Player Matchup

Nut
Nut
 
Nut
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AxelTheone12
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,501 Elo+
Solo
Merlin
Merlin
Goriizebi
Merlin
Level 45
God Stats
1W - 1L
1,767 SR
Queue Stats
38W - 76L
1,376 Elo+
Solo
Tiamat
Tiamat
Sajnoa
Tiamat
Level 88
God Stats
0W - 2L
1,321 SR
Queue Stats
104W - 114L
1,427 Elo+
Solo
Team Averages
Level 98
1,518 SR
1,461 Elo+

VS

Team Averages
Level 116
1,527 SR
1,493 Elo+
Awilix
Awilix
LenaLiciousX3
Awilix
Level 157
God Stats
4W - 6L
1,375 SR
Queue Stats
391W - 384L
1,532 Elo+
Solo
Anubis
Anubis
Taiyoukai01
Anubis
Level 46
God Stats
3W - 2L
1,740 SR
Queue Stats
172W - 223L
1,445 Elo+
Solo
Bastet
Bastet
chychyndra
Bastet
Level 205
God Stats
24W - 23L
1,520 SR
Queue Stats
1,424W - 1,416L
1,552 Elo+
Solo
Yemoja
Yemoja
darksoul151066
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 111L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iSpearZzz
Ah Muzen Cab
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 233L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
1 / 1 / 2
8,038
804
8,095
7,162
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
 
Yemoja
12
1 / 3 / 2
7,612
761
2,364
10,209
5,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 6 / 1
6,760
676
10,099
9,042
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Goriizebi
Merlin
11
0 / 6 / 2
6,587
659
5,251
8,465
2,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Sajnoa
Tiamat
14
1 / 3 / 1
7,570
757
6,870
9,496
4,990
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 10
8,313
831
8,064
7,379
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
14
0 / 1 / 17
8,286
829
9,793
10,268
4,686
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
chychyndra
Bastet
16
7 / 0 / 9
8,985
899
12,059
9,748
5,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
4 / 0 / 11
9,292
929
5,368
9,137
5,384
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ah Muzen Cab
iSpearZzz
Ah Muzen Cab
15
3 / 0 / 10
8,730
873
6,753
3,817
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
3
Kills
19
19
Deaths
3
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
2
2
L
Yemoja
 
Yemoja
1
3
2
0.67
L
0
6
1
0.08
L
Merlin
Goriizebi
Merlin
0
6
2
0.17
W
5
2
10
5
L
Tiamat
Sajnoa
Tiamat
1
3
1
0.5
W
Anubis
0
1
17
8.5
W
Bastet
chychyndra
Bastet
7
0
9
11.5
W
4
0
11
9.5
W
Ah Muzen Cab
iSpearZzz
Ah Muzen Cab
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,679
Damage
42,037
44,374
Taken
40,349
19,156
Mitigated
19,675
15,181
Healing
24,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,095
2,835
0
964
7,162
3,140
0
1,272
5,890
0
28,055
L
Yemoja
 
Yemoja
2,364
499
6,024
2,693
10,209
5,787
0
4,015
6,194
4,154
0
L
10,099
3,129
812
252
9,042
2,439
0
3,603
5,439
0
17,933
L
Merlin
Goriizebi
Merlin
5,251
468
613
472
8,465
2,800
0
2,641
5,824
11,986
0
W
8,064
2,274
1,232
1,059
7,379
2,831
385
2,600
4,779
0
14,807
L
Tiamat
Sajnoa
Tiamat
6,870
990
1,036
2,315
9,496
4,990
0
3,481
6,015
15,548
708
W
Anubis
9,793
446
976
2,678
10,268
4,686
278
3,290
6,978
26,204
0
W
Bastet
chychyndra
Bastet
12,059
1,808
566
1,892
9,748
5,249
104
2,237
7,511
0
18,998
W
5,368
698
10,628
3,583
9,137
5,384
200
4,149
4,988
10,213
1,390
W
Ah Muzen Cab
iSpearZzz
Ah Muzen Cab
6,753
951
1,129
453
3,817
1,525
410
1,805
2,012
0
23,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
43,606
138
Minions Killed
117
0
Camps Cleared
0
904,658
Distance Traveled
983,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,038
804
65
7
0
183,022
0
L
Yemoja
7,612
761
5
1
0
174,159
0
L
Skadi
6,760
676
26
3
0
161,806
0
L
Merlin
6,587
659
17
2
0
173,018
0
W
Awilix
8,313
831
12
1
0
185,934
0
L
Tiamat
7,570
757
25
3
0
212,653
0
W
Anubis
8,286
829
36
4
0
186,580
0
W
Bastet
8,985
899
14
1
0
230,996
0
W
Yemoja
9,292
929
17
2
0
193,447
0
W
Ah Muzen Cab
8,730
873
38
4
0
186,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role