Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AceMystic
Sol
Level 146
God Stats
2W - 0L
1,691 SR
Queue Stats
101W - 94L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
BigOlHeifer
Aphrodite
Level 101
God Stats
3W - 2L
1,476 SR
Queue Stats
394W - 383L
1,471 Elo+
Solo
Cliodhna
Cliodhna
ElitexElegance
Cliodhna
Level 49
God Stats
2W - 1L
1,470 SR
Queue Stats
131W - 149L
1,436 Elo+
Solo
Rama
Rama
FilthyQuimbo
Rama
Level 17
God Stats
1W - 1L
1,294 SR
Queue Stats
16W - 18L
1,442 Elo+
Party 1
Team Averages
Level 92
1,486 SR
1,467 Elo+

VS

Team Averages
Level 108
1,522 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DonPatron21
Hel
Level 146
God Stats
9W - 5L
1,658 SR
Queue Stats
228W - 217L
1,568 Elo+
Solo
Charon
Charon
SaggyBrainLife
Charon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,507 Elo+
Solo
Charybdis
Charybdis
Slattery
Charybdis
Level 128
God Stats
0W - 3L
1,333 SR
Queue Stats
37W - 37L
1,446 Elo+
Solo
Chaac
Chaac
W1d0wmak3r
Chaac
Level 129
God Stats
4W - 5L
1,617 SR
Queue Stats
245W - 245L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 1 / 3
6,735
1,347
5,721
4,101
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 2
6,953
1,391
5,645
4,039
1,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
BigOlHeifer
Aphrodite
10
0 / 1 / 4
5,781
1,156
802
3,011
1,205
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
8
0 / 2 / 3
5,542
1,108
1,783
3,112
888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 2
5,677
1,135
574
2,859
925
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
4 / 1 / 1
5,685
1,137
3,455
5,021
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

5
0 / 0 / 0
4,228
846
0
0
0
7
0 / 2 / 1
4,659
932
1,550
2,692
1,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Slattery
Charybdis
9
0 / 3 / 3
4,938
988
1,450
3,868
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
10
1 / 0 / 3
5,145
1,029
3,665
4,458
2,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
6
Kills
5
5
Deaths
6
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
3
4.5
L
Ah Muzen Cab
 
Ah Muzen Cab
4
1
1
4.5
W
2
0
2
3
W
Aphrodite
BigOlHeifer
Aphrodite
0
1
4
2
L
0
0
0
0
W
Cliodhna
0
2
3
0.75
W
1
1
2
2
L
0
2
1
0.25
L
Charybdis
Slattery
Charybdis
0
3
3
0.5
L
Chaac
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,525
Damage
10,120
17,122
Taken
16,039
5,828
Mitigated
6,733
5,752
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,721
757
0
1,040
4,101
1,487
682
562
3,506
0
16,980
L
Ah Muzen Cab
 
Ah Muzen Cab
3,455
505
290
1,188
5,021
1,465
0
2,066
2,955
0
6,016
W
5,645
965
244
1,757
4,039
1,323
885
452
3,479
12,039
1,184
W
Aphrodite
BigOlHeifer
Aphrodite
802
41
647
1,223
3,011
1,205
1,041
371
2,600
2,238
183
L
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
1,783
77
78
402
3,112
888
0
0
3,000
0
4,916
W
574
312
21
340
2,859
925
821
165
2,658
0
2,372
L
1,550
199
0
168
2,692
1,842
0
830
1,862
3,527
0
L
Charybdis
Slattery
Charybdis
1,450
261
243
204
3,868
965
0
1,488
2,380
0
5,826
L
Chaac
3,665
164
791
2,690
4,458
2,461
0
1,637
2,821
0
10,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
24,655
63
Minions Killed
33
0
Camps Cleared
0
461,071
Distance Traveled
358,827
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,735
1,347
16
3
0
102,630
0
L
Ah Muzen Cab
5,685
1,137
7
1
0
97,137
0
W
Sol
6,953
1,391
27
5
0
96,633
0
W
Aphrodite
5,781
1,156
9
2
0
87,993
0
L
Hel
4,228
846
0
0
0
0
0
W
Cliodhna
5,542
1,108
6
1
0
86,641
0
W
Rama
5,677
1,135
5
1
0
87,174
0
L
Charon
4,659
932
1
0
0
49,632
2
L
Charybdis
4,938
988
19
4
0
86,139
0
L
Chaac
5,145
1,029
6
1
0
125,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role