Player Matchup

Surtr
Surtr
Bravo595
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,320 Elo+
Solo
Hel
Hel
FinesseMcDiesel
Hel
Level 148
God Stats
9W - 8L
1,549 SR
Queue Stats
162W - 155L
1,458 Elo+
Solo
Olorun
Olorun
Kohaku-_-Tempest
Olorun
Level 6
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Loki
Loki
Nezquick-_-
Loki
Level 40
God Stats
4W - 14L
1,268 SR
Queue Stats
18W - 36L
1,245 Elo+
Solo
Bacchus
Bacchus
Zones98
Bacchus
Level 67
God Stats
5W - 1L
1,983 SR
Queue Stats
34W - 26L
1,489 Elo+
Party 1
Team Averages
Level 70
1,561 SR
1,348 Elo+

VS

Team Averages
Level 96
1,446 SR
1,403 Elo+
Da Ji
Da Ji
ImikE735
Da Ji
Level 51
God Stats
3W - 10L
1,581 SR
Queue Stats
185W - 190L
1,336 Elo+
Solo
Martichoras
Martichoras
PvPeedMyself218
Martichoras
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 94L
1,434 Elo+
Solo
Ares
Ares
checked123
Ares
Level 64
God Stats
7W - 3L
1,220 SR
Queue Stats
56W - 58L
1,410 Elo+
Solo
Medusa
Medusa
herling_jav
Medusa
Level 167
God Stats
9W - 8L
1,437 SR
Queue Stats
254W - 251L
1,408 Elo+
Solo
Scylla
Scylla
rallyyellow
Scylla
Level 66
God Stats
16W - 16L
1,494 SR
Queue Stats
374W - 370L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bravo595
Surtr
13
2 / 3 / 1
7,768
555
5,794
9,423
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
1 / 3 / 0
8,491
607
5,863
9,698
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 7 / 2
6,371
455
4,253
9,309
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 3 / 3
7,183
513
6,748
11,050
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Zones98
Bacchus
7
1 / 6 / 1
5,934
424
3,955
11,386
7,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ImikE735
Da Ji
15
6 / 0 / 4
8,653
618
4,667
8,105
2,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Martichoras
PvPeedMyself218
Martichoras
15
3 / 3 / 3
9,258
661
8,514
13,395
6,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 8
8,236
588
6,328
9,936
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
13
7 / 2 / 2
8,712
622
11,442
9,598
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
14
3 / 0 / 4
7,922
566
3,624
7,177
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
22
22
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Surtr
Bravo595
Surtr
2
3
1
0.83
L
1
3
0
0.33
W
Da Ji
ImikE735
Da Ji
6
0
4
8
L
0
7
2
0.14
L
2
3
3
1.17
W
Martichoras
PvPeedMyself218
Martichoras
3
3
3
1.5
L
Bacchus
Zones98
Bacchus
1
6
1
0.25
W
3
1
8
7
W
Medusa
7
2
2
4
W
Scylla
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,613
Damage
34,575
50,866
Taken
48,211
22,261
Mitigated
25,177
12,694
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Bravo595
Surtr
5,794
2,008
0
2,494
9,423
5,798
0
204
9,219
897
44,364
L
5,863
229
551
3,988
9,698
3,432
0
2,594
7,104
80,918
815
W
Da Ji
ImikE735
Da Ji
4,667
741
0
1,302
8,105
2,974
0
1,202
6,808
0
49,056
L
4,253
1,924
184
1,063
9,309
2,558
784
1,834
7,475
32,181
2,441
L
6,748
1,851
0
3,010
11,050
3,081
0
1,467
9,583
0
38,312
W
Martichoras
PvPeedMyself218
Martichoras
8,514
2,486
0
6,028
13,395
6,006
124
264
12,715
0
74,211
L
Bacchus
Zones98
Bacchus
3,955
698
0
1,404
11,386
7,392
0
3,739
7,647
12,891
0
W
6,328
1,269
0
1,870
9,936
10,657
424
4,637
5,213
19,171
0
W
Medusa
11,442
5,219
0
2,676
9,598
3,431
3,043
5,227
4,312
0
73,137
W
Scylla
3,624
582
0
1,473
7,177
2,109
0
2,541
4,416
43,004
874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
42,781
379
Minions Killed
423
0
Camps Cleared
0
1,360,005
Distance Traveled
1,379,567
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,768
555
74
5
0
258,213
0
L
Hel
8,491
607
175
13
0
265,825
7
W
Da Ji
8,653
618
89
6
0
330,173
2
L
Olorun
6,371
455
62
4
0
263,556
0
L
Loki
7,183
513
61
4
0
320,269
0
W
Martichoras
9,258
661
126
9
0
225,921
3
L
Bacchus
5,934
424
7
1
0
252,142
4
W
Ares
8,236
588
16
1
0
295,329
4
W
Medusa
8,712
622
108
8
0
258,835
2
W
Scylla
7,922
566
84
6
0
269,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role