Player Matchup

Ymir
Ymir
FRANCIISJF1
Ymir
Level 25
God Stats
0W - 3L
1,168 SR
Queue Stats
1W - 7L
1,056 Elo+
Party 1
Chronos
Chronos
X_RNG_X8
Chronos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ZyklonDset
Artemis
Level 87
God Stats
0W - 3L
1,134 SR
Queue Stats
1W - 7L
1,056 Elo+
Party 1
Sun Wukong
Sun Wukong
elCrespoese
Sun Wukong
Level 29
God Stats
0W - 2L
1,173 SR
Queue Stats
1W - 7L
1,056 Elo+
Party 1
Set
Set
enmasgel
Set
Level 28
God Stats
0W - 2L
1,060 SR
Queue Stats
1W - 7L
1,056 Elo+
Party 1
Team Averages
Level 44
1,207 SR
1,145 Elo+

VS

Team Averages
Level 97
1,603 SR
1,496 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ELMAGNUS03
Medusa
Level 27
God Stats
2W - 1L
1,444 SR
Queue Stats
10W - 7L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gamer12SmiTe
Tsukuyomi
Level 84
God Stats
3W - 0L
1,867 SR
Queue Stats
24W - 26L
1,451 Elo+
Solo
Sobek
Sobek
cuoya
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,491 Elo+
Party 2
Ymir
Ymir
mahoemada
Ymir
Level 145
God Stats
20W - 7L
1,706 SR
Queue Stats
68W - 67L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,440
404
2,668
7,209
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
X_RNG_X8
Chronos
8
1 / 6 / 1
5,266
479
1,709
7,058
1,978
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
ZyklonDset
Artemis
9
1 / 2 / 1
5,191
472
5,015
6,076
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
elCrespoese
Sun Wukong
9
1 / 4 / 0
5,404
491
3,601
11,465
5,240
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 4 / 1
5,441
495
2,186
8,161
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
8 / 1 / 1
7,859
714
6,892
3,966
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ELMAGNUS03
Medusa
10
3 / 1 / 5
5,693
518
5,579
6,712
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Gamer12SmiTe
Tsukuyomi
10
2 / 1 / 2
5,913
538
3,357
5,421
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
cuoya
Sobek
10
2 / 1 / 6
6,668
606
3,037
6,443
4,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
14
6 / 1 / 0
8,505
773
10,913
7,510
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
21
21
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
1
1
8.5
W
Medusa
ELMAGNUS03
Medusa
3
1
5
5.5
L
0
5
1
0.1
W
Tsukuyomi
Gamer12SmiTe
Tsukuyomi
2
1
2
3
L
Chronos
X_RNG_X8
Chronos
1
6
1
0.25
L
Artemis
ZyklonDset
Artemis
1
2
1
0.75
W
Sobek
cuoya
Sobek
2
1
6
5
L
Sun Wukong
elCrespoese
Sun Wukong
1
4
0
0.25
L
2
4
1
0.63
W
Ymir
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,179
Damage
29,778
39,969
Taken
30,052
14,928
Mitigated
13,249
4,411
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,892
57
0
1,381
3,966
1,079
715
1,207
2,759
45,830
1,541
W
Medusa
ELMAGNUS03
Medusa
5,579
1,508
0
1,702
6,712
2,139
0
981
5,731
0
28,417
L
2,668
627
0
98
7,209
2,831
0
1,776
5,387
14,973
0
W
Tsukuyomi
Gamer12SmiTe
Tsukuyomi
3,357
552
0
3,314
5,421
1,545
0
700
4,721
0
27,472
L
Chronos
X_RNG_X8
Chronos
1,709
855
0
308
7,058
1,978
0
4,648
1,986
16,395
1,073
L
Artemis
ZyklonDset
Artemis
5,015
1,158
0
1,054
6,076
1,739
0
1,308
4,682
0
23,456
W
Sobek
cuoya
Sobek
3,037
197
0
2,459
6,443
4,794
0
1,465
4,978
19,854
1,932
L
Sun Wukong
elCrespoese
Sun Wukong
3,601
535
0
1,986
11,465
5,240
0
8,403
2,158
0
23,607
L
2,186
844
0
965
8,161
3,140
0
2,829
5,117
0
31,395
W
Ymir
10,913
1,760
0
2,000
7,510
3,692
0
0
7,510
51,472
3,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
34,638
217
Minions Killed
316
0
Camps Cleared
0
1,055,560
Distance Traveled
1,185,088
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,859
714
88
8
0
225,061
4
W
Medusa
5,693
518
37
3
0
247,438
0
L
Ymir
4,440
404
26
2
0
216,314
0
W
Tsukuyomi
5,913
538
44
4
0
257,350
7
L
Chronos
5,266
479
39
4
0
196,919
0
L
Artemis
5,191
472
47
4
0
192,784
3
W
Sobek
6,668
606
32
3
0
259,715
2
L
Sun Wukong
5,404
491
45
4
0
203,848
0
L
Set
5,441
495
60
5
0
245,695
0
W
Ymir
8,505
773
115
10
0
195,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role