Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BTM S3X1BOY
Achilles
Level 122
God Stats
1W - 3L
1,269 SR
Queue Stats
245W - 247L
1,453 Elo+
Solo
Nu Wa
Nu Wa
ElArgentino_Sn1P
Nu Wa
Level 159
God Stats
10W - 9L
1,517 SR
Queue Stats
387W - 400L
1,475 Elo+
Solo
Surtr
Surtr
VicksVrf
Surtr
Level 149
God Stats
8W - 11L
1,459 SR
Queue Stats
263W - 265L
1,525 Elo+
Solo
Sobek
Sobek
Vitor_Foice
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,515 Elo+
Solo
Team Averages
Level 131
1,449 SR
1,494 Elo+

VS

Team Averages
Level 154
1,517 SR
1,522 Elo+
Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Frannnnnnnn
Thanatos
Level 162
God Stats
7W - 6L
1,584 SR
Queue Stats
323W - 278L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 0
4,795
599
1,035
2,075
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
BTM S3X1BOY
Achilles
3
0 / 2 / 0
3,436
430
842
2,218
785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,667
458
1,451
2,757
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
VicksVrf
Surtr
8
0 / 2 / 0
4,110
514
1,279
4,649
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
4,071
509
499
4,633
1,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 0 / 1
5,875
734
2,425
3,140
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
 
Nu Wa
9
2 / 0 / 1
5,798
725
2,050
2,289
460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
8
0 / 0 / 4
4,906
613
2,111
3,073
1,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
 
Discordia
8
0 / 0 / 0
4,420
553
760
1,760
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Frannnnnnnn
Thanatos
10
2 / 0 / 2
5,295
662
2,162
5,003
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Anhur
 
Anhur
3
0
1
3.5
W
Nu Wa
 
Nu Wa
2
0
1
2.5
W
Bacchus
 
Bacchus
0
0
4
2
W
Discordia
 
Discordia
0
0
0
0
L
Achilles
BTM S3X1BOY
Achilles
0
2
0
0
L
0
2
0
0
W
Thanatos
Frannnnnnnn
Thanatos
2
0
2
3
L
Surtr
VicksVrf
Surtr
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,106
Damage
9,508
16,332
Taken
15,265
4,938
Mitigated
5,165
5,144
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,035
118
0
355
2,075
508
0
977
1,098
30,155
273
W
Anhur
 
Anhur
2,425
1,684
0
2,398
3,140
846
0
415
2,655
0
45,566
W
Nu Wa
 
Nu Wa
2,050
585
0
1,498
2,289
460
0
0
2,203
32,125
1,412
W
Bacchus
 
Bacchus
2,111
290
0
1,927
3,073
1,997
0
1,543
1,371
12,645
2,140
W
Discordia
 
Discordia
760
0
0
470
1,760
451
0
684
1,076
20,156
667
L
Achilles
BTM S3X1BOY
Achilles
842
258
0
497
2,218
785
0
1,212
1,006
0
5,796
L
1,451
607
0
764
2,757
438
0
1,021
1,736
13,496
649
W
Thanatos
Frannnnnnnn
Thanatos
2,162
721
0
6,919
5,003
1,411
0
191
4,812
0
38,021
L
Surtr
VicksVrf
Surtr
1,279
277
0
1,669
4,649
1,439
0
1,019
3,630
504
25,753
L
499
63
0
1,859
4,633
1,768
0
607
4,026
9,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,079
Gold Earned
26,294
166
Minions Killed
278
0
Camps Cleared
0
624,572
Distance Traveled
857,253
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,795
599
66
8
0
147,554
2
W
Anhur
5,875
734
86
11
0
161,613
0
W
Nu Wa
5,798
725
51
6
0
146,948
4
W
Bacchus
4,906
613
26
3
0
168,715
2
W
Discordia
4,420
553
35
4
0
161,021
4
L
Achilles
3,436
430
8
1
0
41,654
0
L
Nu Wa
3,667
458
35
4
0
100,390
0
W
Thanatos
5,295
662
80
10
0
218,956
2
L
Surtr
4,110
514
46
6
0
180,829
0
L
Sobek
4,071
509
11
1
0
154,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role