Player Matchup

Nike
Nike
Diamond IV
Aretsof
Nike
Diamond IV
Level 159
God Stats
83W - 56L
1,720 SR
Queue Stats
193W - 164L
2,037 MMR
Solo
Artemis
Artemis
Diamond V
Bîrdy
Artemis
Diamond V
Level 192
God Stats
40W - 39L
1,549 SR
Queue Stats
352W - 326L
1,983 MMR
Solo
Aphrodite
Aphrodite
Diamond III
ElPiloto
Aphrodite
Diamond III
Level 223
God Stats
0W - 2L
1,288 SR
Queue Stats
138W - 118L
2,272 MMR
Solo
Anubis
Anubis
Gold II
GansitoRulS
Anubis
Gold II
Level 159
God Stats
97W - 82L
1,601 SR
Queue Stats
152W - 154L
1,695 MMR
Solo
Bacchus
Bacchus
Gold II
Mejula
Bacchus
Gold II
Level 121
God Stats
2W - 4L
1,540 SR
Queue Stats
115W - 108L
1,738 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 171
1,539 SR
1,945 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,560 SR
1,798 MMR
Rama
Rama
Diamond II
 
Rama
Diamond II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum I
Hadesoul
Horus
Platinum I
Level 225
God Stats
9W - 3L
1,670 SR
Queue Stats
216W - 201L
1,804 MMR
Solo
Bastet
Bastet
Platinum V
TimmyDSG
Bastet
Platinum V
Level 164
God Stats
31W - 20L
1,631 SR
Queue Stats
424W - 415L
1,693 MMR
Solo
Nu Wa
Nu Wa
Diamond I
tequilasofia
Nu Wa
Diamond I
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 101L
2,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aretsof
Nike
13
1 / 3 / 1
7,241
517
8,346
15,467
10,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Bîrdy
Artemis
13
0 / 4 / 0
6,874
491
4,103
8,800
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ElPiloto
Aphrodite
14
1 / 2 / 0
7,616
544
7,065
11,129
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anubis
11
0 / 4 / 0
6,491
464
4,684
9,639
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Mejula
Bacchus
9
1 / 5 / 0
5,827
416
1,896
11,952
7,278
Bans
AwilixThanatosKumbhakarnaAmaterasu

VS

Bans
KuzenboAchillesGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
10 / 0 / 1
9,644
689
11,968
7,721
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
 
Ymir
12
1 / 2 / 1
7,404
529
6,427
11,461
7,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Hadesoul
Horus
13
1 / 0 / 11
7,430
531
6,622
11,364
9,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bastet
TimmyDSG
Bastet
13
3 / 1 / 2
7,349
525
5,161
10,198
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 5
8,580
613
8,997
5,153
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
18
18
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
0
1
10.5
W
Ymir
 
Ymir
1
2
1
0.75
L
Nike
Aretsof
Nike
1
3
1
0.5
L
Artemis
Bîrdy
Artemis
0
4
0
0
L
Aphrodite
ElPiloto
Aphrodite
1
2
0
0.5
L
Anubis
0
4
0
0
W
Horus
Hadesoul
Horus
1
0
11
6.5
L
Bacchus
Mejula
Bacchus
1
5
0
0.2
W
Bastet
TimmyDSG
Bastet
3
1
2
4
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
39,175
56,987
Taken
45,897
27,440
Mitigated
24,676
19,477
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,968
8,711
0
3,760
7,721
2,702
664
1,808
5,913
0
87,800
W
Ymir
 
Ymir
6,427
1,450
0
2,562
11,461
7,089
0
2,390
9,071
41,404
583
L
Nike
Aretsof
Nike
8,346
837
0
3,452
15,467
10,455
0
6,367
8,899
0
55,684
L
Artemis
Bîrdy
Artemis
4,103
1,296
0
2,608
8,800
2,543
240
520
8,146
0
50,321
L
Aphrodite
ElPiloto
Aphrodite
7,065
482
1,250
7,203
11,129
3,397
0
4,272
6,469
64,044
1,696
L
Anubis
4,684
198
0
3,251
9,639
3,767
0
1,929
7,489
53,816
733
W
Horus
Hadesoul
Horus
6,622
3,323
1,521
3,488
11,364
9,543
134
3,079
8,285
0
27,265
L
Bacchus
Mejula
Bacchus
1,896
330
0
1,713
11,952
7,278
0
1,110
10,609
21,253
1,540
W
Bastet
TimmyDSG
Bastet
5,161
805
0
4,673
10,198
3,798
0
3,222
6,976
0
50,963
W
8,997
1,659
0
1,115
5,153
1,544
82
3,620
1,533
56,146
110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,049
Gold Earned
40,407
447
Minions Killed
432
0
Camps Cleared
0
1,289,980
Distance Traveled
1,416,765
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,644
689
128
9
0
271,331
0
W
Ymir
7,404
529
81
6
0
263,540
0
L
Nike
7,241
517
94
7
0
258,158
0
L
Artemis
6,874
491
88
6
0
255,957
0
L
Aphrodite
7,616
544
120
9
0
273,990
5
L
Anubis
6,491
464
97
7
0
230,754
0
W
Horus
7,430
531
27
2
0
281,085
2
L
Bacchus
5,827
416
48
3
0
271,121
0
W
Bastet
7,349
525
72
5
0
315,031
6
W
Nu Wa
8,580
613
124
9
0
285,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role