Player Matchup

Horus
Horus
ElArgentino_Sn1P
Horus
Level 159
God Stats
1W - 4L
1,388 SR
Queue Stats
387W - 400L
1,485 Elo+
Solo
Fenrir
Fenrir
Elguazito7
Fenrir
Level 155
God Stats
4W - 2L
1,581 SR
Queue Stats
65W - 58L
1,326 Elo+
Solo
Danzaburou
Danzaburou
GodVittinho
Danzaburou
Level 100
God Stats
4W - 4L
1,344 SR
Queue Stats
57W - 76L
1,450 Elo+
Solo
Persephone
Persephone
R0ckH0ward
Persephone
Level 181
God Stats
3W - 1L
1,740 SR
Queue Stats
202W - 216L
1,473 Elo+
Solo
Ne Zha
Ne Zha
santiago2001
Ne Zha
Level 141
God Stats
2W - 4L
1,403 SR
Queue Stats
129W - 114L
1,459 Elo+
Solo
Team Averages
Level 147
1,491 SR
1,439 Elo+

VS

Team Averages
Level 128
1,477 SR
1,503 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Marinhobd
Bastet
Level 126
God Stats
1W - 6L
1,220 SR
Queue Stats
87W - 109L
1,419 Elo+
Solo
Persephone
Persephone
Piggypink
Persephone
Level 138
God Stats
3W - 4L
1,572 SR
Queue Stats
119W - 95L
1,574 Elo+
Solo
Izanami
Izanami
gorila-genomico8
Izanami
Level 67
God Stats
3W - 4L
1,432 SR
Queue Stats
293W - 310L
1,487 Elo+
Solo
Jormungandr
Jormungandr
miguelzinlol
Jormungandr
Level 149
God Stats
3W - 3L
1,663 SR
Queue Stats
128W - 128L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
7,603
543
6,811
10,324
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
Elguazito7
Fenrir
12
0 / 1 / 1
6,560
469
2,319
11,064
6,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
GodVittinho
Danzaburou
15
3 / 0 / 0
9,022
644
6,663
7,440
3,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
R0ckH0ward
Persephone
14
4 / 1 / 2
8,790
628
7,205
8,671
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
11
3 / 2 / 4
7,299
521
6,673
10,156
6,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 1 / 0
4,927
352
1,799
5,872
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Marinhobd
Bastet
11
1 / 7 / 1
6,336
453
5,708
13,370
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Piggypink
Persephone
13
2 / 1 / 2
7,671
548
8,147
8,061
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 0
6,428
459
2,145
7,395
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
miguelzinlol
Jormungandr
15
2 / 1 / 0
8,786
628
9,360
8,637
6,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
5
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
W
4
0
4
6
W
Fenrir
Elguazito7
Fenrir
0
1
1
0.5
W
Danzaburou
GodVittinho
Danzaburou
3
0
0
3
L
Bastet
Marinhobd
Bastet
1
7
1
0.21
L
Persephone
Piggypink
Persephone
2
1
2
3
W
Persephone
R0ckH0ward
Persephone
4
1
2
5
L
0
4
0
0
L
Jormungandr
miguelzinlol
Jormungandr
2
1
0
2
W
Ne Zha
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,671
Damage
27,159
47,655
Taken
43,335
23,020
Mitigated
15,917
16,889
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,799
333
0
518
5,872
1,577
0
574
5,234
0
9,958
W
6,811
3,135
344
5,522
10,324
3,956
0
1,970
8,354
0
58,294
W
Fenrir
Elguazito7
Fenrir
2,319
313
0
1,706
11,064
6,892
0
6,562
3,762
0
34,698
W
Danzaburou
GodVittinho
Danzaburou
6,663
2,937
0
2,501
7,440
3,200
378
1,468
5,934
0
74,688
L
Bastet
Marinhobd
Bastet
5,708
1,812
0
5,020
13,370
3,508
0
2,393
10,755
0
35,715
L
Persephone
Piggypink
Persephone
8,147
509
0
2,699
8,061
2,069
0
2,321
5,560
46,737
1,737
W
Persephone
R0ckH0ward
Persephone
7,205
522
0
3,019
8,671
2,724
0
3,039
5,513
62,123
2,347
L
2,145
830
0
1,506
7,395
2,523
0
0
7,395
0
40,180
L
Jormungandr
miguelzinlol
Jormungandr
9,360
1,800
0
1,312
8,637
6,240
0
977
7,249
59,375
3,094
W
Ne Zha
6,673
2,185
1,531
2,266
10,156
6,248
46
2,590
7,566
0
25,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
34,148
436
Minions Killed
374
0
Camps Cleared
0
1,478,295
Distance Traveled
1,190,308
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,927
352
24
2
0
165,293
0
W
Horus
7,603
543
107
8
0
336,530
2
W
Fenrir
6,560
469
63
5
0
290,838
2
W
Danzaburou
9,022
644
124
9
0
267,900
5
L
Bastet
6,336
453
65
5
0
279,011
0
L
Persephone
7,671
548
78
6
0
288,872
5
W
Persephone
8,790
628
109
8
0
277,617
3
L
Izanami
6,428
459
84
6
0
239,338
0
L
Jormungandr
8,786
628
123
9
0
217,794
0
W
Ne Zha
7,299
521
33
2
0
305,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role