Player Matchup

Set
Set
 
Set
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ARK AndreBR
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,235 Elo+
Solo
Horus
Horus
LINKTEN5970
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,442 Elo+
Solo
Sol
Sol
RO_Flof
Sol
Level 156
God Stats
1W - 2L
1,507 SR
Queue Stats
138W - 147L
1,469 Elo+
Solo
Da Ji
Da Ji
oni907
Da Ji
Level 124
God Stats
3W - 6L
1,363 SR
Queue Stats
119W - 138L
1,446 Elo+
Solo
Team Averages
Level 85
1,474 SR
1,419 Elo+

VS

Team Averages
Level 131
1,539 SR
1,473 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ERIK_MARU
Nox
Level 160
God Stats
5W - 4L
1,473 SR
Queue Stats
460W - 479L
1,461 Elo+
Solo
Mercury
Mercury
iishigo
Mercury
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 119L
1,454 Elo+
Solo
Vamana
Vamana
saffabru
Vamana
Level 48
God Stats
4W - 2L
1,720 SR
Queue Stats
60W - 67L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 2 / 0
5,041
1,008
4,483
3,454
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Tiamat
10
1 / 2 / 0
5,257
1,051
1,648
2,812
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
4,619
924
1,628
5,547
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sol
10
0 / 3 / 1
5,084
1,017
2,337
3,713
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Da Ji
oni907
Da Ji
6
0 / 2 / 0
4,420
884
2,049
2,371
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 0 / 10
6,150
1,230
2,350
3,932
1,242
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
 
Sol
9
1 / 1 / 6
5,505
1,101
2,464
2,410
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 0 / 8
5,655
1,131
2,182
1,921
521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
iishigo
Mercury
11
6 / 0 / 4
6,527
1,305
3,258
4,029
1,192
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
saffabru
Vamana
11
4 / 1 / 6
6,329
1,266
5,241
4,708
2,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
12
12
Deaths
2
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
0
0.5
W
Ix Chel
 
Ix Chel
1
0
10
6
W
Sol
 
Sol
1
1
6
4
L
Tiamat
1
2
0
0.5
W
0
0
8
4
L
0
3
0
0
L
Sol
0
3
1
0.17
W
Mercury
iishigo
Mercury
6
0
4
8
L
Da Ji
oni907
Da Ji
0
2
0
0
W
Vamana
saffabru
Vamana
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,145
Damage
15,495
17,897
Taken
17,000
10,792
Mitigated
6,461
2,254
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,483
682
0
320
3,454
1,945
0
1,423
2,031
0
10,485
W
Ix Chel
 
Ix Chel
2,350
441
2,323
1,585
3,932
1,242
485
1,201
2,731
6,492
1,278
W
Sol
 
Sol
2,464
370
0
808
2,410
637
538
1,051
1,359
7,332
206
L
Tiamat
1,648
90
112
469
2,812
1,706
0
1,310
1,502
6,463
0
W
2,182
211
72
899
1,921
521
438
695
1,226
6,321
578
L
1,628
714
189
390
5,547
4,933
0
1,499
4,048
0
3,157
L
Sol
2,337
146
192
582
3,713
1,203
0
1,809
1,904
7,514
0
W
Mercury
iishigo
Mercury
3,258
1,594
547
1,593
4,029
1,192
410
178
3,851
0
6,876
L
Da Ji
oni907
Da Ji
2,049
244
0
0
2,371
1,005
0
590
1,781
0
2,500
W
Vamana
saffabru
Vamana
5,241
2,818
0
466
4,708
2,869
0
860
3,848
550
10,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,421
Gold Earned
30,166
30
Minions Killed
53
0
Camps Cleared
0
455,508
Distance Traveled
538,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,041
1,008
10
2
0
102,688
0
W
Ix Chel
6,150
1,230
16
3
0
107,554
0
W
Sol
5,505
1,101
7
1
0
79,560
0
L
Tiamat
5,257
1,051
6
1
0
105,937
0
W
Nox
5,655
1,131
10
2
0
107,050
0
L
Horus
4,619
924
0
0
0
74,739
0
L
Sol
5,084
1,017
13
3
0
106,036
0
W
Mercury
6,527
1,305
11
2
0
130,572
0
L
Da Ji
4,420
884
1
0
0
66,108
0
W
Vamana
6,329
1,266
9
2
0
113,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role