Player Matchup

Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Flextin
Xbalanque
Level 56
God Stats
1W - 5L
1,125 SR
Queue Stats
132W - 136L
1,434 Elo+
Solo
Danzaburou
Danzaburou
SenpaiAsuma
Danzaburou
Level 18
God Stats
46W - 43L
1,511 SR
Queue Stats
54W - 63L
1,414 Elo+
Party 1
Artemis
Artemis
The-Samurai1664
Artemis
Level 65
God Stats
1W - 1L
1,640 SR
Queue Stats
3W - 3L
1,668 Elo+
Solo
Ares
Ares
yungporkchopp
Ares
Level 82
God Stats
17W - 7L
1,652 SR
Queue Stats
208W - 188L
1,454 Elo+
Solo
Team Averages
Level 70
1,486 SR
1,494 Elo+

VS

Team Averages
Level 73
1,597 SR
1,500 Elo+
Cernunnos
Cernunnos
Lugubelinos
Cernunnos
Level 49
God Stats
7W - 1L
1,735 SR
Queue Stats
87W - 68L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
TAlphaBacon118
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ThePinguico
Kukulkan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,535 Elo+
Solo
Shiva
Shiva
WarHanger
Shiva
Level 125
God Stats
4W - 0L
1,751 SR
Queue Stats
48W - 53L
1,472 Elo+
Solo
Ymir
Ymir
turbosig1
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 0 / 2
7,060
1,009
6,514
7,897
7,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Flextin
Xbalanque
13
0 / 3 / 2
7,271
1,039
7,358
7,111
2,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
SenpaiAsuma
Danzaburou
12
0 / 0 / 0
7,359
1,051
4,652
5,960
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
2 / 0 / 0
7,600
1,086
5,122
4,689
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 1
6,730
961
944
6,877
5,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

306

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lugubelinos
Cernunnos
13
1 / 0 / 5
7,556
1,079
5,958
3,086
1,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
TAlphaBacon118
Gilgamesh
13
2 / 1 / 4
7,503
1,072
8,738
6,667
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ThePinguico
Kukulkan
13
1 / 0 / 3
7,774
1,111
3,999
2,098
941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
WarHanger
Shiva
13
2 / 0 / 4
7,853
1,122
9,987
8,290
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
12
0 / 1 / 1
7,432
1,062
1,590
7,060
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
2
Kills
6
6
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
2
1
L
Xbalanque
Flextin
Xbalanque
0
3
2
0.33
W
Cernunnos
Lugubelinos
Cernunnos
1
0
5
3.5
L
Danzaburou
SenpaiAsuma
Danzaburou
0
0
0
0
W
Gilgamesh
TAlphaBacon118
Gilgamesh
2
1
4
4
L
2
0
0
2
W
Kukulkan
ThePinguico
Kukulkan
1
0
3
2.5
W
Shiva
WarHanger
Shiva
2
0
4
4
W
Ymir
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,590
Damage
30,272
32,534
Taken
27,201
19,448
Mitigated
23,314
1,896
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,514
804
0
188
7,897
7,556
0
1,402
6,259
263
17,772
L
Xbalanque
Flextin
Xbalanque
7,358
3,632
0
235
7,111
2,569
0
824
6,250
0
19,849
W
Cernunnos
Lugubelinos
Cernunnos
5,958
2,796
0
894
3,086
1,158
0
241
2,845
0
21,587
L
Danzaburou
SenpaiAsuma
Danzaburou
4,652
1,486
0
359
5,960
1,961
0
967
4,793
0
22,035
W
Gilgamesh
TAlphaBacon118
Gilgamesh
8,738
2,357
0
327
6,667
5,602
0
267
6,400
0
13,242
L
5,122
1,791
0
782
4,689
1,649
0
1,050
3,480
0
11,944
W
Kukulkan
ThePinguico
Kukulkan
3,999
251
0
6
2,098
941
0
62
2,036
28,836
0
W
Shiva
WarHanger
Shiva
9,987
982
352
1,355
8,290
9,419
0
297
7,993
0
15,986
W
Ymir
1,590
315
0
586
7,060
6,194
0
340
6,720
4,649
649
L
944
71
106
226
6,877
5,713
0
1,226
5,433
3,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,020
Gold Earned
38,118
126
Minions Killed
143
4
Camps Cleared
4
631,937
Distance Traveled
691,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,060
1,009
30
4
0
131,575
0
L
Xbalanque
7,271
1,039
33
5
0
132,161
0
W
Cernunnos
7,556
1,079
35
5
2
133,562
0
L
Danzaburou
7,359
1,051
38
5
2
135,613
0
W
Gilgamesh
7,503
1,072
17
2
0
123,407
0
L
Artemis
7,600
1,086
19
3
0
145,479
0
W
Kukulkan
7,774
1,111
68
10
2
155,567
0
W
Shiva
7,853
1,122
7
1
0
159,776
0
W
Ymir
7,432
1,062
16
2
0
119,287
0
L
Ares
6,730
961
6
1
2
87,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role