Player Matchup

Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond V
D1ncked
Ra
Diamond V
Level 207
God Stats
11W - 4L
1,735 SR
Queue Stats
314W - 307L
1,987 MMR
Solo
Bacchus
Bacchus
Platinum IV
NasthtyCanasthta
Bacchus
Platinum IV
Level 175
God Stats
45W - 42L
1,576 SR
Queue Stats
397W - 390L
1,744 MMR
Solo
Hou Yi
Hou Yi
Diamond III
VǺNS
Hou Yi
Diamond III
Level 106
God Stats
10W - 6L
1,947 SR
Queue Stats
118W - 102L
2,038 MMR
Solo
Mercury
Mercury
Diamond IV
Yensoi
Mercury
Diamond IV
Level 78
God Stats
22W - 10L
1,719 SR
Queue Stats
218W - 197L
2,092 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,695 SR
1,872 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,475 SR
1,972 MMR
Sun Wukong
Sun Wukong
Gold II
A503
Sun Wukong
Gold II
Level 107
God Stats
11W - 16L
1,479 SR
Queue Stats
312W - 320L
1,637 MMR
Solo
Anhur
Anhur
Diamond IV
Cukkabes
Anhur
Diamond IV
Level 143
God Stats
6W - 3L
1,849 SR
Queue Stats
154W - 139L
2,168 MMR
Solo
Guan Yu
Guan Yu
Diamond II
D_E_X_
Guan Yu
Diamond II
Level 138
God Stats
0W - 1L
1,325 SR
Queue Stats
86W - 69L
2,424 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Henisir
Zhong Kui
Platinum IV
Level 154
God Stats
0W - 3L
1,222 SR
Queue Stats
263W - 259L
1,853 MMR
Solo
Poseidon
Poseidon
Platinum IV
TannarXD
Poseidon
Platinum IV
Level 156
God Stats
0W - 2L
1,498 SR
Queue Stats
33W - 31L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 0 / 3
9,737
749
9,265
12,649
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 0 / 4
9,307
716
4,167
5,336
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 2 / 2
7,542
580
4,474
8,058
6,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
VǺNS
Hou Yi
16
6 / 1 / 6
9,636
741
12,464
11,961
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Yensoi
Mercury
16
6 / 0 / 7
8,683
668
9,007
8,326
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
Ao KuangThorKumbhakarnaBastet

VS

Bans
SusanoRaijinNikeGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A503
Sun Wukong
10
0 / 5 / 1
6,100
469
4,121
10,867
5,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Cukkabes
Anhur
12
0 / 8 / 2
6,356
489
7,429
13,544
4,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
D_E_X_
Guan Yu
11
0 / 3 / 2
6,399
492
3,353
13,554
8,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Henisir
Zhong Kui
12
0 / 2 / 1
6,812
524
4,650
8,100
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
TannarXD
Poseidon
12
3 / 6 / 0
6,620
509
5,138
8,969
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
24
Kills
3
3
Deaths
24
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
3
7.5
L
Sun Wukong
A503
Sun Wukong
0
5
1
0.1
L
Anhur
Cukkabes
Anhur
0
8
2
0.13
W
2
0
4
4
L
Guan Yu
D_E_X_
Guan Yu
0
3
2
0.33
L
Zhong Kui
Henisir
Zhong Kui
0
2
1
0.25
W
4
2
2
2.5
L
Poseidon
TannarXD
Poseidon
3
6
0
0.5
W
Hou Yi
VǺNS
Hou Yi
6
1
6
9
W
Mercury
Yensoi
Mercury
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,377
Damage
24,691
46,330
Taken
55,034
24,382
Mitigated
27,714
21,331
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,265
3,976
0
6,975
12,649
9,161
23
2,650
9,999
0
65,589
L
Sun Wukong
A503
Sun Wukong
4,121
1,037
0
2,568
10,867
5,937
0
450
10,006
0
35,370
L
Anhur
Cukkabes
Anhur
7,429
4,510
0
2,456
13,544
4,268
0
1,522
12,022
0
48,431
W
4,167
171
1,472
3,437
5,336
2,130
158
2,327
3,009
91,075
727
L
Guan Yu
D_E_X_
Guan Yu
3,353
369
568
4,057
13,554
8,687
0
2,796
10,595
0
33,698
L
Zhong Kui
Henisir
Zhong Kui
4,650
158
0
3,496
8,100
5,525
0
3,068
4,928
52,721
996
W
4,474
453
0
1,556
8,058
6,846
0
2,689
5,369
15,127
624
L
Poseidon
TannarXD
Poseidon
5,138
1,089
0
394
8,969
3,297
0
425
8,472
49,840
0
W
Hou Yi
VǺNS
Hou Yi
12,464
7,415
0
6,920
11,961
2,954
2,724
900
11,061
0
64,617
W
Mercury
Yensoi
Mercury
9,007
4,862
0
971
8,326
3,291
95
1,994
6,332
0
66,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,905
Gold Earned
32,287
495
Minions Killed
408
0
Camps Cleared
0
1,435,866
Distance Traveled
1,284,124
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,737
749
118
9
0
259,871
2
L
Sun Wukong
6,100
469
68
5
0
210,882
5
L
Anhur
6,356
489
89
7
0
222,384
1
W
Ra
9,307
716
167
13
0
310,136
0
L
Guan Yu
6,399
492
44
3
0
287,766
0
L
Zhong Kui
6,812
524
113
9
0
261,427
5
W
Bacchus
7,542
580
14
1
0
283,025
3
L
Poseidon
6,620
509
94
7
0
301,665
0
W
Hou Yi
9,636
741
108
8
0
216,400
0
W
Mercury
8,683
668
88
7
0
366,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role