Player Matchup

Skadi
Skadi
Hossemsauce
Skadi
Level 153
God Stats
12W - 6L
1,621 SR
Queue Stats
530W - 570L
1,426 Elo+
Solo
He Bo
He Bo
Th4BUSHI
He Bo
Level 156
God Stats
2W - 1L
1,491 SR
Queue Stats
734W - 779L
1,436 Elo+
Solo
Ares
Ares
VeryBigCats
Ares
Level 39
God Stats
2W - 1L
1,448 SR
Queue Stats
146W - 190L
1,509 Elo+
Solo
Serqet
Serqet
iTiceAngel
Serqet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 194L
1,496 Elo+
Solo
Cthulhu
Cthulhu
zzmel
Cthulhu
Level 147
God Stats
3W - 3L
1,432 SR
Queue Stats
220W - 238L
1,476 Elo+
Solo
Team Averages
Level 121
1,498 SR
1,469 Elo+

VS

Team Averages
Level 145
1,314 SR
1,533 Elo+
Freya
Freya
Aleechi_
Freya
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 192L
1,532 Elo+
Solo
Hou Yi
Hou Yi
Blaq_Magiq
Hou Yi
Level 148
God Stats
1W - 3L
1,407 SR
Queue Stats
157W - 178L
1,575 Elo+
Solo
Rama
Rama
Orcdude525
Rama
Level 126
God Stats
0W - 2L
1,203 SR
Queue Stats
114W - 110L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PredaconWarlord
Tsukuyomi
Level 166
God Stats
0W - 2L
1,280 SR
Queue Stats
8W - 12L
1,390 Elo+
Solo
Vamana
Vamana
ban_by_daylight
Vamana
Level 128
God Stats
0W - 1L
1,182 SR
Queue Stats
16W - 8L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
7,439
827
5,824
5,314
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

He Bo
Th4BUSHI
He Bo
13
2 / 0 / 3
7,866
874
2,261
3,581
1,734
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
3 / 2 / 5
7,910
879
3,284
8,160
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
iTiceAngel
Serqet
13
3 / 2 / 6
8,099
900
3,180
6,644
5,997
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
zzmel
Cthulhu
15
2 / 1 / 7
7,612
846
9,026
9,396
8,414
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aleechi_
Freya
12
1 / 1 / 4
6,600
733
1,637
2,786
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
Blaq_Magiq
Hou Yi
13
0 / 3 / 3
6,557
729
5,612
6,311
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 2
7,099
789
8,886
6,636
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tsukuyomi
PredaconWarlord
Tsukuyomi
12
3 / 2 / 3
6,844
760
5,612
4,520
1,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 4
6,368
708
3,153
6,893
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
11
Kills
6
6
Deaths
11
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
Aleechi_
Freya
1
1
4
3
L
Hou Yi
Blaq_Magiq
Hou Yi
0
3
3
0.5
W
1
1
5
3.5
L
2
2
2
1.5
L
Tsukuyomi
PredaconWarlord
Tsukuyomi
3
2
3
2.25
W
He Bo
Th4BUSHI
He Bo
2
0
3
3.5
W
3
2
5
2.75
L
0
3
4
0.67
W
Serqet
iTiceAngel
Serqet
3
2
6
3
W
Cthulhu
zzmel
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,575
Damage
24,900
33,095
Taken
27,146
25,354
Mitigated
13,736
9,476
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Aleechi_
Freya
1,637
763
0
117
2,786
996
0
2,182
604
4,541
226
L
Hou Yi
Blaq_Magiq
Hou Yi
5,612
1,552
253
1,237
6,311
2,415
0
3,467
2,835
0
21,380
W
5,824
2,264
394
624
5,314
1,904
1,107
148
5,093
0
28,420
L
8,886
7,546
0
2,247
6,636
2,606
0
3,348
3,288
0
16,283
L
Tsukuyomi
PredaconWarlord
Tsukuyomi
5,612
900
221
1,011
4,520
1,748
0
1,816
2,428
0
16,471
W
He Bo
Th4BUSHI
He Bo
2,261
0
985
528
3,581
1,734
355
198
3,383
9,546
2,233
W
3,284
304
480
954
8,160
7,305
0
352
7,768
6,605
0
L
3,153
1,582
725
1,494
6,893
5,971
0
2,484
4,409
0
3,236
W
Serqet
iTiceAngel
Serqet
3,180
656
611
1,548
6,644
5,997
29
476
6,024
0
4,958
W
Cthulhu
zzmel
Cthulhu
9,026
135
990
2,362
9,396
8,414
0
443
8,845
16,233
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,926
Gold Earned
33,468
100
Minions Killed
82
0
Camps Cleared
0
890,249
Distance Traveled
703,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,600
733
12
1
0
110,921
0
L
Hou Yi
6,557
729
30
3
0
158,148
0
W
Skadi
7,439
827
39
4
0
174,680
0
L
Rama
7,099
789
15
2
0
131,026
0
L
Tsukuyomi
6,844
760
22
2
0
119,334
0
W
He Bo
7,866
874
29
3
0
194,047
0
W
Ares
7,910
879
12
1
0
167,631
0
L
Vamana
6,368
708
3
0
0
183,753
0
W
Serqet
8,099
900
4
0
0
196,614
0
W
Cthulhu
7,612
846
16
2
0
157,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role