Player Matchup

Thor
Thor
BarMonDoeBraZe
Thor
Level 123
God Stats
4W - 2L
1,475 SR
Queue Stats
230W - 230L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bivens33
Kumbhakarna
Level 148
God Stats
3W - 1L
1,468 SR
Queue Stats
38W - 44L
1,506 Elo+
Party 1
Bacchus
Bacchus
Dreadgrinder
Bacchus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,434 Elo+
Solo
Ah Puch
Ah Puch
ILLKadota
Ah Puch
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,556 Elo+
Party 1
Ishtar
Ishtar
ImCarried
Ishtar
Level 145
God Stats
2W - 0L
1,734 SR
Queue Stats
112W - 51L
1,677 Elo+
Solo
Team Averages
Level 116
1,535 SR
1,525 Elo+

VS

Team Averages
Level 118
1,393 SR
1,497 Elo+
Chronos
Chronos
Blitzkrieg1194
Chronos
Level 159
God Stats
1W - 3L
984 SR
Queue Stats
103W - 79L
1,619 Elo+
Solo
Pele
Pele
Klappman26
Pele
Level 139
God Stats
1W - 1L
1,638 SR
Queue Stats
47W - 54L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Lahsakari
Heimdallr
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
801W - 916L
1,456 Elo+
Solo
Yu Huang
Yu Huang
thirstygoat
Yu Huang
Level 126
God Stats
4W - 11L
1,295 SR
Queue Stats
485W - 535L
1,469 Elo+
Solo
Ares
Ares
xBLOODYxBULLx
Ares
Level 103
God Stats
13W - 8L
1,546 SR
Queue Stats
299W - 281L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,855
786
2,028
5,881
3,643
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kumbhakarna
Bivens33
Kumbhakarna
16
5 / 2 / 8
9,367
937
5,867
14,039
13,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Dreadgrinder
Bacchus
13
1 / 3 / 13
8,401
840
4,679
9,492
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
ILLKadota
Ah Puch
15
4 / 1 / 9
8,705
871
10,193
5,347
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
ImCarried
Ishtar
16
5 / 2 / 12
9,008
901
18,031
7,307
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
6,931
693
5,164
8,172
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 1
7,692
769
8,149
8,795
5,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Lahsakari
Heimdallr
12
1 / 4 / 3
6,871
687
3,297
7,570
3,212
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
thirstygoat
Yu Huang
14
0 / 2 / 6
7,039
704
9,489
7,811
3,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 4 / 4
8,337
834
5,433
10,808
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
18
Kills
8
9
Deaths
18
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Kumbhakarna
Bivens33
Kumbhakarna
5
2
8
4.5
L
0
5
6
0.6
W
Bacchus
Dreadgrinder
Bacchus
1
3
13
2.5
W
Ah Puch
ILLKadota
Ah Puch
4
1
9
8.5
W
Ishtar
ImCarried
Ishtar
5
2
12
5.5
L
3
3
1
1.17
L
Heimdallr
Lahsakari
Heimdallr
1
4
3
0.63
L
Yu Huang
thirstygoat
Yu Huang
0
2
6
1.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,798
Damage
31,532
42,066
Taken
43,156
34,173
Mitigated
26,955
10,119
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,028
204
1,312
919
5,881
3,643
165
3,234
2,647
0
4,903
W
Kumbhakarna
Bivens33
Kumbhakarna
5,867
65
763
3,949
14,039
13,637
0
5,778
8,261
19,312
0
L
5,164
1,770
242
992
8,172
3,392
0
4,576
3,596
13,494
1,144
W
Bacchus
Dreadgrinder
Bacchus
4,679
176
222
1,013
9,492
11,334
49
4,537
4,955
9,304
995
W
Ah Puch
ILLKadota
Ah Puch
10,193
376
142
864
5,347
2,325
213
2,357
2,990
23,831
619
W
Ishtar
ImCarried
Ishtar
18,031
9,654
640
295
7,307
3,234
699
3,545
3,762
0
31,383
L
8,149
791
1,474
3,156
8,795
5,028
0
4,594
4,201
0
19,470
L
Heimdallr
Lahsakari
Heimdallr
3,297
978
272
1,167
7,570
3,212
0
3,688
3,882
0
7,766
L
Yu Huang
thirstygoat
Yu Huang
9,489
947
640
1,633
7,811
3,772
0
3,451
4,360
24,246
482
L
5,433
26
543
1,148
10,808
11,551
0
3,868
6,940
8,433
219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,336
Gold Earned
36,870
124
Minions Killed
98
0
Camps Cleared
0
918,939
Distance Traveled
842,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,855
786
7
1
0
160,246
0
W
Kumbhakarna
9,367
937
33
3
0
218,759
0
L
Chronos
6,931
693
24
2
0
155,598
0
W
Bacchus
8,401
840
14
1
0
185,233
0
W
Ah Puch
8,705
871
29
3
0
175,430
0
W
Ishtar
9,008
901
41
4
0
179,271
0
L
Pele
7,692
769
19
2
0
193,680
0
L
Heimdallr
6,871
687
13
1
0
143,840
0
L
Yu Huang
7,039
704
34
3
0
183,852
0
L
Ares
8,337
834
8
1
0
165,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role