Player Matchup

He Bo
He Bo
GEBWITHNOBLINK
He Bo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,555 Elo+
Party 1
Tyr
Tyr
GrowlitheKing
Tyr
Level 83
God Stats
3W - 1L
1,797 SR
Queue Stats
42W - 59L
1,484 Elo+
Party 1
Sobek
Sobek
Mr_Storm4567
Sobek
Level 176
God Stats
9W - 5L
1,684 SR
Queue Stats
167W - 175L
1,552 Elo+
Party 1
Achilles
Achilles
OmenElite7
Achilles
Level 88
God Stats
1W - 3L
1,501 SR
Queue Stats
207W - 214L
1,593 Elo+
Party 1
Xbalanque
Xbalanque
avengexlife
Xbalanque
Level 162
God Stats
1W - 1L
1,635 SR
Queue Stats
95W - 93L
1,559 Elo+
Party 1
Team Averages
Level 111
1,623 SR
1,548 Elo+

VS

Team Averages
Level 155
1,476 SR
1,567 Elo+
Ares
Ares
Big Chauncer
Ares
Level 148
God Stats
12W - 26L
1,561 SR
Queue Stats
373W - 347L
1,514 Elo+
Solo
Geb
Geb
ItzChastic
Geb
Level 140
God Stats
22W - 19L
1,556 SR
Queue Stats
157W - 140L
1,540 Elo+
Solo
Ra
Ra
Jeαn
Ra
Level 178
God Stats
0W - 3L
1,193 SR
Queue Stats
267W - 255L
1,609 Elo+
Party 2
Anubis
Anubis
L4LOAS05
Anubis
Level 223
God Stats
2W - 2L
1,522 SR
Queue Stats
100W - 97L
1,624 Elo+
Party 2
Charybdis
Charybdis
azhhllan
Charybdis
Level 87
God Stats
11W - 12L
1,550 SR
Queue Stats
353W - 316L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,039
549
4,513
5,552
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 1
6,865
624
1,977
5,118
3,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 3
5,877
534
3,349
12,746
8,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
OmenElite7
Achilles
11
5 / 1 / 2
6,954
632
5,932
8,443
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
avengexlife
Xbalanque
12
2 / 2 / 3
7,131
648
7,087
7,303
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
5,493
499
3,724
10,036
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 3
5,897
536
4,549
10,441
5,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
12
2 / 1 / 1
6,947
632
5,442
5,133
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
L4LOAS05
Anubis
3
0 / 0 / 0
3,872
352
0
152
54
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
azhhllan
Charybdis
10
4 / 3 / 1
6,012
547
9,378
7,882
2,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
8
8
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
0
3
3
0.5
W
2
0
1
2.5
L
2
2
3
1.75
L
Ra
2
1
1
2.5
L
Anubis
L4LOAS05
Anubis
0
0
0
0
W
1
2
3
1.25
W
Achilles
OmenElite7
Achilles
5
1
2
6
W
Xbalanque
avengexlife
Xbalanque
2
2
3
1.75
L
Charybdis
azhhllan
Charybdis
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
23,093
39,162
Taken
33,644
18,257
Mitigated
14,617
13,335
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,724
221
0
3,006
10,036
4,851
0
568
9,468
30,556
629
W
4,513
279
0
790
5,552
1,395
0
3,385
1,933
31,377
937
W
1,977
187
0
2,357
5,118
3,500
354
880
4,184
0
41,523
L
4,549
448
1,499
3,546
10,441
5,615
0
3,464
6,977
18,160
0
L
Ra
5,442
305
350
1,553
5,133
1,682
0
2,813
2,320
54,849
355
L
Anubis
L4LOAS05
Anubis
0
0
0
77
152
54
0
0
152
2,894
0
W
3,349
332
1,748
3,504
12,746
8,113
0
3,928
8,543
13,647
0
W
Achilles
OmenElite7
Achilles
5,932
2,025
0
2,909
8,443
3,254
0
3,041
5,318
0
45,838
W
Xbalanque
avengexlife
Xbalanque
7,087
3,449
0
2,027
7,303
1,995
794
1,773
5,530
0
52,195
L
Charybdis
azhhllan
Charybdis
9,378
6,636
0
2,881
7,882
2,415
51
1,048
6,834
0
42,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
28,221
302
Minions Killed
272
0
Camps Cleared
0
1,158,627
Distance Traveled
975,511
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,493
499
47
4
0
242,279
0
W
He Bo
6,039
549
61
6
0
230,838
0
W
Tyr
6,865
624
73
7
0
217,249
0
L
Geb
5,897
536
15
1
0
234,264
4
L
Ra
6,947
632
121
11
0
269,006
0
L
Anubis
3,872
352
7
1
0
29,793
0
W
Sobek
5,877
534
16
1
0
236,348
2
W
Achilles
6,954
632
64
6
0
272,548
1
W
Xbalanque
7,131
648
88
8
0
201,644
0
L
Charybdis
6,012
547
82
7
0
200,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role