Player Matchup

Artemis
Artemis
Epik Melody
Artemis
Level 162
God Stats
7W - 4L
1,558 SR
Queue Stats
92W - 93L
1,512 Elo+
Solo
Bastet
Bastet
Sammywhammy210
Bastet
Level 187
God Stats
14W - 16L
1,495 SR
Queue Stats
591W - 558L
1,507 Elo+
Solo
Ymir
Ymir
Thewhitefro154
Ymir
Level 65
God Stats
11W - 6L
1,642 SR
Queue Stats
74W - 69L
1,521 Elo+
Solo
Serqet
Serqet
ThinBlueLine870
Serqet
Level 133
God Stats
1W - 0L
1,750 SR
Queue Stats
81W - 74L
1,532 Elo+
Solo
Vulcan
Vulcan
Warrior Knight7
Vulcan
Level 157
God Stats
29W - 20L
1,660 SR
Queue Stats
627W - 612L
1,535 Elo+
Solo
Team Averages
Level 141
1,621 SR
1,521 Elo+

VS

Team Averages
Level 131
1,552 SR
1,548 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BigShaun5410
Zhong Kui
Level 159
God Stats
2W - 1L
1,725 SR
Queue Stats
75W - 67L
1,623 Elo+
Solo
Cliodhna
Cliodhna
DaddysCreamSock
Cliodhna
Level 138
God Stats
1W - 4L
1,559 SR
Queue Stats
500W - 469L
1,490 Elo+
Solo
Charon
Charon
EscapebyFate
Charon
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,730 Elo+
Party 1
Anhur
Anhur
ScottySquishi
Anhur
Level 144
God Stats
4W - 6L
1,476 SR
Queue Stats
34W - 29L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Epik Melody
Artemis
11
0 / 2 / 4
6,447
496
9,674
8,498
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 1 / 1
9,356
720
2,330
6,640
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 2 / 2
5,908
454
3,161
12,268
6,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
7 / 1 / 3
8,145
627
5,979
10,724
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 1 / 3
8,338
641
5,504
4,667
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 4 / 2
6,869
528
2,972
9,189
2,861
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
BigShaun5410
Zhong Kui
4
0 / 2 / 1
4,672
359
0
2,017
448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cliodhna
12
2 / 3 / 2
6,831
525
5,236
10,028
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
10
1 / 1 / 2
6,550
504
5,434
8,770
5,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 1
6,446
496
9,181
9,876
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
6
7
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
2
0.25
L
Zhong Kui
BigShaun5410
Zhong Kui
0
2
1
0.25
L
Cliodhna
2
3
2
1
W
Artemis
Epik Melody
Artemis
0
2
4
1
L
Charon
1
1
2
2
W
3
1
1
3.5
L
3
2
1
1.75
W
0
2
2
0.5
W
7
1
3
8.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
22,823
42,797
Taken
39,880
16,453
Mitigated
15,192
14,177
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,972
252
0
2,909
9,189
2,861
0
5,157
3,751
46,414
0
L
Zhong Kui
BigShaun5410
Zhong Kui
0
0
0
209
2,017
448
0
0
2,017
2,784
0
L
Cliodhna
5,236
618
0
4,489
10,028
3,179
0
293
9,495
0
48,239
W
Artemis
Epik Melody
Artemis
9,674
2,697
0
458
8,498
2,182
414
1,781
6,717
0
46,348
L
Charon
5,434
1,211
0
1,773
8,770
5,892
52
2,481
5,684
25,297
0
W
2,330
276
0
3,003
6,640
2,486
0
300
6,340
0
68,307
L
9,181
4,562
0
3,595
9,876
2,812
0
309
9,251
0
49,301
W
3,161
548
59
2,115
12,268
6,255
196
3,206
9,062
19,829
0
W
5,979
1,146
0
6,748
10,724
3,907
0
920
9,804
0
64,777
W
5,504
403
0
1,794
4,667
1,623
0
2,479
2,188
61,396
1,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
31,368
451
Minions Killed
290
0
Camps Cleared
0
1,299,086
Distance Traveled
1,004,123
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,869
528
87
7
0
239,050
0
L
Zhong Kui
4,672
359
6
0
0
39,188
0
L
Cliodhna
6,831
525
93
7
0
265,501
5
W
Artemis
6,447
496
73
6
0
236,547
2
L
Charon
6,550
504
31
2
0
251,817
0
W
Bastet
9,356
720
142
11
0
234,469
1
L
Anhur
6,446
496
73
6
0
208,567
0
W
Ymir
5,908
454
27
2
0
256,023
0
W
Serqet
8,145
627
101
8
0
307,182
3
W
Vulcan
8,338
641
108
8
0
264,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role