Player Matchup

Ra
Ra
Fifth
Ra
Level 127
God Stats
60W - 67L
1,481 SR
Queue Stats
354W - 351L
1,500 Elo+
Solo
Ymir
Ymir
Geeber1
Ymir
Level 87
God Stats
32W - 26L
1,539 SR
Queue Stats
105W - 112L
1,511 Elo+
Solo
Hun Batz
Hun Batz
HurtByWomen-
Hun Batz
Level 138
God Stats
2W - 2L
1,533 SR
Queue Stats
89W - 80L
1,601 Elo+
Party 1
Nike
Nike
Rest1ess_Le024
Nike
Level 142
God Stats
5W - 3L
1,840 SR
Queue Stats
269W - 248L
1,612 Elo+
Party 1
Hachiman
Hachiman
UnknownDoubt
Hachiman
Level 109
God Stats
11W - 12L
1,583 SR
Queue Stats
360W - 350L
1,502 Elo+
Solo
Team Averages
Level 121
1,595 SR
1,545 Elo+

VS

Team Averages
Level 144
1,594 SR
1,501 Elo+
Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CALCIO-SAMA
Ganesha
Level 127
God Stats
12W - 7L
1,844 SR
Queue Stats
450W - 423L
1,499 Elo+
Solo
Bastet
Bastet
MyGodBryan
Bastet
Level 99
God Stats
18W - 11L
1,721 SR
Queue Stats
435W - 392L
1,482 Elo+
Solo
Shiva
Shiva
g_o_o_p_0_0_0_0
Shiva
Level 117
God Stats
24W - 28L
1,475 SR
Queue Stats
351W - 337L
1,501 Elo+
Solo
Janus
Janus
v Blue Moon
Janus
Level 223
God Stats
11W - 18L
1,429 SR
Queue Stats
393W - 409L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 3 / 1
6,050
605
1,454
6,798
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Geeber1
Ymir
9
1 / 1 / 1
5,608
561
3,963
8,448
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
HurtByWomen-
Hun Batz
13
3 / 0 / 2
6,662
666
5,907
6,886
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 1 / 1
7,553
755
3,628
8,119
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
UnknownDoubt
Hachiman
10
0 / 0 / 3
5,558
556
5,806
4,636
1,314
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 2 / 0
5,385
539
5,383
5,418
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
CALCIO-SAMA
Ganesha
10
0 / 2 / 1
5,350
535
2,778
9,776
5,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
MyGodBryan
Bastet
9
1 / 0 / 1
5,172
517
4,402
6,433
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

5
1 / 2 / 0
4,634
463
2,754
5,377
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 0
6,011
601
4,605
4,200
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
5
5
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
0
0.5
L
Ganesha
CALCIO-SAMA
Ganesha
0
2
1
0.25
W
Ra
0
3
1
0.17
W
Ymir
Geeber1
Ymir
1
1
1
1.5
W
Hun Batz
HurtByWomen-
Hun Batz
3
0
2
4
L
Bastet
MyGodBryan
Bastet
1
0
1
1.5
W
3
1
1
3.5
W
Hachiman
UnknownDoubt
Hachiman
0
0
3
1.5
L
1
2
0
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,758
Damage
19,922
34,887
Taken
31,204
15,077
Mitigated
13,115
15,677
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,383
1,577
0
621
5,418
1,587
0
441
4,934
0
45,050
L
Ganesha
CALCIO-SAMA
Ganesha
2,778
733
1,190
2,856
9,776
5,928
0
3,258
6,518
19,694
1,553
W
Ra
1,454
102
912
3,199
6,798
2,517
0
2,273
4,410
41,433
0
W
Ymir
Geeber1
Ymir
3,963
1,240
0
1,871
8,448
4,699
0
2,348
6,060
21,273
0
W
Hun Batz
HurtByWomen-
Hun Batz
5,907
1,723
0
2,095
6,886
2,731
0
148
6,718
0
52,041
L
Bastet
MyGodBryan
Bastet
4,402
1,424
0
4,373
6,433
1,774
0
384
6,049
0
26,425
W
3,628
508
0
3,704
8,119
3,816
0
1,129
6,902
0
56,204
W
Hachiman
UnknownDoubt
Hachiman
5,806
3,525
0
3,896
4,636
1,314
0
443
4,193
0
39,368
L
2,754
590
0
2,109
5,377
2,601
0
0
5,033
0
17,757
L
4,605
305
0
1,117
4,200
1,225
0
1,283
2,823
40,297
992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
26,552
390
Minions Killed
287
0
Camps Cleared
0
1,083,649
Distance Traveled
981,583
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,385
539
93
9
0
191,365
5
L
Ganesha
5,350
535
16
2
0
208,982
0
W
Ra
6,050
605
88
9
0
220,332
8
W
Ymir
5,608
561
26
3
0
197,019
0
W
Hun Batz
6,662
666
92
9
0
249,085
0
L
Bastet
5,172
517
54
5
0
261,399
4
W
Nike
7,553
755
105
11
0
224,812
0
W
Hachiman
5,558
556
79
8
0
192,401
2
L
Shiva
4,634
463
31
3
0
98,130
0
L
Janus
6,011
601
93
9
0
221,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role