Player Matchup

Osiris
Osiris
Bemo_RTK
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Cpt_RedMane
Ymir
Level 29
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
Novamancer_XV
Achilles
Level 157
God Stats
2W - 5L
1,548 SR
Queue Stats
115W - 123L
1,587 Elo+
Party 1
Hachiman
Hachiman
ThelLastlRonin
Hachiman
Level 27
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Tipsy_RP
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,747 Elo+
Party 1
Team Averages
Level 51
1,414 SR
1,567 Elo+

VS

Team Averages
Level 142
1,650 SR
1,524 Elo+
Anhur
Anhur
Dantes Crux
Anhur
Level 166
God Stats
20W - 11L
1,565 SR
Queue Stats
489W - 442L
1,581 Elo+
Solo
Anubis
Anubis
Dos Equis Crisp
Anubis
Level 103
God Stats
21W - 13L
1,601 SR
Queue Stats
106W - 80L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
OldmanTrips
Kuzenbo
Level 158
God Stats
5W - 0L
1,986 SR
Queue Stats
74W - 88L
1,481 Elo+
Party 2
Shiva
Shiva
RockSquirrel5
Shiva
Level 155
God Stats
1W - 0L
1,290 SR
Queue Stats
64W - 59L
1,533 Elo+
Party 2
Chaac
Chaac
gibanyan2000
Chaac
Level 126
God Stats
5W - 0L
1,809 SR
Queue Stats
226W - 233L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bemo_RTK
Osiris
7
0 / 4 / 0
4,035
404
1,089
7,092
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 1
4,419
442
939
7,790
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Novamancer_XV
Achilles
11
3 / 3 / 0
5,741
574
5,556
8,899
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
6
0 / 7 / 0
3,975
398
2,154
5,600
727
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Tipsy_RP
Nu Wa
8
0 / 2 / 2
4,351
435
2,506
3,053
474
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 4
6,742
674
8,140
5,369
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 3
6,976
698
1,688
5,018
1,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
OldmanTrips
Kuzenbo
10
5 / 0 / 8
6,885
689
3,535
5,581
4,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 3
6,291
629
2,573
6,872
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 0
7,220
722
5,673
6,798
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
21
21
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bemo_RTK
Osiris
0
4
0
0
L
0
5
1
0.1
W
7
1
4
9
W
1
2
3
1.25
L
Achilles
Novamancer_XV
Achilles
3
3
0
1
W
Kuzenbo
OldmanTrips
Kuzenbo
5
0
8
9
W
3
0
3
4.5
L
Hachiman
0
7
0
0
L
Nu Wa
Tipsy_RP
Nu Wa
0
2
2
0.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,244
Damage
21,609
32,434
Taken
29,638
12,495
Mitigated
16,542
4,559
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bemo_RTK
Osiris
1,089
716
0
740
7,092
5,393
0
0
7,092
0
10,798
L
939
164
76
566
7,790
2,646
0
933
6,857
10,837
0
W
8,140
5,882
0
3,412
5,369
1,596
348
1,043
4,326
0
46,438
W
1,688
0
0
2,273
5,018
1,830
783
738
4,280
55,003
3,237
L
Achilles
Novamancer_XV
Achilles
5,556
1,355
0
3,177
8,899
3,255
0
2,057
6,842
0
34,944
W
Kuzenbo
OldmanTrips
Kuzenbo
3,535
1,221
0
1,962
5,581
4,377
56
1,110
4,471
10,372
1,165
W
2,573
488
0
1,904
6,872
2,774
0
283
6,589
0
44,528
L
Hachiman
2,154
1,008
0
0
5,600
727
0
1,251
4,349
0
13,730
L
Nu Wa
Tipsy_RP
Nu Wa
2,506
375
0
0
3,053
474
0
782
2,271
16,307
0
W
5,673
961
0
2,816
6,798
5,965
0
271
6,527
0
43,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,521
Gold Earned
34,114
157
Minions Killed
349
0
Camps Cleared
0
943,784
Distance Traveled
942,648
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,035
404
18
2
0
152,095
0
L
Ymir
4,419
442
12
1
0
196,551
1
W
Anhur
6,742
674
69
7
0
160,331
1
W
Anubis
6,976
698
105
11
0
172,597
0
L
Achilles
5,741
574
74
7
0
218,192
0
W
Kuzenbo
6,885
689
13
1
0
208,341
3
W
Shiva
6,291
629
84
8
0
231,139
0
L
Hachiman
3,975
398
23
2
0
180,368
0
L
Nu Wa
4,351
435
30
3
0
196,578
0
W
Chaac
7,220
722
78
8
0
170,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role