Player Matchup

Danzaburou
Danzaburou
GötelekShowww
Danzaburou
Level 66
God Stats
6W - 7L
1,525 SR
Queue Stats
133W - 128L
1,457 Elo+
Solo
Serqet
Serqet
JakeXIVoulQxual
Serqet
Level 123
God Stats
9W - 13L
1,475 SR
Queue Stats
211W - 202L
1,524 Elo+
Solo
Ratatoskr
Ratatoskr
Keanstar
Ratatoskr
Level 109
God Stats
5W - 3L
1,650 SR
Queue Stats
164W - 153L
1,577 Elo+
Party 1
Chaac
Chaac
SeshMoth98
Chaac
Level 104
God Stats
12W - 13L
1,575 SR
Queue Stats
182W - 183L
1,591 Elo+
Party 1
Anubis
Anubis
inconnuMONDIAL
Anubis
Level 153
God Stats
9W - 17L
1,582 SR
Queue Stats
452W - 428L
1,514 Elo+
Solo
Team Averages
Level 111
1,562 SR
1,533 Elo+

VS

Team Averages
Level 116
1,553 SR
1,512 Elo+
Chernobog
Chernobog
 
Chernobog
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HapsuuspaH
Chaac
Level 61
God Stats
7W - 0L
1,500 SR
Queue Stats
178W - 147L
1,472 Elo+
Solo
Hun Batz
Hun Batz
Steve_5415
Hun Batz
Level 124
God Stats
2W - 0L
1,763 SR
Queue Stats
254W - 218L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GötelekShowww
Danzaburou
5
1 / 3 / 0
4,667
424
1,239
3,226
819
10
1 / 1 / 3
5,499
500
4,157
7,284
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ratatoskr
Keanstar
Ratatoskr
8
0 / 5 / 1
5,225
475
4,050
10,111
5,578
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
13
3 / 0 / 0
7,435
676
7,672
7,750
6,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
4 / 7 / 1
5,893
536
2,521
8,728
2,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
4 / 1 / 6
7,246
659
4,839
4,955
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
 
Xing Tian
10
6 / 0 / 7
7,039
640
5,390
8,848
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
 
Janus
11
3 / 4 / 4
6,243
568
7,752
4,854
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
10
1 / 3 / 0
5,956
541
4,085
9,964
5,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Steve_5415
Hun Batz
11
2 / 1 / 5
6,079
553
3,320
7,449
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
16
16
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
1
6
7
W
Xing Tian
 
Xing Tian
6
0
7
9.5
W
Janus
 
Janus
3
4
4
1.25
L
Danzaburou
GötelekShowww
Danzaburou
1
3
0
0.33
W
Chaac
1
3
0
0.33
L
1
1
3
2.5
L
Ratatoskr
Keanstar
Ratatoskr
0
5
1
0.1
L
Chaac
3
0
0
3
W
Hun Batz
Steve_5415
Hun Batz
2
1
5
4.5
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,639
Damage
25,386
37,099
Taken
36,070
18,239
Mitigated
16,104
6,313
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,839
2,887
0
2,179
4,955
1,325
491
116
4,665
0
50,456
W
Xing Tian
 
Xing Tian
5,390
584
0
2,653
8,848
6,009
0
173
8,443
17,238
1,330
W
Janus
 
Janus
7,752
498
0
215
4,854
1,043
0
1,426
3,428
38,042
0
L
Danzaburou
GötelekShowww
Danzaburou
1,239
420
0
796
3,226
819
0
1,124
2,102
0
11,237
W
Chaac
4,085
978
0
2,517
9,964
5,355
0
0
9,964
0
35,578
L
4,157
1,188
0
250
7,284
2,406
0
1,960
5,324
0
31,455
L
Ratatoskr
Keanstar
Ratatoskr
4,050
687
0
1,948
10,111
5,578
0
4,350
5,761
0
18,831
L
Chaac
7,672
1,043
0
2,138
7,750
6,598
0
0
7,750
0
55,871
W
Hun Batz
Steve_5415
Hun Batz
3,320
289
0
1,408
7,449
2,372
0
909
6,540
0
38,736
L
2,521
53
0
1,181
8,728
2,838
0
5,535
3,193
24,420
683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,719
Gold Earned
32,563
253
Minions Killed
341
0
Camps Cleared
0
948,754
Distance Traveled
1,139,711
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,246
659
100
9
0
207,072
2
W
Xing Tian
7,039
640
35
3
0
224,120
5
W
Janus
6,243
568
61
6
0
233,542
0
L
Danzaburou
4,667
424
24
2
0
79,039
1
W
Chaac
5,956
541
80
7
0
206,374
0
L
Serqet
5,499
500
53
5
0
257,670
2
L
Ratatoskr
5,225
475
24
2
0
241,932
0
L
Chaac
7,435
676
103
9
0
197,421
0
W
Hun Batz
6,079
553
65
6
0
268,603
0
L
Anubis
5,893
536
49
4
0
172,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role