Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
M00dOl
Khepri
Gold V
Level 156
God Stats
1W - 0L
1,287 SR
Queue Stats
44W - 43L
1,603 MMR
Solo
Nemesis
Nemesis
Gold I
Tĩll
Nemesis
Gold I
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 93L
1,635 MMR
Solo
Janus
Janus
Platinum IV
antoninfroli
Janus
Platinum IV
Level 107
God Stats
21W - 16L
1,590 SR
Queue Stats
875W - 881L
1,644 MMR
Solo
Chiron
Chiron
Gold I
krisswer
Chiron
Gold I
Level 191
God Stats
8W - 3L
1,740 SR
Queue Stats
129W - 124L
1,588 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,523 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,556 SR
1,595 MMR
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold II
DaveTheDay
Hades
Gold II
Level 109
God Stats
28W - 24L
1,635 SR
Queue Stats
40W - 34L
1,762 MMR
Solo
Danzaburou
Danzaburou
Silver I
GorYlla
Danzaburou
Silver I
Level 156
God Stats
2W - 5L
1,661 SR
Queue Stats
21W - 22L
1,543 MMR
Solo
The Morrigan
The Morrigan
Gold I
MightyDav
The Morrigan
Gold I
Level 179
God Stats
66W - 77L
1,486 SR
Queue Stats
440W - 453L
1,606 MMR
Solo
Fenrir
Fenrir
Gold I
Perrobiejo
Fenrir
Gold I
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 101L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 0 / 0
3,849
770
471
3,820
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
M00dOl
Khepri
5
1 / 0 / 3
3,735
747
1,400
3,591
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Tĩll
Nemesis
6
0 / 0 / 2
3,411
682
1,159
3,412
1,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 1 / 0
3,938
788
1,237
1,855
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
krisswer
Chiron
6
3 / 0 / 1
3,952
790
4,115
3,261
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AnubisSusanoAresChang'e

VS

Bans
ThanatosCerberusLokiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 1 / 0
3,162
632
1,905
4,060
1,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
7
0 / 0 / 0
4,016
803
1,069
3,283
1,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
GorYlla
Danzaburou
6
0 / 2 / 0
3,297
659
2,548
3,599
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
MightyDav
The Morrigan
7
0 / 0 / 0
3,611
722
664
1,828
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Perrobiejo
Fenrir
3
0 / 1 / 0
2,740
548
49
1,313
369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
1
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Hades
0
0
0
0
L
Danzaburou
GorYlla
Danzaburou
0
2
0
0
W
Khepri
M00dOl
Khepri
1
0
3
2.5
L
The Morrigan
MightyDav
The Morrigan
0
0
0
0
L
Fenrir
Perrobiejo
Fenrir
0
1
0
0
W
Nemesis
Tĩll
Nemesis
0
0
2
1
W
0
1
0
0
W
Chiron
krisswer
Chiron
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,382
Damage
6,235
15,939
Taken
14,083
5,821
Mitigated
4,929
5,324
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
471
43
0
1,322
3,820
1,457
0
1,069
2,751
0
23,379
L
Cthulhu
 
Cthulhu
1,905
65
50
1,550
4,060
1,683
0
410
3,650
13,196
1,245
L
Hades
1,069
493
0
2,609
3,283
1,419
0
0
3,283
26,639
0
L
Danzaburou
GorYlla
Danzaburou
2,548
1,065
0
1,428
3,599
971
0
813
2,786
0
17,245
W
Khepri
M00dOl
Khepri
1,400
232
0
1,338
3,591
2,053
0
857
2,734
10,175
0
L
The Morrigan
MightyDav
The Morrigan
664
221
0
750
1,828
487
0
1,157
671
13,190
327
L
Fenrir
Perrobiejo
Fenrir
49
49
0
263
1,313
369
0
177
1,136
0
3,642
W
Nemesis
Tĩll
Nemesis
1,159
608
0
752
3,412
1,033
0
422
2,990
0
17,945
W
1,237
265
0
476
1,855
365
48
464
1,301
22,627
1,388
W
Chiron
krisswer
Chiron
4,115
1,295
351
1,085
3,261
913
0
512
2,749
0
22,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,885
Gold Earned
16,826
180
Minions Killed
154
0
Camps Cleared
0
600,821
Distance Traveled
486,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,849
770
51
10
0
116,977
0
L
Cthulhu
3,162
632
19
4
0
119,505
0
L
Hades
4,016
803
56
11
0
103,922
0
L
Danzaburou
3,297
659
30
6
0
105,038
0
W
Khepri
3,735
747
17
3
0
104,228
0
L
The Morrigan
3,611
722
42
8
0
112,624
0
L
Fenrir
2,740
548
7
1
0
45,301
0
W
Nemesis
3,411
682
38
8
0
150,411
0
W
Janus
3,938
788
44
9
0
128,964
0
W
Chiron
3,952
790
30
6
0
100,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role