Player Matchup

Cthulhu
Cthulhu
Platinum II
GnomeSaynn
Cthulhu
Platinum II
Level 105
God Stats
7W - 11L
1,594 SR
Queue Stats
50W - 63L
1,883 MMR
Solo
Anhur
Anhur
Diamond V
YBNeverLagAgain
Anhur
Diamond V
Level 125
God Stats
4W - 6L
1,425 SR
Queue Stats
208W - 215L
1,770 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum II
blinkin56
Kumbhakarna
Platinum II
Level 125
God Stats
44W - 53L
1,548 SR
Queue Stats
207W - 219L
1,623 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,522 SR
1,759 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,539 SR
1,168 MMR
Xing Tian
Xing Tian
Bronze II
Raver__ape
Xing Tian
Bronze II
Level 124
God Stats
3W - 5L
1,619 SR
Queue Stats
3W - 14L
1,024 MMR
Party 1
Izanami
Izanami
Bronze III
Sober_Gamer_Guy
Izanami
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Charybdis
Charybdis
Bronze II
fyntenalvaccine
Charybdis
Bronze II
Level 108
God Stats
4W - 5L
1,498 SR
Queue Stats
11W - 30L
1,080 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GnomeSaynn
Cthulhu
15
6 / 0 / 6
9,195
920
12,064
7,168
6,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 6
8,327
833
6,988
7,760
2,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
blinkin56
Kumbhakarna
14
5 / 0 / 4
9,011
901
6,364
7,718
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SerqetSurtrCerberus

VS

Bans
AmaterasuKuzenboVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Raver__ape
Xing Tian
11
2 / 2 / 0
7,044
704
6,198
12,247
10,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 2
7,043
704
2,711
7,882
2,891
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
fyntenalvaccine
Charybdis
12
0 / 6 / 2
7,244
724
4,997
9,388
3,258
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
2
2
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GnomeSaynn
Cthulhu
6
0
6
9
L
Xing Tian
Raver__ape
Xing Tian
2
2
0
1
L
0
4
2
0.25
W
1
2
6
2
W
Kumbhakarna
blinkin56
Kumbhakarna
5
0
4
7
L
Charybdis
fyntenalvaccine
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
13,906
22,646
Taken
29,517
17,178
Mitigated
16,365
7,378
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GnomeSaynn
Cthulhu
12,064
1,336
424
3,579
7,168
6,705
414
1,145
5,857
31,766
1,064
L
Xing Tian
Raver__ape
Xing Tian
6,198
246
216
1,301
12,247
10,216
0
5,658
6,250
12,072
234
L
2,711
2,244
0
830
7,882
2,891
0
4,962
2,786
0
9,997
W
6,988
3,509
0
2,287
7,760
2,714
880
2,979
4,453
0
33,297
W
Kumbhakarna
blinkin56
Kumbhakarna
6,364
649
0
1,088
7,718
7,759
0
1,309
6,252
17,093
703
L
Charybdis
fyntenalvaccine
Charybdis
4,997
2,265
0
616
9,388
3,258
0
6,326
2,824
0
25,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
21,331
119
Minions Killed
82
0
Camps Cleared
0
560,572
Distance Traveled
508,992
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,195
920
37
4
0
212,378
0
L
Xing Tian
7,044
704
13
1
0
187,076
1
L
Izanami
7,043
704
32
3
0
163,865
0
W
Anhur
8,327
833
56
6
0
175,781
0
W
Kumbhakarna
9,011
901
26
3
0
172,413
0
L
Charybdis
7,244
724
37
4
0
158,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role