Player Matchup

Neith
Neith
KronHyp
Neith
Level 159
God Stats
125W - 126L
1,514 SR
Queue Stats
390W - 406L
1,472 Elo+
Solo
Ra
Ra
Taknukin
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,517 Elo+
Solo
Bastet
Bastet
The Mystery 651
Bastet
Level 159
God Stats
50W - 14L
1,824 SR
Queue Stats
756W - 399L
1,569 Elo+
Solo
Team Averages
Level 135
1,612 SR
1,519 Elo+

VS

Team Averages
Level 71
1,583 SR
1,453 Elo+
Aphrodite
Aphrodite
BATAMONIUM
Aphrodite
Level 13
God Stats
6W - 7L
1,624 SR
Queue Stats
9W - 17L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
CenturionShadow
Danzaburou
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,475 Elo+
Party 1
Cerberus
Cerberus
MR_RUB1XCUB3
Cerberus
Level 61
God Stats
36W - 31L
1,626 SR
Queue Stats
324W - 354L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KronHyp
Neith
17
3 / 2 / 2
10,559
812
6,692
8,968
2,856
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 7 / 3
11,022
848
10,404
11,415
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 4
10,638
818
3,042
4,638
857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BATAMONIUM
Aphrodite
15
2 / 1 / 3
10,408
801
4,143
6,236
2,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
CenturionShadow
Danzaburou
19
7 / 4 / 1
12,691
976
12,548
14,058
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
MR_RUB1XCUB3
Cerberus
17
2 / 3 / 7
10,861
835
5,313
9,882
7,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
11
11
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BATAMONIUM
Aphrodite
2
1
3
3.5
W
Danzaburou
CenturionShadow
Danzaburou
7
4
1
1.88
L
Neith
KronHyp
Neith
3
2
2
2
W
Cerberus
MR_RUB1XCUB3
Cerberus
2
3
7
1.83
L
3
7
3
0.64
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,138
Damage
22,004
25,021
Taken
30,176
8,000
Mitigated
14,747
5,299
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BATAMONIUM
Aphrodite
4,143
626
3,552
3,212
6,236
2,207
485
3,308
2,558
32,648
1,418
W
Danzaburou
CenturionShadow
Danzaburou
12,548
4,959
0
3,612
14,058
5,229
2,741
4,314
8,982
0
52,814
L
Neith
KronHyp
Neith
6,692
2,237
0
3,545
8,968
2,856
1,348
3,241
5,704
0
30,575
W
Cerberus
MR_RUB1XCUB3
Cerberus
5,313
0
0
980
9,882
7,311
296
1,745
7,821
28,831
0
L
10,404
1,150
249
1,351
11,415
4,287
0
3,103
7,890
43,335
656
L
3,042
258
0
154
4,638
857
0
2,771
1,818
0
8,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
33,960
127
Minions Killed
205
0
Camps Cleared
0
440,066
Distance Traveled
597,091
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,408
801
52
4
0
207,493
0
W
Danzaburou
12,691
976
101
8
0
183,937
2
L
Neith
10,559
812
58
4
0
170,436
0
W
Cerberus
10,861
835
52
4
0
205,661
0
L
Ra
11,022
848
61
5
0
213,065
0
L
Bastet
10,638
818
8
1
0
56,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role