
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
KanenAbel
Jormungandr
2
0 / 1 / 0
2,724
454
402
1,227
364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
7
5 / 1 / 2
4,484
747
3,564
2,950
732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Ruin Wingz
Tiamat
8
1 / 0 / 0
4,127
688
2,102
3,681
1,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
6
2 / 3 / 4
4,064
677
3,378
5,335
1,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
8
8
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
0
0
L
Hun Batz
 
Hun Batz
0
2
3
0.75
W
Jormungandr
Bewfster
Jormungandr
1
0
0
1
W
1
3
2
0.67
L
Jormungandr
KanenAbel
Jormungandr
0
1
0
0
L
Neith
5
1
2
6
W
Raijin
MARCxWINGS
Raijin
1
1
0
1
W
Ah Muzen Cab
Roadhaug
Ah Muzen Cab
3
3
1
1.17
L
Tiamat
Ruin Wingz
Tiamat
1
0
0
1
L
Awilix
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,565
Damage
11,162
20,122
Taken
17,074
6,030
Mitigated
5,229
7,548
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
383
148
0
3,284
4,766
1,073
0
0
4,766
0
17,258
L
Hun Batz
 
Hun Batz
1,716
520
0
370
3,881
1,191
0
633
3,176
0
20,418
W
Jormungandr
Bewfster
Jormungandr
1,391
670
0
1,140
2,576
938
0
1,448
1,128
25,169
2,739
W
2,412
595
0
1,477
6,162
2,470
0
0
6,162
0
12,007
L
Jormungandr
KanenAbel
Jormungandr
402
186
0
336
1,227
364
0
662
565
3,217
0
L
Neith
3,564
970
0
580
2,950
732
48
0
2,950
0
19,273
W
Raijin
MARCxWINGS
Raijin
2,204
325
0
1,014
2,492
639
0
1,050
1,442
28,386
0
W
Ah Muzen Cab
Roadhaug
Ah Muzen Cab
3,175
1,473
0
633
4,126
910
0
0
4,126
0
16,313
L
Tiamat
Ruin Wingz
Tiamat
2,102
137
0
2,427
3,681
1,143
0
1,970
1,485
21,432
913
L
Awilix
3,378
1,511
0
710
5,335
1,799
0
0
5,335
0
8,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,440
Gold Earned
19,187
195
Minions Killed
142
0
Camps Cleared
0
634,465
Distance Traveled
529,851
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,558
593
39
7
0
146,491
0
L
Hun Batz
3,788
631
34
6
0
133,281
0
W
Jormungandr
4,787
798
50
8
0
122,797
0
W
Mulan
3,928
655
23
4
0
129,264
0
L
Jormungandr
2,724
454
6
1
0
18,266
0
L
Neith
4,484
747
47
8
0
122,646
0
W
Raijin
4,247
708
58
10
0
113,481
0
W
Ah Muzen Cab
3,920
653
25
4
0
122,432
1
L
Tiamat
4,127
688
50
8
0
109,906
1
L
Awilix
4,064
677
5
1
0
145,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role