Player Matchup

Vulcan
Vulcan
MrTrzhard
Vulcan
Level 86
God Stats
2W - 0L
1,752 SR
Queue Stats
60W - 69L
1,498 Elo+
Party 2
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 109
God Stats
321W - 267L
1,603 SR
Queue Stats
475W - 454L
1,532 Elo+
Solo
Skadi
Skadi
bofo 02
Skadi
Level 170
God Stats
14W - 4L
1,658 SR
Queue Stats
247W - 226L
1,571 Elo+
Solo
Charon
Charon
xHirigollenx
Charon
Level 149
God Stats
5W - 3L
1,366 SR
Queue Stats
166W - 142L
1,529 Elo+
Solo
Da Ji
Da Ji
xXKIRANCIAXx
Da Ji
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
365W - 333L
1,531 Elo+
Party 2
Team Averages
Level 120
1,576 SR
1,532 Elo+

VS

Team Averages
Level 132
1,569 SR
1,518 Elo+
Vamana
Vamana
Doncella25
Vamana
Level 66
God Stats
5W - 9L
1,595 SR
Queue Stats
89W - 114L
1,432 Elo+
Party 1
Neith
Neith
ReggieDaPrynce
Neith
Level 148
God Stats
2W - 3L
1,541 SR
Queue Stats
204W - 183L
1,512 Elo+
Solo
Ymir
Ymir
Terrock12
Ymir
Level 151
God Stats
24W - 21L
1,650 SR
Queue Stats
181W - 165L
1,597 Elo+
Party 1
Osiris
Osiris
TokuRagnarok
Osiris
Level 135
God Stats
9W - 11L
1,549 SR
Queue Stats
170W - 161L
1,535 Elo+
Party 3
Scylla
Scylla
almamarcelaxdxd
Scylla
Level 159
God Stats
4W - 4L
1,511 SR
Queue Stats
398W - 377L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MrTrzhard
Vulcan
13
0 / 5 / 4
7,730
552
5,555
8,801
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 2 / 1
10,094
721
8,792
10,887
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
bofo 02
Skadi
16
5 / 1 / 2
9,391
671
10,198
5,648
2,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
13
3 / 2 / 8
7,917
566
7,702
8,911
6,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
3 / 1 / 2
7,917
566
5,014
9,738
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Doncella25
Vamana
11
0 / 5 / 0
6,469
462
917
9,972
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 0
6,439
460
2,482
7,766
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
0 / 4 / 8
6,980
499
7,364
14,228
9,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
15
5 / 1 / 3
8,092
578
6,141
12,692
7,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
6 / 3 / 2
8,544
610
9,143
7,274
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
17
Kills
11
11
Deaths
17
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
Doncella25
Vamana
0
5
0
0
W
Vulcan
MrTrzhard
Vulcan
0
5
4
0.4
W
6
2
1
3.25
L
0
4
0
0
L
Ymir
0
4
8
1
L
Osiris
5
1
3
6.5
L
6
3
2
2.33
W
Skadi
bofo 02
Skadi
5
1
2
6
W
Charon
3
2
8
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
26,047
43,985
Taken
51,932
20,890
Mitigated
28,661
9,329
Healing
13,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Doncella25
Vamana
917
41
0
1,896
9,972
7,726
0
975
8,997
0
36,309
W
Vulcan
MrTrzhard
Vulcan
5,555
533
105
1,079
8,801
2,882
0
6,412
2,389
44,709
1,037
W
8,792
2,149
0
3,332
10,887
5,617
230
1,690
8,909
1,611
64,229
L
2,482
940
0
1,098
7,766
2,286
0
1,333
6,433
0
44,701
L
Ymir
7,364
1,955
1,872
1,992
14,228
9,052
0
5,346
8,882
17,338
1,148
L
Osiris
6,141
2,348
0
5,891
12,692
7,419
0
2,381
10,311
0
72,802
L
9,143
865
0
656
7,274
2,178
285
3,573
3,701
65,476
0
W
Skadi
bofo 02
Skadi
10,198
4,865
0
860
5,648
2,091
43
1,825
3,823
0
85,551
W
Charon
7,702
1,690
0
2,361
8,911
6,215
0
3,773
5,138
29,250
2,740
W
5,014
870
0
1,592
9,738
4,085
165
2,943
6,795
0
58,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,049
Gold Earned
36,524
476
Minions Killed
418
0
Camps Cleared
0
1,465,457
Distance Traveled
1,419,863
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,469
462
75
5
0
273,541
0
W
Vulcan
7,730
552
99
7
0
269,439
0
W
Surtr
10,094
721
116
8
0
293,130
0
L
Neith
6,439
460
84
6
0
240,737
1
L
Ymir
6,980
499
30
2
0
272,600
2
L
Osiris
8,092
578
104
7
0
359,352
0
L
Scylla
8,544
610
125
9
0
273,633
4
W
Skadi
9,391
671
138
10
0
285,766
1
W
Charon
7,917
566
34
2
0
282,497
0
W
Da Ji
7,917
566
89
6
0
334,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role