Player Matchup

Anubis
Anubis
HababABABA
Anubis
Level 102
God Stats
4W - 5L
1,530 SR
Queue Stats
98W - 78L
1,662 Elo+
Solo
Sobek
Sobek
IAMSIDDHARTH
Sobek
Level 184
God Stats
3W - 2L
1,705 SR
Queue Stats
183W - 179L
1,545 Elo+
Solo
Neith
Neith
TorreSteguen_01
Neith
Level 82
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo
Team Averages
Level 123
1,519 SR
1,477 Elo+

VS

Team Averages
Level 126
1,540 SR
1,522 Elo+
Aphrodite
Aphrodite
Pazicunj
Aphrodite
Level 108
God Stats
150W - 159L
1,609 SR
Queue Stats
352W - 372L
1,526 Elo+
Solo
Neith
Neith
TheHighGayGuy
Neith
Level 184
God Stats
4W - 5L
1,633 SR
Queue Stats
137W - 135L
1,534 Elo+
Solo
Achilles
Achilles
itsTaffi
Achilles
Level 86
God Stats
2W - 7L
1,379 SR
Queue Stats
140W - 147L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HababABABA
Anubis
20
11 / 0 / 3
12,962
926
15,666
10,876
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 2 / 9
10,934
781
10,143
18,014
25,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 2 / 10
10,604
757
12,568
9,488
4,138
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pazicunj
Aphrodite
15
0 / 4 / 2
9,750
696
9,169
13,326
6,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 1
10,385
742
13,959
11,317
3,710
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
itsTaffi
Achilles
17
3 / 4 / 1
10,517
751
7,901
20,070
23,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
HababABABA
Anubis
11
0
3
12.5
W
3
2
9
3.75
L
Aphrodite
Pazicunj
Aphrodite
0
4
2
0.25
L
1
6
1
0.25
W
0
2
10
2.5
L
Achilles
itsTaffi
Achilles
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,377
Damage
31,029
38,378
Taken
44,713
35,937
Mitigated
33,803
10,398
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
HababABABA
Anubis
15,666
493
0
3,440
10,876
6,257
136
2,300
8,319
51,971
317
W
10,143
847
0
4,420
18,014
25,542
0
4,123
13,436
20,394
1,292
L
Aphrodite
Pazicunj
Aphrodite
9,169
562
5,905
6,620
13,326
6,360
75
8,302
4,865
35,020
2,120
L
13,959
3,776
0
2,316
11,317
3,710
69
6,807
4,420
0
40,425
W
12,568
5,626
656
1,882
9,488
4,138
440
2,192
7,135
0
48,054
L
Achilles
itsTaffi
Achilles
7,901
1,397
0
1,371
20,070
23,733
0
9,721
10,174
0
28,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
30,652
181
Minions Killed
164
0
Camps Cleared
0
775,521
Distance Traveled
728,140
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,962
926
79
6
0
260,994
3
W
Sobek
10,934
781
21
2
0
275,981
6
L
Aphrodite
9,750
696
56
4
0
231,666
0
L
Neith
10,385
742
69
5
0
217,020
0
W
Neith
10,604
757
81
6
0
238,546
0
L
Achilles
10,517
751
39
3
0
279,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role