Player Matchup

Anubis
Anubis
XxGrEaTNeZZ xX
Anubis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Agni
Agni
YSGxSupreme
Agni
Level 120
God Stats
1W - 2L
1,437 SR
Queue Stats
69W - 74L
1,444 Elo+
Party 2
Cabrakan
Cabrakan
drakersley
Cabrakan
Level 158
God Stats
1W - 1L
1,763 SR
Queue Stats
18W - 29L
1,423 Elo+
Solo
Osiris
Osiris
iDebow
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
x19luv99x
Merlin
Level 92
God Stats
0W - 1L
1,265 SR
Queue Stats
68W - 71L
1,464 Elo+
Party 2
Team Averages
Level 84
1,493 SR
1,466 Elo+

VS

Team Averages
Level 114
1,543 SR
1,471 Elo+
Chernobog
Chernobog
Bearminimum2
Chernobog
Level 102
God Stats
3W - 0L
1,807 SR
Queue Stats
47W - 57L
1,420 Elo+
Party 1
Ratatoskr
Ratatoskr
BetaGhost
Ratatoskr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 68L
1,467 Elo+
Party 1
Bacchus
Bacchus
CaptBallz69
Bacchus
Level 126
God Stats
2W - 2L
1,471 SR
Queue Stats
172W - 167L
1,534 Elo+
Solo
Thor
Thor
LucienKioshi
Thor
Level 124
God Stats
1W - 1L
1,332 SR
Queue Stats
52W - 68L
1,469 Elo+
Party 1
Fenrir
Fenrir
RubyYang14
Fenrir
Level 107
God Stats
3W - 1L
1,603 SR
Queue Stats
53W - 69L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 6
6,963
696
7,835
8,821
4,956
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 9
7,875
788
9,496
6,089
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
drakersley
Cabrakan
14
5 / 5 / 5
8,923
892
7,036
11,598
16,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
iDebow
Osiris
13
1 / 4 / 9
7,331
733
5,276
9,737
10,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
x19luv99x
Merlin
16
5 / 3 / 5
8,974
897
10,825
5,439
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bearminimum2
Chernobog
16
2 / 0 / 16
9,324
932
8,297
5,847
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
BetaGhost
Ratatoskr
16
10 / 3 / 11
9,643
964
11,117
12,307
5,301
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
CaptBallz69
Bacchus
14
2 / 1 / 14
8,870
887
6,186
9,094
12,029
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 3 / 15
9,092
909
6,744
13,993
10,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
RubyYang14
Fenrir
13
6 / 6 / 11
8,621
862
6,229
11,348
7,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
12
Kills
23
23
Deaths
13
34
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bearminimum2
Chernobog
2
0
16
10
W
Ratatoskr
BetaGhost
Ratatoskr
10
3
11
5.17
W
Bacchus
CaptBallz69
Bacchus
2
1
14
9
W
3
3
15
3.5
W
Fenrir
RubyYang14
Fenrir
6
6
11
1.92
L
0
7
6
0.43
L
1
4
9
1.38
L
Cabrakan
drakersley
Cabrakan
5
5
5
1.5
L
Osiris
iDebow
Osiris
1
4
9
1.38
L
Merlin
x19luv99x
Merlin
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,468
Damage
38,573
41,684
Taken
52,589
37,124
Mitigated
37,746
6,876
Healing
18,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bearminimum2
Chernobog
8,297
4,355
1,483
697
5,847
2,038
215
4,192
1,655
0
33,420
W
Ratatoskr
BetaGhost
Ratatoskr
11,117
1,851
888
2,502
12,307
5,301
694
7,893
4,338
0
18,301
W
Bacchus
CaptBallz69
Bacchus
6,186
1,197
1,500
2,761
9,094
12,029
312
5,751
3,126
10,549
0
W
6,744
957
1,260
3,213
13,993
10,811
0
9,331
4,497
0
14,207
W
Fenrir
RubyYang14
Fenrir
6,229
2,054
1,611
2,173
11,348
7,567
0
8,004
3,193
0
10,674
L
7,835
1,106
412
418
8,821
4,956
0
608
8,213
12,184
432
L
9,496
1,784
796
332
6,089
2,663
0
1,869
4,220
24,144
0
L
Cabrakan
drakersley
Cabrakan
7,036
1,004
703
1,412
11,598
16,565
0
2,061
9,537
8,301
0
L
Osiris
iDebow
Osiris
5,276
1,812
91
1,152
9,737
10,300
0
1,153
8,584
0
12,898
L
Merlin
x19luv99x
Merlin
10,825
1,235
1,051
509
5,439
2,640
0
495
4,944
25,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
45,550
96
Minions Killed
110
0
Camps Cleared
0
902,691
Distance Traveled
954,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,324
932
64
6
0
190,197
0
W
Ratatoskr
9,643
964
22
2
0
199,902
0
W
Bacchus
8,870
887
6
1
0
192,448
0
W
Thor
9,092
909
15
2
0
189,725
0
W
Fenrir
8,621
862
3
0
0
182,454
0
L
Anubis
6,963
696
17
2
0
167,248
0
L
Agni
7,875
788
28
3
0
191,251
0
L
Cabrakan
8,923
892
7
1
0
179,494
0
L
Osiris
7,331
733
11
1
0
201,762
0
L
Merlin
8,974
897
33
3
0
162,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role