Player Matchup

Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
keylosha
Hou Yi
Level 63
God Stats
2W - 2L
1,221 SR
Queue Stats
20W - 23L
1,420 Elo+
Party 2
Shiva
Shiva
miro881
Shiva
Level 40
God Stats
2W - 1L
1,595 SR
Queue Stats
7W - 18L
1,215 Elo+
Solo
Bacchus
Bacchus
yarrak31
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,149 Elo+
Party 2
Team Averages
Level 80
1,463 SR
1,357 Elo+

VS

Team Averages
Level 96
1,431 SR
1,400 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Brown-nen
Hou Yi
Level 31
God Stats
1W - 3L
1,202 SR
Queue Stats
25W - 37L
1,077 Elo+
Solo
Discordia
Discordia
M-T-P97
Discordia
Level 121
God Stats
2W - 3L
1,380 SR
Queue Stats
84W - 87L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Rage wolf8566
Nu Wa
Level 108
God Stats
11W - 7L
1,618 SR
Queue Stats
275W - 223L
1,530 Elo+
Solo
Thanatos
Thanatos
XxRiksenxX
Thanatos
Level 89
God Stats
29W - 29L
1,454 SR
Queue Stats
44W - 55L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
2 / 1 / 1
4,011
669
1,152
4,630
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
 
Scylla
8
0 / 1 / 2
3,962
660
1,031
3,776
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
keylosha
Hou Yi
8
9 / 0 / 0
5,059
843
5,315
2,453
694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
miro881
Shiva
6
0 / 1 / 0
3,562
594
1,777
4,101
1,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
yarrak31
Bacchus
8
2 / 0 / 7
4,798
800
2,196
4,576
3,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 0 / 1
4,778
796
2,351
5,144
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Brown-nen
Hou Yi
4
0 / 4 / 0
3,132
522
614
3,135
571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
M-T-P97
Discordia
8
0 / 3 / 1
4,247
708
2,677
2,760
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 4 / 0
3,463
577
924
5,153
1,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
XxRiksenxX
Thanatos
8
2 / 3 / 0
4,250
708
2,105
4,873
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
1
2.5
W
Scylla
 
Scylla
0
1
2
1
L
Erlang Shen
 
Erlang Shen
1
0
1
1.5
L
Hou Yi
Brown-nen
Hou Yi
0
4
0
0
L
Discordia
M-T-P97
Discordia
0
3
1
0.17
L
0
4
0
0
L
Thanatos
XxRiksenxX
Thanatos
2
3
0
0.67
W
Hou Yi
keylosha
Hou Yi
9
0
0
9
W
Shiva
miro881
Shiva
0
1
0
0
W
Bacchus
yarrak31
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,471
Damage
8,671
19,536
Taken
21,065
8,028
Mitigated
6,872
5,896
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,152
221
0
493
4,630
1,572
0
469
4,161
0
17,932
W
Scylla
 
Scylla
1,031
94
0
1,436
3,776
1,008
0
2,164
1,612
19,262
0
L
Erlang Shen
 
Erlang Shen
2,351
1,371
0
2,767
5,144
2,783
0
0
4,946
0
26,744
L
Hou Yi
Brown-nen
Hou Yi
614
405
0
164
3,135
571
0
318
2,817
0
6,507
L
Discordia
M-T-P97
Discordia
2,677
49
0
260
2,760
739
0
1,106
1,654
23,023
99
L
924
391
0
568
5,153
1,235
0
666
4,487
6,652
946
L
Thanatos
XxRiksenxX
Thanatos
2,105
537
0
2,575
4,873
1,544
10
1,137
3,736
0
18,848
W
Hou Yi
keylosha
Hou Yi
5,315
3,767
0
1,535
2,453
694
0
610
1,843
0
23,045
W
Shiva
miro881
Shiva
1,777
706
0
403
4,101
1,530
0
0
4,101
0
16,893
W
Bacchus
yarrak31
Bacchus
2,196
850
0
2,029
4,576
3,224
0
191
4,385
12,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,392
Gold Earned
19,870
151
Minions Killed
157
0
Camps Cleared
0
723,736
Distance Traveled
615,427
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,011
669
38
6
0
171,495
0
W
Scylla
3,962
660
31
5
0
121,242
1
L
Erlang Shen
4,778
796
53
9
0
117,825
0
L
Hou Yi
3,132
522
10
2
0
95,617
0
L
Discordia
4,247
708
43
7
0
127,673
0
L
Nu Wa
3,463
577
9
2
0
112,295
1
L
Thanatos
4,250
708
42
7
0
162,017
1
W
Hou Yi
5,059
843
39
7
0
136,679
0
W
Shiva
3,562
594
26
4
0
134,532
5
W
Bacchus
4,798
800
17
3
0
159,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role