Player Matchup

Hou Yi
Hou Yi
DebielEikeltje
Hou Yi
Level 68
God Stats
4W - 1L
1,877 SR
Queue Stats
6W - 4L
1,453 Elo+
Party 3
Jormungandr
Jormungandr
Dio_9000
Jormungandr
Level 76
God Stats
31W - 30L
1,418 SR
Queue Stats
333W - 349L
1,457 Elo+
Solo
Hercules
Hercules
MarkSnoks
Hercules
Level 64
God Stats
5W - 1L
1,439 SR
Queue Stats
52W - 40L
1,372 Elo+
Party 3
Poseidon
Poseidon
ninoalex858
Poseidon
Level 62
God Stats
56W - 68L
1,497 SR
Queue Stats
425W - 440L
1,428 Elo+
Solo
Arachne
Arachne
runkanzox
Arachne
Level 108
God Stats
21W - 5L
1,583 SR
Queue Stats
52W - 37L
1,486 Elo+
Party 3
Team Averages
Level 76
1,563 SR
1,439 Elo+

VS

Team Averages
Level 93
1,538 SR
1,418 Elo+
Cupid
Cupid
 
Cupid
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
C_Jericho1993
Horus
Level 109
God Stats
2W - 3L
1,643 SR
Queue Stats
494W - 466L
1,469 Elo+
Party 1
Artio
Artio
TheGoodWhiteWolf
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,246 Elo+
Party 2
Baron Samedi
Baron Samedi
littlepedrinho
Baron Samedi
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
154W - 154L
1,445 Elo+
Solo
Loki
Loki
waschbaer_nativ
Loki
Level 126
God Stats
6W - 6L
1,549 SR
Queue Stats
134W - 155L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,914
591
2,664
2,911
865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
Dio_9000
Jormungandr
8
1 / 1 / 1
5,565
557
2,341
6,090
3,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
MarkSnoks
Hercules
10
1 / 0 / 4
5,988
599
3,823
6,134
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
ninoalex858
Poseidon
10
0 / 4 / 2
5,310
531
1,779
5,740
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
runkanzox
Arachne
11
11 / 1 / 0
6,841
684
7,643
7,167
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 4 / 0
4,538
454
2,161
4,890
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
4,840
484
2,842
7,541
5,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 2 / 0
4,924
492
670
6,029
2,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
littlepedrinho
Baron Samedi
11
5 / 4 / 0
6,372
637
5,015
5,851
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 3 / 0
4,825
483
2,327
6,146
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
16
Kills
6
6
Deaths
16
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
0
0
L
0
3
0
0
W
3
0
2
4
W
Jormungandr
Dio_9000
Jormungandr
1
1
1
1.5
W
Hercules
MarkSnoks
Hercules
1
0
4
3
L
1
2
0
0.5
L
Baron Samedi
littlepedrinho
Baron Samedi
5
4
0
1.25
W
Poseidon
ninoalex858
Poseidon
0
4
2
0.25
W
Arachne
runkanzox
Arachne
11
1
0
11
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,250
Damage
13,015
28,042
Taken
30,457
13,856
Mitigated
13,633
8,643
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,161
1,119
0
828
4,890
1,282
444
812
4,038
0
27,202
L
2,842
1,186
340
1,184
7,541
5,732
0
293
6,933
0
25,648
W
2,664
1,718
0
719
2,911
865
522
24
2,887
0
29,548
W
Jormungandr
Dio_9000
Jormungandr
2,341
687
0
839
6,090
3,784
0
588
5,502
22,212
0
W
Hercules
MarkSnoks
Hercules
3,823
1,325
0
3,410
6,134
5,388
0
0
6,134
0
28,866
L
670
162
369
1,142
6,029
2,948
175
1,204
4,825
14,100
0
L
Baron Samedi
littlepedrinho
Baron Samedi
5,015
400
0
1,114
5,851
2,151
387
1,321
4,272
34,514
801
W
Poseidon
ninoalex858
Poseidon
1,779
139
0
1,250
5,740
1,628
0
3,933
1,807
31,355
0
W
Arachne
runkanzox
Arachne
7,643
5,145
0
2,425
7,167
2,191
0
1,016
6,151
0
29,425
L
2,327
678
0
2,021
6,146
1,520
0
158
5,914
0
31,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
25,499
241
Minions Killed
244
0
Camps Cleared
0
977,153
Distance Traveled
971,346
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,538
454
38
4
0
167,522
0
L
Horus
4,840
484
43
4
0
201,795
0
W
Hou Yi
5,914
591
56
6
0
174,293
0
W
Jormungandr
5,565
557
31
3
0
180,133
0
W
Hercules
5,988
599
52
5
0
204,141
0
L
Artio
4,924
492
25
3
0
196,637
0
L
Baron Samedi
6,372
637
63
6
0
176,491
8
W
Poseidon
5,310
531
60
6
0
183,311
0
W
Arachne
6,841
684
42
4
0
235,275
0
L
Loki
4,825
483
75
8
0
228,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role