Player Matchup

Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Bigggor
Chaac
Level 68
God Stats
7W - 2L
1,773 SR
Queue Stats
107W - 87L
1,538 Elo+
Solo
Neith
Neith
Johnzo94
Neith
Level 146
God Stats
11W - 10L
1,591 SR
Queue Stats
55W - 65L
1,407 Elo+
Solo
Thanatos
Thanatos
SkusSkus
Thanatos
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,453 Elo+
Solo
Xing Tian
Xing Tian
bortjorn
Xing Tian
Level 28
God Stats
5W - 4L
1,229 SR
Queue Stats
103W - 107L
1,438 Elo+
Party 1
Team Averages
Level 84
1,518 SR
1,467 Elo+

VS

Team Averages
Level 85
1,467 SR
1,427 Elo+
Chang'e
Chang'e
HulluHoitaja
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,360 Elo+
Party 2
Jormungandr
Jormungandr
Naidre
Jormungandr
Level 157
God Stats
10W - 14L
1,216 SR
Queue Stats
83W - 118L
1,335 Elo+
Party 2
Cerberus
Cerberus
Ouzoun_GR
Cerberus
Level 75
God Stats
44W - 44L
1,513 SR
Queue Stats
233W - 250L
1,407 Elo+
Solo
Medusa
Medusa
PepijnHetKonijn_
Medusa
Level 69
God Stats
4W - 2L
1,607 SR
Queue Stats
50W - 42L
1,554 Elo+
Solo
Hun Batz
Hun Batz
iTz_Fari89
Hun Batz
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
7 / 0 / 3
9,605
640
12,100
6,095
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Bigggor
Chaac
16
3 / 1 / 2
9,839
656
10,094
15,467
10,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Johnzo94
Neith
14
2 / 2 / 5
8,085
539
5,282
7,505
2,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
SkusSkus
Thanatos
16
8 / 3 / 3
9,124
608
8,806
12,879
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
bortjorn
Xing Tian
11
1 / 2 / 6
7,702
513
4,036
12,187
9,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HulluHoitaja
Chang'e
10
0 / 3 / 0
6,110
407
1,640
9,303
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Naidre
Jormungandr
11
1 / 4 / 0
7,303
487
8,298
10,898
8,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Ouzoun_GR
Cerberus
10
0 / 3 / 2
6,462
431
4,951
13,964
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 4 / 0
8,570
571
8,003
10,145
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
iTz_Fari89
Hun Batz
15
1 / 7 / 3
8,022
535
8,835
14,874
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
21
Kills
8
8
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
0
3
8.5
W
Chaac
Bigggor
Chaac
3
1
2
4
L
Chang'e
HulluHoitaja
Chang'e
0
3
0
0
W
Neith
Johnzo94
Neith
2
2
5
2.25
L
Jormungandr
Naidre
Jormungandr
1
4
0
0.25
L
Cerberus
Ouzoun_GR
Cerberus
0
3
2
0.33
L
6
4
0
1.5
W
Thanatos
SkusSkus
Thanatos
8
3
3
3.17
W
Xing Tian
bortjorn
Xing Tian
1
2
6
2
L
Hun Batz
iTz_Fari89
Hun Batz
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,318
Damage
31,727
54,133
Taken
59,184
30,013
Mitigated
28,309
17,509
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,100
495
0
1,023
6,095
2,083
382
1,612
4,483
65,766
819
W
Chaac
Bigggor
Chaac
10,094
2,571
0
4,045
15,467
10,545
0
7,450
8,017
0
81,413
L
Chang'e
HulluHoitaja
Chang'e
1,640
233
120
2,013
9,303
1,703
0
5,809
3,494
25,511
709
W
Neith
Johnzo94
Neith
5,282
1,700
0
2,173
7,505
2,329
432
640
6,865
0
52,548
L
Jormungandr
Naidre
Jormungandr
8,298
3,021
0
1,706
10,898
8,622
0
1,057
9,841
46,439
1,904
L
Cerberus
Ouzoun_GR
Cerberus
4,951
777
0
3,781
13,964
9,888
0
3,269
10,695
27,854
0
L
8,003
2,672
0
1,135
10,145
2,683
0
3,436
6,709
0
58,957
W
Thanatos
SkusSkus
Thanatos
8,806
3,504
0
8,955
12,879
5,252
15
845
12,034
0
63,624
W
Xing Tian
bortjorn
Xing Tian
4,036
758
0
1,313
12,187
9,804
200
3,870
8,317
12,831
0
L
Hun Batz
iTz_Fari89
Hun Batz
8,835
2,956
0
1,085
14,874
5,413
0
2,562
12,312
0
82,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,355
Gold Earned
36,467
454
Minions Killed
418
0
Camps Cleared
0
1,570,291
Distance Traveled
1,320,127
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,605
640
112
7
0
327,048
3
W
Chaac
9,839
656
153
10
0
312,704
0
L
Chang'e
6,110
407
52
3
0
248,849
6
W
Neith
8,085
539
87
6
0
272,319
2
L
Jormungandr
7,303
487
85
6
0
218,665
7
L
Cerberus
6,462
431
80
5
0
243,528
5
L
Medusa
8,570
571
84
6
0
266,538
1
W
Thanatos
9,124
608
83
6
0
350,916
3
W
Xing Tian
7,702
513
19
1
0
307,304
7
L
Hun Batz
8,022
535
117
8
0
342,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role