Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Jester8080
Hera
Level 72
God Stats
10W - 9L
1,435 SR
Queue Stats
343W - 357L
1,423 Elo+
Solo
Terra
Terra
Stoned8
Terra
Level 158
God Stats
6W - 7L
1,406 SR
Queue Stats
1,136W - 1,198L
1,485 Elo+
Solo
Janus
Janus
miquelito007
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,284 Elo+
Solo
Chaac
Chaac
samdu12
Chaac
Level 120
God Stats
1W - 1L
1,594 SR
Queue Stats
137W - 117L
1,484 Elo+
Solo
Team Averages
Level 94
1,487 SR
1,435 Elo+

VS

Team Averages
Level 89
1,494 SR
1,338 Elo+
Horus
Horus
Faiblard
Horus
Level 129
God Stats
7W - 9L
1,489 SR
Queue Stats
367W - 355L
1,476 Elo+
Solo
Cliodhna
Cliodhna
Lapoullajackson
Cliodhna
Level 127
God Stats
8W - 5L
1,756 SR
Queue Stats
1,194W - 1,218L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
howecha
Tsukuyomi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tryatnu31098
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,226 SR
Queue Stats
28W - 60L
1,325 Elo+
Solo
Odin
Odin
xx TOONYARMY xx
Odin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 3 / 9
9,354
850
17,840
9,192
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
6 / 1 / 14
9,944
904
10,692
6,230
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Stoned8
Terra
16
2 / 1 / 12
8,913
810
3,600
11,130
9,483
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 3 / 9
8,322
757
7,708
7,117
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
samdu12
Chaac
17
7 / 1 / 11
9,734
885
11,726
15,809
19,541
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Faiblard
Horus
14
2 / 3 / 4
8,156
741
4,528
15,077
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
14
2 / 6 / 3
7,541
686
9,337
12,271
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
howecha
Tsukuyomi
13
2 / 5 / 2
7,356
669
8,679
9,109
3,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
tryatnu31098
Morgan Le Fay
11
0 / 7 / 3
6,727
612
6,699
10,533
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 3 / 2
7,838
713
8,325
11,873
10,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
23
Kills
9
9
Deaths
24
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
3
9
3.5
L
Horus
Faiblard
Horus
2
3
4
1.33
W
6
1
14
13
L
Cliodhna
2
6
3
0.58
W
Terra
Stoned8
Terra
2
1
12
8
L
Tsukuyomi
howecha
Tsukuyomi
2
5
2
0.6
W
2
3
9
2.17
W
Chaac
samdu12
Chaac
7
1
11
12.5
L
Morgan Le Fay
tryatnu31098
Morgan Le Fay
0
7
3
0.21
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,566
Damage
37,568
49,478
Taken
58,863
38,198
Mitigated
32,902
29,209
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,840
497
1,098
2,266
9,192
3,779
1,035
1,417
7,775
31,263
713
L
Horus
Faiblard
Horus
4,528
1,776
4,440
6,398
15,077
10,996
0
10,550
4,287
0
8,360
W
10,692
2,562
222
1,097
6,230
2,503
1,242
942
5,288
21,600
0
L
Cliodhna
9,337
1,032
104
1,976
12,271
4,366
0
6,363
5,828
0
18,250
W
Terra
Stoned8
Terra
3,600
563
11,234
6,941
11,130
9,483
35
1,897
9,233
9,674
980
L
Tsukuyomi
howecha
Tsukuyomi
8,679
2,430
212
880
9,109
3,293
20
5,803
3,266
0
17,697
W
7,708
728
144
416
7,117
2,892
231
1,201
5,916
10,248
1,078
W
Chaac
samdu12
Chaac
11,726
935
487
5,304
15,809
19,541
765
1,242
14,567
0
26,289
L
Morgan Le Fay
tryatnu31098
Morgan Le Fay
6,699
651
192
1,283
10,533
3,406
0
7,320
3,147
17,994
0
L
8,325
1,195
302
1,804
11,873
10,841
12
7,768
3,801
0
13,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,267
Gold Earned
37,618
121
Minions Killed
78
0
Camps Cleared
0
966,285
Distance Traveled
978,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,354
850
30
3
0
210,927
0
L
Horus
8,156
741
7
1
0
207,632
0
W
Hera
9,944
904
27
2
0
233,050
0
L
Cliodhna
7,541
686
23
2
0
208,176
0
W
Terra
8,913
810
16
1
0
108,247
0
L
Tsukuyomi
7,356
669
16
1
0
192,922
0
W
Janus
8,322
757
16
1
0
187,617
0
W
Chaac
9,734
885
32
3
0
226,444
0
L
Morgan Le Fay
6,727
612
17
2
0
168,594
0
L
Odin
7,838
713
15
1
0
200,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role