Player Matchup

Chernobog
Chernobog
ExileEzrah
Chernobog
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 114L
1,553 Elo+
Party 1
Poseidon
Poseidon
FrostyG96
Poseidon
Level 168
God Stats
23W - 16L
1,702 SR
Queue Stats
288W - 276L
1,586 Elo+
Solo
Guan Yu
Guan Yu
HG-Tumoso69
Guan Yu
Level 105
God Stats
0W - 2L
1,350 SR
Queue Stats
15W - 20L
1,507 Elo+
Party 2
Ganesha
Ganesha
beanie350
Ganesha
Level 139
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 1
Erlang Shen
Erlang Shen
d4ever
Erlang Shen
Level 147
God Stats
3W - 4L
1,458 SR
Queue Stats
103W - 101L
1,504 Elo+
Party 2
Team Averages
Level 143
1,549 SR
1,500 Elo+

VS

Team Averages
Level 140
1,563 SR
1,536 Elo+
Ah Puch
Ah Puch
INNOMINATAM7
Ah Puch
Level 155
God Stats
35W - 39L
1,496 SR
Queue Stats
257W - 246L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
Zerad19
Erlang Shen
Level 130
God Stats
3W - 2L
1,511 SR
Queue Stats
31W - 19L
1,619 Elo+
Solo
Neith
Neith
allenmichael7
Neith
Level 128
God Stats
3W - 4L
1,809 SR
Queue Stats
92W - 90L
1,570 Elo+
Solo
Osiris
Osiris
not_pika_kid69
Osiris
Level 127
God Stats
25W - 28L
1,531 SR
Queue Stats
167W - 156L
1,525 Elo+
Solo
Loki
Loki
zackeden
Loki
Level 160
God Stats
3W - 2L
1,467 SR
Queue Stats
170W - 169L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ExileEzrah
Chernobog
14
3 / 2 / 3
8,731
582
7,321
11,140
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
FrostyG96
Poseidon
12
2 / 5 / 1
7,185
479
4,134
7,112
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
HG-Tumoso69
Guan Yu
12
0 / 4 / 0
6,932
462
4,436
15,838
11,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
beanie350
Ganesha
13
0 / 1 / 5
7,885
526
2,537
8,321
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
d4ever
Erlang Shen
14
2 / 7 / 2
7,576
505
6,210
16,460
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
INNOMINATAM7
Ah Puch
17
4 / 2 / 5
10,053
670
8,233
7,471
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
Zerad19
Erlang Shen
13
1 / 1 / 4
8,157
544
5,252
8,861
6,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 2
8,147
543
4,751
7,144
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 1 / 2
9,957
664
12,890
12,271
10,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
17
9 / 1 / 2
9,679
645
8,154
10,860
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
19
19
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ExileEzrah
Chernobog
3
2
3
2.25
L
Poseidon
FrostyG96
Poseidon
2
5
1
0.5
L
Guan Yu
HG-Tumoso69
Guan Yu
0
4
0
0
W
Ah Puch
INNOMINATAM7
Ah Puch
4
2
5
3.25
W
Erlang Shen
Zerad19
Erlang Shen
1
1
4
3
W
1
3
2
0.67
L
Ganesha
beanie350
Ganesha
0
1
5
2.5
L
Erlang Shen
d4ever
Erlang Shen
2
7
2
0.43
W
4
1
2
5
W
Loki
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
39,280
58,871
Taken
46,607
31,955
Mitigated
25,126
15,278
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ExileEzrah
Chernobog
7,321
4,664
0
3,597
11,140
3,786
479
0
10,946
0
62,026
L
Poseidon
FrostyG96
Poseidon
4,134
580
0
601
7,112
1,724
0
2,757
4,355
47,564
0
L
Guan Yu
HG-Tumoso69
Guan Yu
4,436
974
304
3,935
15,838
11,262
0
125
15,713
0
43,300
W
Ah Puch
INNOMINATAM7
Ah Puch
8,233
206
0
2,342
7,471
2,130
104
3,460
4,011
78,480
1,769
W
Erlang Shen
Zerad19
Erlang Shen
5,252
2,325
0
3,160
8,861
6,800
114
1,226
7,635
0
38,191
W
4,751
1,458
0
1,331
7,144
2,226
390
296
6,848
0
60,483
L
Ganesha
beanie350
Ganesha
2,537
231
0
2,585
8,321
6,985
43
1,768
6,553
29,671
0
L
Erlang Shen
d4ever
Erlang Shen
6,210
3,347
0
4,256
16,460
8,198
305
3,328
13,051
0
62,280
W
12,890
6,341
0
2,461
12,271
10,391
352
227
12,044
0
80,045
W
Loki
8,154
2,920
0
5,751
10,860
3,579
0
1,558
9,302
0
72,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,309
Gold Earned
45,993
434
Minions Killed
564
0
Camps Cleared
0
1,492,442
Distance Traveled
1,603,313
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,731
582
134
9
0
322,331
2
L
Poseidon
7,185
479
92
6
0
244,930
6
L
Guan Yu
6,932
462
75
5
0
272,500
0
W
Ah Puch
10,053
670
153
10
0
308,692
7
W
Erlang Shen
8,157
544
45
3
0
302,955
1
W
Neith
8,147
543
111
7
0
292,083
0
L
Ganesha
7,885
526
26
2
0
315,680
6
L
Erlang Shen
7,576
505
107
7
0
337,001
1
W
Osiris
9,957
664
131
9
0
307,682
0
W
Loki
9,679
645
124
8
0
391,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role