Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
H1H2
Ne Zha
Level 206
God Stats
11W - 12L
1,686 SR
Queue Stats
690W - 743L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
VuJx
Jormungandr
Level 272
God Stats
37W - 36L
1,629 SR
Queue Stats
95W - 80L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
iMaZoRi
Nu Wa
Level 107
God Stats
3W - 1L
1,616 SR
Queue Stats
159W - 120L
1,611 Elo+
Party 1
Anhur
Anhur
saifnasee
Anhur
Level 175
God Stats
15W - 7L
1,667 SR
Queue Stats
85W - 88L
1,607 Elo+
Party 1
Team Averages
Level 187
1,620 SR
1,564 Elo+

VS

Team Averages
Level 145
1,636 SR
1,550 Elo+
Ne Zha
Ne Zha
Carreraaaaa55
Ne Zha
Level 123
God Stats
16W - 12L
1,642 SR
Queue Stats
331W - 327L
1,529 Elo+
Solo
Odin
Odin
F6svpmerci
Odin
Level 167
God Stats
66W - 41L
1,708 SR
Queue Stats
431W - 402L
1,574 Elo+
Solo
Ymir
Ymir
Tybouh
Ymir
Level 172
God Stats
180W - 179L
1,553 SR
Queue Stats
803W - 768L
1,570 Elo+
Solo
Neith
Neith
elonzuk
Neith
Level 104
God Stats
20W - 15L
1,619 SR
Queue Stats
86W - 74L
1,551 Elo+
Solo
Poseidon
Poseidon
imT0P1
Poseidon
Level 161
God Stats
2W - 4L
1,659 SR
Queue Stats
214W - 197L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 2
4,954
550
3,247
5,429
4,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
H1H2
Ne Zha
9
4 / 3 / 2
5,529
614
3,606
6,536
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
VuJx
Jormungandr
11
1 / 3 / 0
6,167
685
4,387
7,535
5,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
iMaZoRi
Nu Wa
9
1 / 6 / 3
5,300
589
3,986
6,777
1,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
saifnasee
Anhur
11
1 / 0 / 0
5,811
646
2,213
3,971
1,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 3
4,542
505
2,421
5,244
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 4
5,970
663
5,385
7,407
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Tybouh
Ymir
8
0 / 0 / 0
4,786
532
1,814
5,313
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
elonzuk
Neith
9
0 / 2 / 0
4,741
527
2,873
4,559
1,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
imT0P1
Poseidon
12
6 / 3 / 1
6,590
732
5,277
5,015
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
12
12
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
2
2
L
1
2
3
1.25
L
5
1
4
7
W
Ne Zha
H1H2
Ne Zha
4
3
2
1.67
L
Ymir
Tybouh
Ymir
0
0
0
0
W
Jormungandr
VuJx
Jormungandr
1
3
0
0.33
L
Neith
elonzuk
Neith
0
2
0
0
W
Nu Wa
iMaZoRi
Nu Wa
1
6
3
0.42
L
Poseidon
imT0P1
Poseidon
6
3
1
2.17
W
Anhur
saifnasee
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,439
Damage
17,770
30,248
Taken
27,538
14,666
Mitigated
10,425
9,788
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,247
561
0
1,814
5,429
4,239
0
1,235
4,109
11,403
0
L
2,421
912
0
1,097
5,244
1,611
0
2,562
2,682
0
20,920
L
5,385
1,371
0
1,541
7,407
3,436
0
3,831
3,576
0
31,380
W
Ne Zha
H1H2
Ne Zha
3,606
1,173
0
2,078
6,536
1,860
0
1,521
4,843
0
26,491
L
Ymir
Tybouh
Ymir
1,814
466
0
1,090
5,313
2,828
0
1,137
4,176
16,517
0
W
Jormungandr
VuJx
Jormungandr
4,387
1,234
0
2,626
7,535
5,945
6
242
7,016
46,250
1,861
L
Neith
elonzuk
Neith
2,873
664
0
1,081
4,559
1,207
0
1,626
2,933
0
33,016
W
Nu Wa
iMaZoRi
Nu Wa
3,986
796
0
1,090
6,777
1,413
0
2,314
3,990
32,157
0
L
Poseidon
imT0P1
Poseidon
5,277
1,086
0
1,322
5,015
1,343
0
2,464
2,551
48,851
1,092
W
Anhur
saifnasee
Anhur
2,213
1,274
0
2,180
3,971
1,209
0
946
3,025
0
43,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
26,629
295
Minions Killed
272
0
Camps Cleared
0
961,723
Distance Traveled
948,524
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,954
550
11
1
0
223,020
2
L
Ne Zha
4,542
505
43
5
0
164,935
0
L
Odin
5,970
663
44
5
0
205,901
1
W
Ne Zha
5,529
614
45
5
0
211,846
0
L
Ymir
4,786
532
27
3
0
196,139
2
W
Jormungandr
6,167
685
88
10
0
181,450
0
L
Neith
4,741
527
70
8
0
178,519
0
W
Nu Wa
5,300
589
54
6
0
191,498
0
L
Poseidon
6,590
732
88
10
0
203,030
2
W
Anhur
5,811
646
97
11
0
153,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role