Player Matchup

Charybdis
Charybdis
Diamond I
ChessM4n
Charybdis
Diamond I
Level 165
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 62L
2,255 MMR
Party 1
Xing Tian
Xing Tian
Grandmaster
Marihuan0x
Xing Tian
Grandmaster
Level 118
God Stats
8W - 8L
1,645 SR
Queue Stats
651W - 377L
2,899 MMR
Party 1
Discordia
Discordia
Masters
Ðistrøyer
Discordia
Masters
Level 164
God Stats
9W - 10L
1,512 SR
Queue Stats
434W - 241L
2,624 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 149
1,552 SR
2,593 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 166
1,614 SR
1,950 MMR
Kuzenbo
Kuzenbo
Platinum IV
 
Kuzenbo
Platinum IV
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond V
imdgoat
Nu Wa
Diamond V
Level 105
God Stats
79W - 73L
1,619 SR
Queue Stats
141W - 149L
2,083 MMR
Solo
Mulan
Mulan
Diamond IV
zardorcito
Mulan
Diamond IV
Level 137
God Stats
94W - 76L
1,722 SR
Queue Stats
360W - 294L
2,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChessM4n
Charybdis
16
3 / 0 / 6
9,227
923
12,297
9,326
2,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xing Tian
Marihuan0x
Xing Tian
15
3 / 0 / 5
8,766
877
8,091
12,909
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Ðistrøyer
Discordia
15
4 / 0 / 4
9,362
936
10,411
7,431
2,262
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CthulhuThothFafnirNe ZhaCerberus

VS

Bans
SerqetKumbhakarnaChironGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 3 / 0
7,034
703
7,349
13,649
13,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
imdgoat
Nu Wa
13
0 / 4 / 0
7,325
733
7,848
8,030
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
0 / 3 / 0
6,860
686
4,329
12,459
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
10
Kills
0
0
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
0
0
W
Charybdis
ChessM4n
Charybdis
3
0
6
6
W
Xing Tian
Marihuan0x
Xing Tian
3
0
5
5.5
L
Nu Wa
imdgoat
Nu Wa
0
4
0
0
L
Mulan
0
3
0
0
W
Discordia
Ðistrøyer
Discordia
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,799
Damage
19,526
29,666
Taken
34,138
13,746
Mitigated
25,038
10,468
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,349
2,058
0
1,274
13,649
13,618
0
5,639
6,820
17,589
627
W
Charybdis
ChessM4n
Charybdis
12,297
7,082
0
4,278
9,326
2,623
1,859
5,222
3,642
0
53,256
W
Xing Tian
Marihuan0x
Xing Tian
8,091
293
0
3,715
12,909
8,861
228
5,113
7,495
23,374
2,925
L
Nu Wa
imdgoat
Nu Wa
7,848
3,536
0
1,760
8,030
2,447
96
4,629
2,453
29,525
0
L
Mulan
4,329
496
0
1,480
12,459
8,973
0
4,490
7,017
0
10,976
W
Discordia
Ðistrøyer
Discordia
10,411
268
0
2,475
7,431
2,262
259
3,826
3,040
42,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,355
Gold Earned
21,219
203
Minions Killed
93
0
Camps Cleared
0
655,453
Distance Traveled
578,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,034
703
30
3
0
205,363
0
W
Charybdis
9,227
923
107
11
0
206,091
0
W
Xing Tian
8,766
877
34
3
0
229,813
0
L
Nu Wa
7,325
733
48
5
0
178,425
0
L
Mulan
6,860
686
15
2
0
195,155
0
W
Discordia
9,362
936
62
6
0
219,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role