Player Matchup

Hel
Hel
Silver I
Hermanos-Romero-
Hel
Silver I
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 58L
1,336 MMR
Solo
Achilles
Achilles
Silver III
Itsyewhitepotat
Achilles
Silver III
Level 54
God Stats
11W - 12L
1,545 SR
Queue Stats
23W - 31L
1,217 MMR
Party 2
Camazotz
Camazotz
Silver I
MosesTheBoss11
Camazotz
Silver I
Level 99
God Stats
10W - 11L
1,485 SR
Queue Stats
68W - 72L
1,318 MMR
Party 2
Cernunnos
Cernunnos
Silver II
Tristonian
Cernunnos
Silver II
Level 153
God Stats
2W - 2L
1,397 SR
Queue Stats
265W - 284L
1,102 MMR
Solo
Nu Wa
Nu Wa
Gold III
mixedbreed1986
Nu Wa
Gold III
Level 161
God Stats
32W - 28L
1,488 SR
Queue Stats
246W - 240L
1,396 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,483 SR
1,274 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 172
1,536 SR
1,274 MMR
Awilix
Awilix
Silver II
Hpnotiqqq
Awilix
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 96L
1,193 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Hyddx
Sylvanus
Silver II
Level 158
God Stats
1W - 2L
1,413 SR
Queue Stats
99W - 122L
1,206 MMR
Party 1
Surtr
Surtr
Gold V
SetDEO
Surtr
Gold V
Level 148
God Stats
52W - 37L
1,573 SR
Queue Stats
377W - 412L
1,218 MMR
Solo
Charybdis
Charybdis
Gold I
Studcity
Charybdis
Gold I
Level 148
God Stats
22W - 19L
1,646 SR
Queue Stats
288W - 292L
1,466 MMR
Solo
Hera
Hera
Gold V
TeamOnTheBackDo
Hera
Gold V
Level 277
God Stats
49W - 47L
1,547 SR
Queue Stats
350W - 364L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 8
8,399
494
2,217
12,661
9,117
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Achilles
16
4 / 2 / 1
10,720
631
12,697
18,098
14,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Camazotz
17
7 / 0 / 10
10,576
622
10,882
14,390
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Tristonian
Cernunnos
17
6 / 0 / 4
11,064
651
9,355
13,241
4,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 0 / 8
10,880
640
14,656
6,201
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
Ao KuangAgniThanatosKing Arthur

VS

Bans
CthulhuKaliFreyaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hpnotiqqq
Awilix
12
1 / 5 / 0
7,037
414
3,949
14,836
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
Hyddx
Sylvanus
11
0 / 5 / 2
6,432
378
7,896
15,514
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
SetDEO
Surtr
14
1 / 2 / 1
8,463
498
10,460
15,506
14,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
Studcity
Charybdis
15
1 / 7 / 0
8,268
486
11,141
12,629
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 5 / 1
7,941
467
3,998
9,411
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
24
Kills
3
3
Deaths
24
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
Awilix
Hpnotiqqq
Awilix
1
5
0
0.2
L
Sylvanus
Hyddx
Sylvanus
0
5
2
0.2
W
Achilles
4
2
1
2.25
W
Camazotz
7
0
10
12
L
Surtr
SetDEO
Surtr
1
2
1
0.75
L
Charybdis
Studcity
Charybdis
1
7
0
0.14
L
0
5
1
0.1
W
Cernunnos
Tristonian
Cernunnos
6
0
4
8
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,807
Damage
37,444
64,591
Taken
67,896
35,423
Mitigated
37,668
39,771
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,217
75
8,073
8,668
12,661
9,117
75
4,484
7,751
22,451
0
L
Awilix
Hpnotiqqq
Awilix
3,949
1,577
0
3,083
14,836
4,556
0
4,357
10,479
0
44,841
L
Sylvanus
Hyddx
Sylvanus
7,896
1,970
972
2,829
15,514
12,174
0
4,749
10,765
25,857
1,853
W
Achilles
12,697
4,411
0
7,809
18,098
14,154
208
4,191
13,829
0
87,944
W
Camazotz
10,882
4,610
0
7,678
14,390
5,527
0
3,825
10,425
0
100,990
L
Surtr
SetDEO
Surtr
10,460
3,058
0
3,457
15,506
14,652
0
1,513
13,993
5,152
55,620
L
Charybdis
Studcity
Charybdis
11,141
7,435
0
3,190
12,629
3,929
0
1,175
11,454
0
76,072
L
3,998
752
0
582
9,411
2,357
0
4,966
4,445
74,431
869
W
Cernunnos
Tristonian
Cernunnos
9,355
5,814
0
6,464
13,241
4,640
497
696
12,419
0
89,245
W
14,656
5,110
0
1,079
6,201
1,985
1,310
2,973
3,104
91,184
1,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,639
Gold Earned
38,141
580
Minions Killed
463
0
Camps Cleared
0
1,747,757
Distance Traveled
1,629,906
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,399
494
32
2
0
335,520
0
L
Awilix
7,037
414
65
4
0
396,792
0
L
Sylvanus
6,432
378
34
2
0
298,322
1
W
Achilles
10,720
631
148
9
0
345,016
6
W
Camazotz
10,576
622
124
7
0
422,073
1
L
Surtr
8,463
498
96
6
0
323,073
0
L
Charybdis
8,268
486
113
7
0
305,688
2
L
Hera
7,941
467
155
9
0
306,031
3
W
Cernunnos
11,064
651
147
9
0
324,680
4
W
Nu Wa
10,880
640
129
8
0
320,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role