Player Matchup

Hera
Hera
FerMax_11
Hera
Level 113
God Stats
0W - 1L
1,831 SR
Queue Stats
15W - 22L
1,417 Elo+
Party 1
Horus
Horus
RUBEN-IKER-2
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,481 Elo+
Party 1
Thor
Thor
bailarin7
Thor
Level 59
God Stats
0W - 2L
1,254 SR
Queue Stats
22W - 23L
1,458 Elo+
Solo
Team Averages
Level 80
1,528 SR
1,452 Elo+

VS

Team Averages
Level 60
1,498 SR
1,400 Elo+
Cerberus
Cerberus
Lindgrenn02
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,428 Elo+
Solo
Serqet
Serqet
Migdał
Serqet
Level 85
God Stats
21W - 14L
1,495 SR
Queue Stats
176W - 180L
1,523 Elo+
Solo
Sol
Sol
dGb Moskyrto
Sol
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 2 / 1
10,549
811
14,961
7,553
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 4
8,504
654
4,485
13,842
11,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
2 / 3 / 3
9,167
705
6,342
11,350
4,514
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lindgrenn02
Cerberus
16
1 / 1 / 6
9,763
751
5,341
12,663
9,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
Migdał
Serqet
17
5 / 2 / 4
10,644
819
7,052
14,518
9,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
3 / 2 / 5
10,232
787
9,424
9,530
2,561
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
9
9
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
3
2
1
1.75
W
Cerberus
Lindgrenn02
Cerberus
1
1
6
4
W
Serqet
Migdał
Serqet
5
2
4
3.5
L
0
4
4
0.5
L
Thor
2
3
3
1.17
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,788
Damage
21,817
32,745
Taken
36,711
19,221
Mitigated
22,344
6,616
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
14,961
2,416
0
768
7,553
2,817
0
3,549
3,869
48,276
772
W
Cerberus
Lindgrenn02
Cerberus
5,341
348
0
2,339
12,663
9,856
258
3,718
8,542
23,314
0
W
Serqet
Migdał
Serqet
7,052
1,890
0
2,354
14,518
9,927
693
5,359
8,640
0
34,320
L
4,485
2,135
1,608
2,087
13,842
11,890
43
5,931
7,323
0
11,541
L
Thor
6,342
910
0
2,153
11,350
4,514
0
5,149
5,799
125
23,443
W
9,424
1,962
0
4,774
9,530
2,561
2,992
4,788
4,413
41,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
30,639
142
Minions Killed
165
0
Camps Cleared
0
646,094
Distance Traveled
752,356
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,549
811
89
7
0
236,217
0
W
Cerberus
9,763
751
52
4
0
249,926
1
W
Serqet
10,644
819
50
4
0
289,817
5
L
Horus
8,504
654
5
0
0
233,117
0
L
Thor
9,167
705
48
4
0
176,760
0
W
Sol
10,232
787
63
5
0
212,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role