Player Matchup

Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ItsConsensual
Agni
Level 26
God Stats
0W - 2L
1,680 SR
Queue Stats
4W - 4L
1,615 Elo+
Party 1
Ah Puch
Ah Puch
ItsKyloG
Ah Puch
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 4L
1,361 Elo+
Party 1
Anubis
Anubis
jsnrjs
Anubis
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 15L
1,256 Elo+
Party 1
King Arthur
King Arthur
kwaiiappak
King Arthur
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 74L
1,566 Elo+
Party 2
Team Averages
Level 54
1,493 SR
1,459 Elo+

VS

Team Averages
Level 98
1,633 SR
1,578 Elo+
Cabrakan
Cabrakan
Ali-A-WINS
Cabrakan
Level 147
God Stats
40W - 17L
1,685 SR
Queue Stats
240W - 219L
1,584 Elo+
Solo
Serqet
Serqet
Beau is me1429
Serqet
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 119L
1,542 Elo+
Solo
Eset
Eset
IlliosTelos
Eset
Level 121
God Stats
7W - 5L
1,602 SR
Queue Stats
222W - 185L
1,593 Elo+
Solo
Ne Zha
Ne Zha
Synnyy
Ne Zha
Level 109
God Stats
6W - 1L
1,736 SR
Queue Stats
90W - 73L
1,582 Elo+
Solo
Izanami
Izanami
vapegod69420
Izanami
Level 79
God Stats
12W - 6L
1,641 SR
Queue Stats
190W - 137L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 2 / 1
5,751
639
4,213
7,512
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 2
5,167
574
2,855
5,153
1,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
ItsKyloG
Ah Puch
8
0 / 4 / 0
4,411
490
3,466
5,433
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
jsnrjs
Anubis
8
0 / 5 / 0
4,457
495
2,079
8,168
2,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
kwaiiappak
King Arthur
8
0 / 6 / 1
4,618
513
1,961
9,103
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ali-A-WINS
Cabrakan
11
7 / 1 / 1
7,226
803
8,128
5,725
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 1 / 0
5,513
613
1,960
7,408
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 3
6,335
704
4,074
4,095
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Synnyy
Ne Zha
10
2 / 0 / 7
6,213
690
5,665
5,929
1,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
vapegod69420
Izanami
11
6 / 0 / 3
6,475
719
5,838
4,614
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
20
20
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
1
1.75
W
Cabrakan
Ali-A-WINS
Cabrakan
7
1
1
7.5
W
3
1
0
3
W
2
2
3
1.75
L
1
3
2
0.67
L
Ah Puch
ItsKyloG
Ah Puch
0
4
0
0
W
Ne Zha
Synnyy
Ne Zha
2
0
7
5.5
L
Anubis
jsnrjs
Anubis
0
5
0
0
L
King Arthur
kwaiiappak
King Arthur
0
6
1
0.08
W
Izanami
vapegod69420
Izanami
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,574
Damage
25,665
35,369
Taken
27,771
10,919
Mitigated
10,133
7,172
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,213
1,040
0
2,247
7,512
2,270
0
2,398
4,756
0
28,404
W
Cabrakan
Ali-A-WINS
Cabrakan
8,128
1,017
0
2,078
5,725
3,615
0
0
5,539
40,508
1,863
W
1,960
297
0
3,733
7,408
2,091
0
1,837
5,319
0
35,099
W
4,074
794
0
1,090
4,095
1,217
0
1,139
2,838
48,314
0
L
2,855
417
0
1,679
5,153
1,905
0
2,418
2,393
28,286
0
L
Ah Puch
ItsKyloG
Ah Puch
3,466
43
0
733
5,433
1,060
0
0
5,433
18,472
499
W
Ne Zha
Synnyy
Ne Zha
5,665
754
0
2,720
5,929
1,965
154
2,911
2,768
0
17,405
L
Anubis
jsnrjs
Anubis
2,079
39
0
1,734
8,168
2,217
0
516
7,606
24,773
0
L
King Arthur
kwaiiappak
King Arthur
1,961
362
0
779
9,103
3,467
0
5,377
3,087
0
22,496
W
Izanami
vapegod69420
Izanami
5,838
3,530
0
2,377
4,614
1,245
273
2,063
2,333
0
51,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
31,762
225
Minions Killed
383
0
Camps Cleared
0
938,894
Distance Traveled
966,535
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,751
639
55
6
0
235,462
0
W
Cabrakan
7,226
803
87
10
0
154,370
0
W
Serqet
5,513
613
67
7
0
225,550
4
W
Eset
6,335
704
102
11
0
195,333
0
L
Agni
5,167
574
50
6
0
150,169
0
L
Ah Puch
4,411
490
42
5
0
186,905
2
W
Ne Zha
6,213
690
16
2
0
207,284
2
L
Anubis
4,457
495
42
5
0
175,575
0
L
King Arthur
4,618
513
36
4
0
190,783
0
W
Izanami
6,475
719
111
12
0
183,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role