Player Matchup

Kukulkan
Kukulkan
H8JewishPeople
Kukulkan
Level 103
God Stats
0W - 2L
1,289 SR
Queue Stats
6W - 9L
1,382 Elo+
Party 1
Tyr
Tyr
UchihaFC5
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,433 Elo+
Party 1
Ares
Ares
tremyer
Ares
Level 5
God Stats
4W - 3L
1,533 SR
Queue Stats
5W - 7L
1,387 Elo+
Party 1
Team Averages
Level 59
1,441 SR
1,401 Elo+

VS

Team Averages
Level 92
1,638 SR
1,500 Elo+
Cupid
Cupid
ETaEn12
Cupid
Level 101
God Stats
30W - 18L
1,632 SR
Queue Stats
352W - 343L
1,464 Elo+
Solo
Hera
Hera
WatchYaTone21
Hera
Level 69
God Stats
34W - 20L
1,609 SR
Queue Stats
146W - 169L
1,462 Elo+
Solo
Horus
Horus
flaks71
Horus
Level 107
God Stats
1W - 0L
1,672 SR
Queue Stats
13W - 8L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
1 / 4 / 2
10,172
727
6,233
13,325
6,076
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 6 / 0
8,902
636
5,384
16,161
11,800
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
tremyer
Ares
15
0 / 5 / 2
8,949
639
3,654
19,297
15,141
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ETaEn12
Cupid
19
5 / 1 / 8
12,294
878
13,400
10,083
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 3 / 8
11,383
813
13,949
8,598
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
flaks71
Horus
18
5 / 0 / 10
11,660
833
15,000
16,628
18,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
1
Kills
15
15
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
ETaEn12
Cupid
5
1
8
9
L
Kukulkan
1
4
2
0.5
L
0
6
0
0
W
5
3
8
3
W
Horus
flaks71
Horus
5
0
10
10
L
Ares
tremyer
Ares
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,271
Damage
42,349
48,783
Taken
35,309
33,017
Mitigated
26,206
9,115
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ETaEn12
Cupid
13,400
7,423
4,169
5,568
10,083
4,115
2,762
2,459
7,624
0
60,385
L
Kukulkan
6,233
728
0
2,636
13,325
6,076
0
4,352
8,632
46,871
0
L
5,384
925
281
3,812
16,161
11,800
0
4,709
11,134
243
21,755
W
13,949
2,306
0
666
8,598
3,617
251
1,831
6,767
43,224
0
W
Horus
flaks71
Horus
15,000
4,217
1,532
5,175
16,628
18,474
273
5,874
10,754
0
29,709
L
Ares
tremyer
Ares
3,654
158
0
2,386
19,297
15,141
0
4,998
13,792
16,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
35,337
136
Minions Killed
197
0
Camps Cleared
0
696,994
Distance Traveled
775,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,294
878
104
7
0
234,511
0
L
Kukulkan
10,172
727
85
6
0
215,727
0
L
Tyr
8,902
636
25
2
0
251,963
0
W
Hera
11,383
813
70
5
0
264,851
0
W
Horus
11,660
833
23
2
0
275,889
0
L
Ares
8,949
639
26
2
0
229,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role