Player Matchup

Rama
Rama
GEBWITHNOBLINK
Rama
Level 46
God Stats
4W - 6L
1,501 SR
Queue Stats
61W - 61L
1,566 Elo+
Party 1
Skadi
Skadi
GrowlitheKing
Skadi
Level 83
God Stats
1W - 3L
1,646 SR
Queue Stats
42W - 59L
1,492 Elo+
Party 1
Ymir
Ymir
Mr_Storm4567
Ymir
Level 176
God Stats
2W - 3L
1,576 SR
Queue Stats
167W - 175L
1,562 Elo+
Party 1
Bellona
Bellona
OmenElite7
Bellona
Level 88
God Stats
3W - 10L
1,547 SR
Queue Stats
208W - 214L
1,605 Elo+
Party 1
Chang'e
Chang'e
avengexlife
Chang'e
Level 162
God Stats
4W - 2L
1,627 SR
Queue Stats
95W - 93L
1,570 Elo+
Party 1
Team Averages
Level 111
1,579 SR
1,559 Elo+

VS

Team Averages
Level 143
1,714 SR
1,565 Elo+
Sun Wukong
Sun Wukong
AkazaFPS
Sun Wukong
Level 184
God Stats
2W - 3L
1,595 SR
Queue Stats
67W - 81L
1,530 Elo+
Party 2
Chernobog
Chernobog
Troglodon
Chernobog
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 123L
1,551 Elo+
Solo
Nu Wa
Nu Wa
TurretedStorm34
Nu Wa
Level 148
God Stats
7W - 0L
1,772 SR
Queue Stats
51W - 46L
1,592 Elo+
Party 3
Gilgamesh
Gilgamesh
YouOntheBo
Gilgamesh
Level 69
God Stats
3W - 0L
2,008 SR
Queue Stats
111W - 100L
1,587 Elo+
Party 2
Geb
Geb
vZetth
Geb
Level 168
God Stats
1W - 0L
1,696 SR
Queue Stats
55W - 71L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,942
540
4,660
8,654
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 1
5,328
484
3,992
5,394
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 0
5,180
471
2,821
11,374
6,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bellona
OmenElite7
Bellona
11
1 / 1 / 0
6,836
621
7,215
10,485
10,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chang'e
avengexlife
Chang'e
11
0 / 2 / 0
5,600
509
3,126
5,980
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkazaFPS
Sun Wukong
10
0 / 1 / 1
5,764
524
3,914
8,397
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Troglodon
Chernobog
12
2 / 2 / 7
6,706
610
9,330
9,009
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 2
6,919
629
4,019
2,900
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
YouOntheBo
Gilgamesh
12
10 / 0 / 3
7,114
647
9,492
8,656
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
vZetth
Geb
10
2 / 0 / 6
6,111
556
2,552
8,062
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
16
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AkazaFPS
Sun Wukong
0
1
1
0.5
L
1
5
1
0.3
L
0
4
1
0.13
L
1
4
0
0.25
L
Bellona
OmenElite7
Bellona
1
1
0
1
W
Chernobog
Troglodon
Chernobog
2
2
7
2.75
W
2
0
2
3
W
Gilgamesh
YouOntheBo
Gilgamesh
10
0
3
11.5
L
Chang'e
avengexlife
Chang'e
0
2
0
0
W
Geb
vZetth
Geb
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
29,307
41,887
Taken
37,024
21,951
Mitigated
16,217
13,198
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AkazaFPS
Sun Wukong
3,914
1,076
0
2,061
8,397
4,710
0
0
8,397
0
37,295
L
4,660
3,572
0
1,731
8,654
2,313
517
588
8,032
0
38,717
L
3,992
1,066
0
0
5,394
1,512
0
664
4,593
0
43,167
L
2,821
808
1,083
2,097
11,374
6,020
0
2,071
9,206
14,467
0
L
Bellona
OmenElite7
Bellona
7,215
2,660
0
5,993
10,485
10,617
0
460
9,911
0
51,659
W
Chernobog
Troglodon
Chernobog
9,330
6,372
0
5,559
9,009
3,141
0
571
8,438
0
48,706
W
4,019
1,055
0
535
2,900
667
0
1,390
1,334
52,857
887
W
Gilgamesh
YouOntheBo
Gilgamesh
9,492
4,281
0
1,115
8,656
3,275
0
1,644
6,946
0
51,502
L
Chang'e
avengexlife
Chang'e
3,126
58
80
2,214
5,980
1,489
0
2,164
3,678
36,439
1,332
W
Geb
vZetth
Geb
2,552
610
0
2,659
8,062
4,424
0
1,822
6,198
15,949
105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
32,614
358
Minions Killed
376
0
Camps Cleared
0
1,124,415
Distance Traveled
1,128,415
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,764
524
77
7
0
223,481
2
L
Rama
5,942
540
80
7
0
198,619
0
L
Skadi
5,328
484
70
6
0
243,540
0
L
Ymir
5,180
471
19
2
0
215,102
2
L
Bellona
6,836
621
98
9
0
230,644
0
W
Chernobog
6,706
610
84
8
0
198,356
3
W
Nu Wa
6,919
629
124
11
0
217,303
0
W
Gilgamesh
7,114
647
73
7
0
270,090
0
L
Chang'e
5,600
509
91
8
0
236,510
0
W
Geb
6,111
556
18
2
0
219,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role