Player Matchup

Hachiman
Hachiman
DontBanMeArk
Hachiman
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
Gridline47
Gilgamesh
Level 68
God Stats
5W - 1L
1,815 SR
Queue Stats
75W - 82L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
Kuzenbo1168
Kuzenbo
Level 29
God Stats
8W - 2L
1,586 SR
Queue Stats
15W - 6L
1,673 Elo+
Party 1
Team Averages
Level 50
1,634 SR
1,590 Elo+

VS

Team Averages
Level 178
1,449 SR
1,418 Elo+
Ganesha
Ganesha
Fluffdaddy69940
Ganesha
Level 227
God Stats
32W - 33L
1,513 SR
Queue Stats
110W - 109L
1,473 Elo+
Solo
Nu Wa
Nu Wa
GODxLIKxBreezy
Nu Wa
Level 218
God Stats
20W - 16L
1,555 SR
Queue Stats
388W - 405L
1,441 Elo+
Solo
Charybdis
Charybdis
pepethejoe
Charybdis
Level 89
God Stats
1W - 4L
1,279 SR
Queue Stats
124W - 147L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DontBanMeArk
Hachiman
15
4 / 1 / 6
9,059
906
10,186
7,034
2,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Gilgamesh
Gridline47
Gilgamesh
14
0 / 1 / 9
8,200
820
3,228
5,863
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Kuzenbo1168
Kuzenbo
15
6 / 1 / 4
9,143
914
8,186
13,260
15,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,492
749
2,821
8,597
6,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 2
7,123
712
7,009
7,583
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
pepethejoe
Charybdis
11
1 / 4 / 1
7,206
721
3,753
7,072
1,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DontBanMeArk
Hachiman
4
1
6
7
L
1
2
2
1
L
1
4
2
0.5
W
Gilgamesh
Gridline47
Gilgamesh
0
1
9
4.5
W
Kuzenbo
Kuzenbo1168
Kuzenbo
6
1
4
8
L
Charybdis
pepethejoe
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
13,583
26,157
Taken
23,252
22,192
Mitigated
10,403
10,048
Healing
2,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DontBanMeArk
Hachiman
10,186
4,960
0
3,654
7,034
2,520
1,657
3,063
3,971
0
43,717
L
2,821
172
387
1,804
8,597
6,370
0
2,613
5,381
17,056
0
L
7,009
1,704
0
253
7,583
2,087
0
2,635
4,477
21,031
0
W
Gilgamesh
Gridline47
Gilgamesh
3,228
360
0
1,039
5,863
4,409
1,288
2,169
3,694
0
25,597
W
Kuzenbo
Kuzenbo1168
Kuzenbo
8,186
1,922
0
5,355
13,260
15,263
494
4,865
8,395
22,120
0
L
Charybdis
pepethejoe
Charybdis
3,753
1,321
0
0
7,072
1,946
0
1,962
4,778
0
11,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,402
Gold Earned
21,821
122
Minions Killed
84
0
Camps Cleared
0
526,659
Distance Traveled
450,218
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,059
906
63
6
0
159,495
0
L
Ganesha
7,492
749
11
1
0
165,793
0
L
Nu Wa
7,123
712
41
4
0
153,681
0
W
Gilgamesh
8,200
820
43
4
0
179,489
0
W
Kuzenbo
9,143
914
16
2
0
187,675
2
L
Charybdis
7,206
721
32
3
0
130,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role