Player Matchup

Guan Yu
Guan Yu
PituCS
Guan Yu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
cazagatitas69
Mercury
Level 55
God Stats
4W - 4L
1,500 SR
Queue Stats
273W - 314L
1,417 Elo+
Party 2
Zeus
Zeus
pedrewin123
Zeus
Level 63
God Stats
0W - 2L
1,246 SR
Queue Stats
234W - 261L
1,449 Elo+
Party 2
Team Averages
Level 57
1,415 SR
1,455 Elo+

VS

Team Averages
Level 87
1,453 SR
1,354 Elo+
Ne Zha
Ne Zha
Al3exandru
Ne Zha
Level 45
God Stats
12W - 5L
1,354 SR
Queue Stats
48W - 26L
1,385 Elo+
Party 1
Charon
Charon
All3xHunterRo
Charon
Level 157
God Stats
6W - 3L
1,648 SR
Queue Stats
63W - 53L
1,415 Elo+
Party 1
Artemis
Artemis
Marc-Christy974
Artemis
Level 59
God Stats
1W - 1L
1,358 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PituCS
Guan Yu
8
1 / 0 / 0
6,631
663
456
1,812
591
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
12
3 / 6 / 4
8,044
804
3,176
11,466
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 6 / 3
9,100
910
7,866
9,518
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Al3exandru
Ne Zha
14
2 / 4 / 6
8,678
868
4,514
8,482
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
6 / 3 / 3
9,574
957
5,411
10,944
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
4 / 2 / 5
9,176
918
7,420
6,708
2,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
12
12
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Al3exandru
Ne Zha
2
4
6
1.25
W
6
3
3
2.5
W
4
2
5
3.25
L
Guan Yu
PituCS
Guan Yu
1
0
0
1
L
Mercury
3
6
4
0.83
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,498
Damage
17,345
22,796
Taken
26,134
6,757
Mitigated
11,868
2,120
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Al3exandru
Ne Zha
4,514
687
0
1,740
8,482
3,422
1,597
2,812
5,649
0
20,904
W
5,411
428
0
1,247
10,944
6,321
360
2,115
8,829
14,228
0
W
7,420
3,779
0
1,882
6,708
2,125
1,475
2,904
3,762
0
31,917
L
Guan Yu
PituCS
Guan Yu
456
202
213
546
1,812
591
0
557
1,190
0
2,249
L
Mercury
3,176
1,250
0
1,211
11,466
3,378
0
1,476
9,860
0
9,284
L
7,866
1,040
0
150
9,518
2,788
0
2,875
6,298
32,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,775
Gold Earned
27,428
60
Minions Killed
94
0
Camps Cleared
0
330,674
Distance Traveled
527,657
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,678
868
24
2
0
175,471
5
W
Charon
9,574
957
11
1
0
177,785
0
W
Artemis
9,176
918
59
6
0
174,401
0
L
Guan Yu
6,631
663
3
0
0
38,801
0
L
Mercury
8,044
804
13
1
0
158,137
0
L
Zeus
9,100
910
44
4
0
133,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role