Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cam_Otakun
Anhur
Level 213
God Stats
2W - 3L
1,747 SR
Queue Stats
318W - 300L
1,528 Elo+
Solo
Thor
Thor
I AKZii I
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,398 Elo+
Solo
Artemis
Artemis
Jaeishere6
Artemis
Level 101
God Stats
15W - 22L
1,433 SR
Queue Stats
167W - 182L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rexinten
Morgan Le Fay
Level 101
God Stats
75W - 63L
1,635 SR
Queue Stats
380W - 372L
1,561 Elo+
Solo
Team Averages
Level 132
1,563 SR
1,505 Elo+

VS

Team Averages
Level 99
1,535 SR
1,553 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
MidWestDuppy
Charon
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 14L
1,411 Elo+
Solo
Neith
Neith
Mysttia
Neith
Level 9
God Stats
4W - 2L
1,432 SR
Queue Stats
16W - 16L
1,559 Elo+
Party 1
Hel
Hel
RafaelLinares
Hel
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,559 Elo+
Party 1
Mulan
Mulan
soljir
Mulan
Level 159
God Stats
4W - 5L
1,741 SR
Queue Stats
447W - 373L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 6 / 1
7,305
1,044
8,671
8,830
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
12
1 / 1 / 0
7,288
1,041
4,164
5,895
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
12
0 / 4 / 1
6,795
971
4,331
9,438
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artemis
Jaeishere6
Artemis
12
0 / 3 / 0
6,554
936
3,040
4,191
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Rexinten
Morgan Le Fay
12
0 / 4 / 1
6,903
986
8,074
8,735
3,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

238

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 0 / 5
8,365
1,195
4,340
5,048
4,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon
14
1 / 0 / 11
8,759
1,251
4,297
7,100
4,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Mysttia
Neith
13
0 / 0 / 11
7,776
1,111
3,176
7,100
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
8 / 0 / 7
9,202
1,315
7,846
4,535
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
soljir
Mulan
14
5 / 1 / 9
8,740
1,249
14,938
8,414
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
1
Kills
18
18
Deaths
1
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
6
1
0.08
W
Guan Yu
 
Guan Yu
4
0
5
6.5
L
Anhur
1
1
0
1
L
Thor
0
4
1
0.13
L
Artemis
Jaeishere6
Artemis
0
3
0
0
W
Charon
1
0
11
6.5
W
Neith
Mysttia
Neith
0
0
11
5.5
W
8
0
7
11.5
L
Morgan Le Fay
Rexinten
Morgan Le Fay
0
4
1
0.13
W
Mulan
soljir
Mulan
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,280
Damage
34,597
37,089
Taken
32,197
11,971
Mitigated
18,065
383
Healing
19,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,671
446
0
0
8,830
3,173
0
3,869
4,845
37,669
0
W
Guan Yu
 
Guan Yu
4,340
205
1,671
1,375
5,048
4,401
0
1,786
3,262
0
20,068
L
Anhur
4,164
2,160
0
227
5,895
1,914
0
1,436
4,326
0
14,591
L
Thor
4,331
284
0
0
9,438
2,781
0
2,478
6,797
0
10,270
L
Artemis
Jaeishere6
Artemis
3,040
971
0
94
4,191
997
0
481
3,570
0
5,491
W
Charon
4,297
402
0
1,888
7,100
4,808
0
4,284
2,816
15,257
0
W
Neith
Mysttia
Neith
3,176
1,365
0
870
7,100
2,199
0
4,667
2,433
0
18,264
W
7,846
489
6,748
3,919
4,535
1,495
0
1,972
2,563
21,223
188
L
Morgan Le Fay
Rexinten
Morgan Le Fay
8,074
1,371
0
62
8,735
3,106
0
3,691
4,893
12,865
0
W
Mulan
soljir
Mulan
14,938
1,595
0
3,200
8,414
5,162
0
4,036
4,378
0
22,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
42,842
116
Minions Killed
154
3
Camps Cleared
9
582,608
Distance Traveled
712,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,305
1,044
76
11
1
128,168
0
W
Guan Yu
8,365
1,195
38
5
7
134,544
0
L
Anhur
7,288
1,041
21
3
1
133,709
0
L
Thor
6,795
971
11
2
0
123,245
0
L
Artemis
6,554
936
2
0
0
59,180
0
W
Charon
8,759
1,251
13
2
1
149,649
0
W
Neith
7,776
1,111
59
8
1
122,968
0
W
Hel
9,202
1,315
23
3
0
161,658
0
L
Morgan Le Fay
6,903
986
6
1
1
138,306
0
W
Mulan
8,740
1,249
21
3
0
143,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role