Player Matchup

Sun Wukong
Sun Wukong
HarryRaptor
Sun Wukong
Level 65
God Stats
1W - 1L
1,381 SR
Queue Stats
40W - 43L
1,484 Elo+
Solo
Serqet
Serqet
Max1musrex
Serqet
Level 136
God Stats
14W - 14L
1,695 SR
Queue Stats
498W - 487L
1,520 Elo+
Solo
Poseidon
Poseidon
Xell3nt_1
Poseidon
Level 65
God Stats
11W - 12L
1,332 SR
Queue Stats
209W - 198L
1,411 Elo+
Solo
Bake Kujira
Bake Kujira
Ykkaru
Bake Kujira
Level 125
God Stats
1W - 0L
1,567 SR
Queue Stats
47W - 27L
1,598 Elo+
Solo
Olorun
Olorun
tunyaplotva
Olorun
Level 141
God Stats
3W - 2L
1,486 SR
Queue Stats
297W - 277L
1,497 Elo+
Solo
Team Averages
Level 106
1,492 SR
1,502 Elo+

VS

Team Averages
Level 127
1,640 SR
1,503 Elo+
Mercury
Mercury
JohnTheMaster69
Mercury
Level 106
God Stats
17W - 10L
1,549 SR
Queue Stats
31W - 29L
1,397 Elo+
Solo
Kumbhakarna
Kumbhakarna
Miz8Miz
Kumbhakarna
Level 107
God Stats
2W - 1L
1,800 SR
Queue Stats
17W - 23L
1,475 Elo+
Solo
Nu Wa
Nu Wa
MizuAug
Nu Wa
Level 144
God Stats
7W - 5L
1,683 SR
Queue Stats
203W - 211L
1,516 Elo+
Solo
Olorun
Olorun
X-KAOS-
Olorun
Level 158
God Stats
151W - 96L
1,670 SR
Queue Stats
921W - 882L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
cafoinamorata
Sun Wukong
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 84L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HarryRaptor
Sun Wukong
14
2 / 0 / 8
8,727
513
8,051
12,886
10,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
Max1musrex
Serqet
17
8 / 0 / 6
9,715
571
12,016
14,264
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Xell3nt_1
Poseidon
15
2 / 3 / 6
8,636
508
10,021
9,622
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
Ykkaru
Bake Kujira
17
5 / 2 / 1
10,550
621
12,791
16,406
17,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
16
3 / 2 / 3
9,522
560
8,255
8,928
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,899
406
6,825
12,330
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
Miz8Miz
Kumbhakarna
12
2 / 2 / 1
7,909
465
5,224
15,879
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
MizuAug
Nu Wa
13
2 / 5 / 0
7,904
465
12,166
8,176
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
X-KAOS-
Olorun
16
1 / 4 / 1
8,588
505
9,193
12,772
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
cafoinamorata
Sun Wukong
15
2 / 3 / 1
8,834
520
8,656
18,808
17,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
20
Kills
7
7
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HarryRaptor
Sun Wukong
2
0
8
6
L
0
6
0
0
W
Serqet
Max1musrex
Serqet
8
0
6
11
L
Kumbhakarna
Miz8Miz
Kumbhakarna
2
2
1
1.25
L
Nu Wa
MizuAug
Nu Wa
2
5
0
0.4
L
Olorun
X-KAOS-
Olorun
1
4
1
0.38
W
Poseidon
Xell3nt_1
Poseidon
2
3
6
1.67
W
Bake Kujira
Ykkaru
Bake Kujira
5
2
1
2.75
L
Sun Wukong
cafoinamorata
Sun Wukong
2
3
1
0.83
W
Olorun
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,134
Damage
42,064
62,106
Taken
67,965
40,071
Mitigated
44,510
17,313
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HarryRaptor
Sun Wukong
8,051
1,023
0
5,156
12,886
10,241
77
7,084
5,607
0
31,305
L
6,825
2,100
0
911
12,330
4,528
0
4,177
8,153
0
57,011
W
Serqet
Max1musrex
Serqet
12,016
2,388
0
2,166
14,264
6,056
0
4,933
9,052
0
90,178
L
Kumbhakarna
Miz8Miz
Kumbhakarna
5,224
50
179
2,968
15,879
15,116
0
6,928
8,951
15,383
844
L
Nu Wa
MizuAug
Nu Wa
12,166
2,211
0
512
8,176
2,283
0
2,051
5,812
60,185
83
L
Olorun
X-KAOS-
Olorun
9,193
3,820
0
3,494
12,772
5,019
0
5,934
6,667
78,277
11,881
W
Poseidon
Xell3nt_1
Poseidon
10,021
1,303
0
2,005
9,622
3,316
0
3,315
6,107
72,808
0
W
Bake Kujira
Ykkaru
Bake Kujira
12,791
6,571
0
3,562
16,406
17,202
0
4,488
11,664
77,590
10,421
L
Sun Wukong
cafoinamorata
Sun Wukong
8,656
1,695
0
3,266
18,808
17,564
0
11,196
7,490
0
69,175
W
Olorun
8,255
3,901
550
3,874
8,928
3,256
893
4,686
4,096
75,487
4,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,150
Gold Earned
40,134
565
Minions Killed
474
0
Camps Cleared
0
1,825,094
Distance Traveled
1,649,793
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,727
513
45
3
0
373,421
4
L
Mercury
6,899
406
87
5
0
391,112
3
W
Serqet
9,715
571
132
8
0
439,140
0
L
Kumbhakarna
7,909
465
17
1
0
328,641
9
L
Nu Wa
7,904
465
96
6
0
315,054
5
L
Olorun
8,588
505
154
9
0
306,567
0
W
Poseidon
8,636
508
104
6
0
333,689
0
W
Bake Kujira
10,550
621
143
8
0
339,790
2
L
Sun Wukong
8,834
520
120
7
0
308,419
0
W
Olorun
9,522
560
141
8
0
339,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role