Player Matchup

Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JG89-P3NK-BC92
Ymir
Level 89
God Stats
7W - 13L
1,242 SR
Queue Stats
148W - 130L
1,483 Elo+
Solo
The Morrigan
The Morrigan
RomanFollowerX
The Morrigan
Level 125
God Stats
13W - 6L
1,629 SR
Queue Stats
72W - 52L
1,552 Elo+
Party 3
Bakasura
Bakasura
destinitywolf
Bakasura
Level 78
God Stats
1W - 1L
1,259 SR
Queue Stats
71W - 58L
1,498 Elo+
Party 3
Cernunnos
Cernunnos
zombieboss1037
Cernunnos
Level 138
God Stats
4W - 5L
1,482 SR
Queue Stats
88W - 88L
1,453 Elo+
Party 1
Team Averages
Level 116
1,422 SR
1,497 Elo+

VS

Team Averages
Level 113
1,496 SR
1,499 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
InTheMixJuda
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,506 Elo+
Party 2
Geb
Geb
Lumpystrokin
Geb
Level 128
God Stats
4W - 4L
1,557 SR
Queue Stats
16W - 19L
1,468 Elo+
Party 2
Merlin
Merlin
SaintJahLaurent
Merlin
Level 157
God Stats
3W - 6L
1,426 SR
Queue Stats
127W - 113L
1,531 Elo+
Solo
Osiris
Osiris
Sobek95
Osiris
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 0 / 3
6,329
633
6,066
4,251
3,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 1 / 6
5,951
595
2,126
7,308
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
RomanFollowerX
The Morrigan
11
4 / 1 / 1
6,334
633
3,519
4,481
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
destinitywolf
Bakasura
11
3 / 2 / 4
6,007
601
4,401
8,859
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
zombieboss1037
Cernunnos
10
2 / 0 / 6
5,526
553
3,803
4,102
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
3 / 4 / 0
5,185
519
4,475
10,304
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,152
415
4,905
4,904
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 3 / 0
4,795
480
2,627
6,295
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 1
5,625
563
3,334
4,744
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
Sobek95
Osiris
8
0 / 2 / 0
4,735
474
1,413
5,719
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
4
4
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
3
4.5
L
Amaterasu
 
Amaterasu
3
4
0
0.75
L
0
3
1
0.17
W
2
1
6
5
L
0
3
0
0
W
The Morrigan
RomanFollowerX
The Morrigan
4
1
1
4.5
L
1
3
1
0.5
L
Osiris
Sobek95
Osiris
0
2
0
0
W
Bakasura
destinitywolf
Bakasura
3
2
4
2.5
W
Cernunnos
zombieboss1037
Cernunnos
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,915
Damage
16,754
29,001
Taken
31,966
13,076
Mitigated
13,822
9,214
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,066
707
0
756
4,251
3,745
0
291
3,960
28,381
3,858
L
Amaterasu
 
Amaterasu
4,475
2,085
0
4,435
10,304
4,039
0
1,590
8,585
0
28,656
L
4,905
721
0
573
4,904
1,459
0
1,071
3,813
0
25,920
W
2,126
167
284
3,059
7,308
3,577
0
1,793
5,515
20,655
0
L
2,627
174
0
1,615
6,295
4,184
0
1,877
4,388
12,368
0
W
The Morrigan
RomanFollowerX
The Morrigan
3,519
761
0
500
4,481
1,396
0
2,737
1,744
26,063
2,029
L
3,334
174
0
751
4,744
1,179
0
2,554
1,842
40,033
282
L
Osiris
Sobek95
Osiris
1,413
229
0
908
5,719
2,961
191
3,768
1,951
0
19,732
W
Bakasura
destinitywolf
Bakasura
4,401
3,385
0
3,089
8,859
3,142
0
687
8,172
0
40,777
W
Cernunnos
zombieboss1037
Cernunnos
3,803
1,442
0
1,526
4,102
1,216
854
432
3,670
0
32,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,147
Gold Earned
24,492
296
Minions Killed
210
0
Camps Cleared
0
964,705
Distance Traveled
907,531
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,329
633
61
6
0
191,156
1
L
Amaterasu
5,185
519
51
5
0
217,092
0
L
Neith
4,152
415
39
4
0
177,993
0
W
Ymir
5,951
595
33
3
0
188,692
4
L
Geb
4,795
480
12
1
0
189,272
3
W
The Morrigan
6,334
633
70
7
0
190,206
0
L
Merlin
5,625
563
72
7
0
184,962
0
L
Osiris
4,735
474
36
4
0
138,212
2
W
Bakasura
6,007
601
67
7
0
221,319
0
W
Cernunnos
5,526
553
65
7
0
173,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role