Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AbeZer0
Ne Zha
Level 123
God Stats
1W - 0L
1,711 SR
Queue Stats
45W - 43L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Draelm4
Jormungandr
Level 11
God Stats
2W - 0L
1,524 SR
Queue Stats
3W - 5L
1,499 Elo+
Party 1
Chaac
Chaac
Dropcore
Chaac
Level 77
God Stats
2W - 0L
1,705 SR
Queue Stats
8W - 14L
1,431 Elo+
Party 1
Neith
Neith
EyrA2
Neith
Level 27
God Stats
1W - 2L
1,192 SR
Queue Stats
4W - 6L
1,516 Elo+
Party 1
Team Averages
Level 73
1,526 SR
1,489 Elo+

VS

Team Averages
Level 96
1,425 SR
1,470 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bacon95
Poseidon
Level 122
God Stats
3W - 8L
1,415 SR
Queue Stats
124W - 122L
1,508 Elo+
Party 2
King Arthur
King Arthur
ERMendi
King Arthur
Level 44
God Stats
15W - 20L
1,409 SR
Queue Stats
42W - 58L
1,407 Elo+
Solo
Anhur
Anhur
Fluxi567
Anhur
Level 118
God Stats
0W - 2L
1,301 SR
Queue Stats
7W - 14L
1,356 Elo+
Solo
Nemesis
Nemesis
Krisoo94
Nemesis
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
4 / 2 / 1
7,044
640
3,636
7,521
5,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
AbeZer0
Ne Zha
11
1 / 0 / 2
6,043
549
2,551
6,063
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Draelm4
Jormungandr
10
1 / 1 / 0
6,069
552
112
3,371
1,172
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Dropcore
Chaac
12
3 / 2 / 0
6,956
632
7,317
8,992
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
EyrA2
Neith
9
0 / 2 / 4
5,581
507
3,885
5,817
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 3 / 2
5,537
503
2,545
6,998
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Bacon95
Poseidon
13
3 / 1 / 2
6,870
625
6,164
3,919
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ERMendi
King Arthur
11
0 / 3 / 2
5,774
525
4,493
11,643
7,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Fluxi567
Anhur
3
0 / 1 / 0
3,866
351
629
1,192
262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Krisoo94
Nemesis
9
3 / 1 / 1
5,885
535
2,866
6,611
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
7
7
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
4
2
1
2.25
L
Kuzenbo
 
Kuzenbo
1
3
2
0.67
W
Ne Zha
AbeZer0
Ne Zha
1
0
2
2
L
Poseidon
Bacon95
Poseidon
3
1
2
4
W
Jormungandr
Draelm4
Jormungandr
1
1
0
1
W
Chaac
Dropcore
Chaac
3
2
0
1.5
L
King Arthur
ERMendi
King Arthur
0
3
2
0.33
W
Neith
EyrA2
Neith
0
2
4
1
L
Anhur
Fluxi567
Anhur
0
1
0
0
L
Nemesis
Krisoo94
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,501
Damage
16,697
31,764
Taken
30,363
15,856
Mitigated
16,914
6,833
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
3,636
2,026
182
802
7,521
5,773
369
3,625
3,681
36,134
1,519
L
Kuzenbo
 
Kuzenbo
2,545
976
0
1,218
6,998
5,450
0
1,858
5,140
16,694
0
W
Ne Zha
AbeZer0
Ne Zha
2,551
880
0
1,649
6,063
2,024
0
457
5,561
0
43,678
L
Poseidon
Bacon95
Poseidon
6,164
1,192
0
749
3,919
1,079
0
1,263
2,656
45,477
926
W
Jormungandr
Draelm4
Jormungandr
112
0
0
950
3,371
1,172
105
787
2,494
27,339
1,113
W
Chaac
Dropcore
Chaac
7,317
1,773
0
2,041
8,992
5,313
337
0
8,992
0
47,264
L
King Arthur
ERMendi
King Arthur
4,493
622
0
2,966
11,643
7,970
0
266
11,377
0
36,030
W
Neith
EyrA2
Neith
3,885
1,707
0
1,209
5,817
1,574
216
3,233
2,416
0
31,534
L
Anhur
Fluxi567
Anhur
629
503
0
243
1,192
262
0
190
1,002
0
6,167
L
Nemesis
Krisoo94
Nemesis
2,866
1,242
0
759
6,611
2,153
0
81
6,530
0
32,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
27,932
346
Minions Killed
251
0
Camps Cleared
0
1,083,664
Distance Traveled
942,985
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,044
640
71
6
0
198,848
0
L
Kuzenbo
5,537
503
23
2
0
200,527
6
W
Ne Zha
6,043
549
73
7
0
279,745
0
L
Poseidon
6,870
625
100
9
0
246,334
0
W
Jormungandr
6,069
552
66
6
0
173,112
3
W
Chaac
6,956
632
80
7
0
225,033
0
L
King Arthur
5,774
525
55
5
0
226,293
0
W
Neith
5,581
507
56
5
0
206,926
0
L
Anhur
3,866
351
9
1
0
60,005
0
L
Nemesis
5,885
535
64
6
0
209,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role