Player Matchup

Bacchus
Bacchus
ALBERTMUMAKIL
Bacchus
Level 68
God Stats
12W - 4L
1,780 SR
Queue Stats
114W - 92L
1,489 Elo+
Party 2
Ra
Ra
DiosJota
Ra
Level 123
God Stats
5W - 3L
1,342 SR
Queue Stats
140W - 135L
1,447 Elo+
Party 2
Surtr
Surtr
Fasobob
Surtr
Level 28
God Stats
13W - 14L
1,525 SR
Queue Stats
25W - 55L
1,305 Elo+
Party 1
Thanatos
Thanatos
Ska77
Thanatos
Level 63
God Stats
171W - 206L
1,536 SR
Queue Stats
172W - 207L
1,460 Elo+
Party 1
Neith
Neith
joselitooo_02
Neith
Level 88
God Stats
5W - 3L
1,281 SR
Queue Stats
103W - 109L
1,438 Elo+
Solo
Team Averages
Level 74
1,493 SR
1,428 Elo+

VS

Team Averages
Level 69
1,496 SR
1,424 Elo+
Neith
Neith
AleRugby15
Neith
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,310 Elo+
Solo
Scylla
Scylla
CryptoCobra5708
Scylla
Level 109
God Stats
3W - 2L
1,837 SR
Queue Stats
67W - 73L
1,454 Elo+
Solo
Bellona
Bellona
MicrowaveMeal
Bellona
Level 89
God Stats
116W - 110L
1,562 SR
Queue Stats
127W - 117L
1,476 Elo+
Solo
Cthulhu
Cthulhu
YearlyMink55744
Cthulhu
Level 44
God Stats
0W - 5L
1,081 SR
Queue Stats
53W - 66L
1,441 Elo+
Party 3
Zeus
Zeus
ragefern13
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 89L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
6
3 / 1 / 2
3,769
754
2,539
3,923
2,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

7
0 / 0 / 1
3,844
769
119
1,915
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
Fasobob
Surtr
6
0 / 1 / 1
3,599
720
415
2,408
871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thanatos
Ska77
Thanatos
9
2 / 0 / 0
4,462
892
533
4,518
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
2 / 0 / 3
3,773
755
2,673
2,108
612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 2 / 1
3,378
676
2,107
2,755
589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 1 / 0
3,703
741
870
1,545
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
2
0 / 1 / 0
2,761
552
339
1,102
530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 0
3,203
641
1,818
5,234
2,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 0
3,464
693
612
1,665
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
1
2
4
L
Neith
0
2
1
0.25
L
0
1
0
0
W
0
0
1
0.5
W
Surtr
Fasobob
Surtr
0
1
1
0.5
L
Bellona
0
1
0
0
W
Thanatos
Ska77
Thanatos
2
0
0
2
L
0
3
0
0
W
2
0
3
3.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,279
Damage
5,746
14,872
Taken
12,301
5,684
Mitigated
3,882
7,838
Healing
3,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
2,539
550
0
1,506
3,923
2,323
0
1,173
2,750
6,763
1,233
L
Neith
2,107
751
0
540
2,755
589
0
771
1,920
0
14,565
L
870
133
0
250
1,545
266
0
119
1,426
20,554
530
W
119
0
78
812
1,915
502
0
708
1,207
21,800
0
W
Surtr
Fasobob
Surtr
415
190
0
463
2,408
871
96
0
2,408
278
12,750
L
Bellona
339
231
0
195
1,102
530
0
0
1,076
0
3,544
W
Thanatos
Ska77
Thanatos
533
255
0
4,455
4,518
1,376
0
331
4,187
0
22,298
L
1,818
271
367
980
5,234
2,254
0
1,323
3,724
11,240
0
W
2,673
1,129
0
524
2,108
612
0
1,026
1,082
0
18,471
L
612
43
0
841
1,665
243
0
0
1,637
8,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,447
Gold Earned
16,509
162
Minions Killed
125
0
Camps Cleared
0
587,817
Distance Traveled
469,795
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,769
754
15
3
0
120,914
0
L
Neith
3,378
676
30
6
0
83,008
0
L
Scylla
3,703
741
48
10
0
109,990
2
W
Ra
3,844
769
41
8
0
126,462
0
W
Surtr
3,599
720
18
4
0
109,550
0
L
Bellona
2,761
552
11
2
0
24,380
0
W
Thanatos
4,462
892
57
11
0
120,989
0
L
Cthulhu
3,203
641
16
3
0
119,035
0
W
Neith
3,773
755
31
6
0
109,902
1
L
Zeus
3,464
693
20
4
0
133,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role