Player Matchup

Janus
Janus
Lost Prime1316
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 26L
1,000 Elo+
Party 2
Hercules
Hercules
UEATglizzys2904
Hercules
Level 17
God Stats
1W - 16L
1,295 SR
Queue Stats
1W - 24L
913 Elo+
Party 2
Maui
Maui
Vvs Lucid
Maui
Level 17
God Stats
0W - 3L
1,300 SR
Queue Stats
0W - 23L
913 Elo+
Party 2
Team Averages
Level 31
1,365 SR
942 Elo+

VS

Team Averages
Level 113
1,500 SR
1,341 Elo+
Atlas
Atlas
Erza-Scarlet06
Atlas
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 50L
1,152 Elo+
Party 1
Discordia
Discordia
Madara-Trt
Discordia
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 94L
1,443 Elo+
Party 1
Neith
Neith
MoRizzyy-
Neith
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
553W - 667L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 2
9,471
677
5,700
13,287
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
2 / 7 / 1
10,449
746
8,508
21,030
12,356
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Maui
16
0 / 4 / 3
9,576
684
5,045
19,304
14,362
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 15
11,347
811
9,755
13,058
12,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Madara-Trt
Discordia
19
8 / 0 / 12
12,793
914
21,095
8,570
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
MoRizzyy-
Neith
19
10 / 1 / 7
12,846
918
15,381
7,835
3,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
21
21
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
L
1
10
2
0.2
W
Discordia
Madara-Trt
Discordia
8
0
12
14
W
Neith
MoRizzyy-
Neith
10
1
7
13.5
L
Hercules
2
7
1
0.36
L
Maui
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
46,231
53,621
Taken
29,463
31,518
Mitigated
19,194
3,526
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,755
4,082
0
250
13,058
12,040
500
4,627
8,366
20,112
0
L
5,700
515
0
638
13,287
4,800
0
8,215
5,070
29,265
0
W
Discordia
Madara-Trt
Discordia
21,095
545
0
0
8,570
3,652
1,788
2,887
5,683
67,695
830
W
Neith
MoRizzyy-
Neith
15,381
5,820
503
1,877
7,835
3,502
1,638
2,781
5,020
0
45,594
L
Hercules
8,508
2,845
114
2,731
21,030
12,356
0
10,361
10,608
371
21,528
L
Maui
5,045
588
0
43
19,304
14,362
114
12,098
7,177
22,660
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
36,986
109
Minions Killed
179
0
Camps Cleared
0
613,215
Distance Traveled
777,779
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,347
811
16
1
0
259,413
2
L
Janus
9,471
677
47
3
0
175,101
0
W
Discordia
12,793
914
97
7
0
287,152
0
W
Neith
12,846
918
66
5
0
231,214
0
L
Hercules
10,449
746
36
3
0
214,256
0
L
Maui
9,576
684
26
2
0
223,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role