Player Matchup

Achilles
Achilles
K_Lala23
Achilles
Level 106
God Stats
6W - 0L
1,500 SR
Queue Stats
146W - 137L
1,487 Elo+
Party 1
Anhur
Anhur
WlLLA
Anhur
Level 99
God Stats
1W - 7L
1,564 SR
Queue Stats
112W - 100L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zephyray
Kumbhakarna
Level 128
God Stats
1W - 1L
1,161 SR
Queue Stats
107W - 94L
1,489 Elo+
Solo
Cliodhna
Cliodhna
kartynezusz
Cliodhna
Level 169
God Stats
15W - 13L
1,577 SR
Queue Stats
352W - 343L
1,526 Elo+
Solo
Anubis
Anubis
oIAM CODFATHERo
Anubis
Level 121
God Stats
10W - 9L
1,473 SR
Queue Stats
225W - 236L
1,432 Elo+
Solo
Team Averages
Level 125
1,455 SR
1,489 Elo+

VS

Team Averages
Level 113
1,505 SR
1,497 Elo+
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ivatak
Medusa
Level 89
God Stats
4W - 5L
1,517 SR
Queue Stats
119W - 106L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
javiermg299
Kuzenbo
Level 113
God Stats
1W - 1L
1,419 SR
Queue Stats
104W - 105L
1,446 Elo+
Solo
Nu Wa
Nu Wa
seagate2424
Nu Wa
Level 127
God Stats
41W - 38L
1,589 SR
Queue Stats
600W - 603L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
K_Lala23
Achilles
12
2 / 1 / 2
6,398
533
6,034
8,290
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
WlLLA
Anhur
11
1 / 1 / 2
6,607
551
4,644
8,886
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Zephyray
Kumbhakarna
10
0 / 1 / 4
6,173
514
5,528
14,243
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
kartynezusz
Cliodhna
11
5 / 3 / 2
6,746
562
8,297
8,928
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 0
8,248
687
2,904
6,124
2,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 2 / 0
6,771
564
4,695
9,729
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Set
 
Set
10
1 / 4 / 4
6,017
501
3,705
8,668
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Ivatak
Medusa
11
1 / 3 / 1
5,861
488
6,907
7,665
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
javiermg299
Kuzenbo
10
1 / 0 / 1
6,312
526
4,334
8,951
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 0
6,813
568
6,541
5,552
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
7
7
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
0
0.5
L
Set
 
Set
1
4
4
0.75
L
Medusa
Ivatak
Medusa
1
3
1
0.5
W
Achilles
K_Lala23
Achilles
2
1
2
3
W
Anhur
WlLLA
Anhur
1
1
2
2
W
Kumbhakarna
Zephyray
Kumbhakarna
0
1
4
2
L
Kuzenbo
javiermg299
Kuzenbo
1
0
1
1.5
W
Cliodhna
kartynezusz
Cliodhna
5
3
2
2
W
3
1
0
3
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,407
Damage
26,182
46,471
Taken
40,565
20,543
Mitigated
21,674
18,381
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,695
1,841
0
2,242
9,729
6,774
0
0
9,036
0
44,560
L
Set
 
Set
3,705
1,749
0
1,130
8,668
3,605
0
1,248
7,420
0
34,036
L
Medusa
Ivatak
Medusa
6,907
2,153
0
1,696
7,665
2,344
0
2,077
5,588
0
44,162
W
Achilles
K_Lala23
Achilles
6,034
1,622
0
2,855
8,290
5,722
0
678
7,476
0
30,989
W
Anhur
WlLLA
Anhur
4,644
2,019
0
4,140
8,886
2,589
0
2,552
6,234
0
45,898
W
Kumbhakarna
Zephyray
Kumbhakarna
5,528
984
182
4,384
14,243
7,632
0
2,697
11,444
20,894
857
L
Kuzenbo
javiermg299
Kuzenbo
4,334
2,151
0
3,391
8,951
7,605
0
2,889
6,062
23,310
0
W
Cliodhna
kartynezusz
Cliodhna
8,297
1,074
0
2,803
8,928
2,351
0
1,678
7,072
0
44,009
W
2,904
76
0
4,017
6,124
2,249
150
2,529
3,397
75,863
2,522
L
6,541
1,462
0
500
5,552
1,346
0
2,067
3,449
48,989
358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
31,774
392
Minions Killed
336
0
Camps Cleared
0
1,246,749
Distance Traveled
1,244,836
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,771
564
74
6
0
255,968
2
L
Set
6,017
501
60
5
0
266,438
0
L
Medusa
5,861
488
76
6
0
242,447
2
W
Achilles
6,398
533
45
4
0
244,187
0
W
Anhur
6,607
551
93
8
0
228,427
2
W
Kumbhakarna
6,173
514
24
2
0
259,425
0
L
Kuzenbo
6,312
526
38
3
0
246,260
0
W
Cliodhna
6,746
562
62
5
0
279,767
0
W
Anubis
8,248
687
168
14
0
234,943
0
L
Nu Wa
6,813
568
88
7
0
233,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role