Player Matchup

Charybdis
Charybdis
Grandmaster
InactiveAsian
Charybdis
Grandmaster
Level 179
God Stats
2W - 0L
1,679 SR
Queue Stats
662W - 214L
3,500 MMR
Party 2
Tyr
Tyr
Masters
JDKEtherish
Tyr
Masters
Level 155
God Stats
1W - 1L
1,875 SR
Queue Stats
278W - 102L
2,658 MMR
Party 2
Ares
Ares
Grandmaster
JDkRaspy
Ares
Grandmaster
Level 155
God Stats
5W - 1L
1,908 SR
Queue Stats
424W - 166L
3,500 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 163
1,820 SR
3,219 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,569 SR
2,156 MMR
Xing Tian
Xing Tian
Platinum IV
 
Xing Tian
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Diamond I
DannyFT
Odin
Diamond I
Level 144
God Stats
45W - 32L
1,728 SR
Queue Stats
193W - 201L
2,614 MMR
Party 1
Vulcan
Vulcan
Diamond II
Polimyth
Vulcan
Diamond II
Level 149
God Stats
1W - 7L
1,478 SR
Queue Stats
66W - 53L
2,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
InactiveAsian
Charybdis
17
5 / 0 / 11
10,296
936
12,478
5,184
1,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 10
8,989
817
9,873
12,968
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
17
8 / 0 / 6
10,415
947
13,180
12,350
14,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SerqetKuzenboCthulhuFafnirCerberus

VS

Bans
KumbhakarnaHou YiAgniMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 5 / 5
7,937
722
7,978
16,939
12,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Odin
DannyFT
Odin
13
2 / 5 / 4
8,330
757
6,034
13,199
10,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Polimyth
Vulcan
13
3 / 6 / 1
8,287
753
9,626
8,088
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
6
6
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
5
5
0.7
L
Odin
DannyFT
Odin
2
5
4
0.8
W
Charybdis
InactiveAsian
Charybdis
5
0
11
10.5
W
2
6
10
1.17
W
Ares
8
0
6
11
L
Vulcan
Polimyth
Vulcan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,531
Damage
23,638
30,502
Taken
38,226
23,520
Mitigated
25,933
8,190
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,978
531
0
2,030
16,939
12,335
0
6,153
10,643
14,756
1,426
L
Odin
DannyFT
Odin
6,034
637
0
335
13,199
10,016
0
3,938
9,029
0
15,736
W
Charybdis
InactiveAsian
Charybdis
12,478
6,842
0
2,854
5,184
1,978
3,207
3,850
1,023
0
52,079
W
9,873
755
0
1,994
12,968
7,206
388
6,708
5,546
0
24,618
W
Ares
13,180
2,571
0
3,342
12,350
14,336
0
5,241
6,475
24,617
972
L
Vulcan
Polimyth
Vulcan
9,626
425
0
1,136
8,088
3,582
0
2,568
5,304
31,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,700
Gold Earned
24,554
145
Minions Killed
86
0
Camps Cleared
0
643,322
Distance Traveled
609,148
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,937
722
21
2
0
216,178
0
L
Odin
8,330
757
19
2
0
207,128
1
W
Charybdis
10,296
936
96
9
0
208,358
0
W
Tyr
8,989
817
26
2
0
216,345
0
W
Ares
10,415
947
23
2
0
218,619
0
L
Vulcan
8,287
753
46
4
0
185,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role